General | Quotes | Misc | Heroic Ordeal |
Malice Blooming Blade | |
---|---|
Art by: Chiko (チーコ) | |
Description | A mercenary who wields a sword as easily as water flows through a stream. She sets her sights on making money at the Jehanna festival. Appears in Fire Emblem: New Mystery of the Emblem. |
Rarities | 5 ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Giselle Fernandez |
Voice Actor JP | Mutsumi Tamura (田村睦心) |
Release Date | |
Entry | ![]() |
Version | 8.10 |
Internal ID | PID_ジャハナマリス (1199)
|
Origin | 10004900500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 ![]() | 16/17/18 | 8/9/10 | 6/7/8 | 8/9/10 | 4/5/6 | 47 |
2 ![]() | 16/17/18 | 9/10/11 | 6/7/8 | 9/10/11 | 4/5/6 | 49 |
3 ![]() | 17/18/19 | 9/10/11 | 7/8/9 | 9/10/11 | 5/6/7 | 52 |
4 ![]() | 17/18/19 | 10/11/12 | 7/8/9 | 10/11/12 | 5/6/7 | 54 |
5 ![]() | 18/19/20 | 10/11/12 | 8/9/10 | 10/11/12 | 6/7/8 | 57 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 ![]() | 30/33/36 | 31/33/36 | 34/37/39 | 24/27/29 | 20/23/25 | 152~154 |
2 ![]() | 31/34/37 | 34/36/39 | 36/39/42 | 26/29/32 | 21/24/27 | 162~163 |
3 ![]() | 34/37/40 | 36/39/42 | 40/43/46 | 28/31/34 | 24/27/30 | 177 |
4 ![]() | 35/38/41 | 38/42/45 | 42/45/48 | 30/33/36 | 25/28/31 | 185~186 |
5 ![]() | 37/41/44 | 40/44/47 | 45/48/52 | 32/35/38 | 28/31/34 | 198~200 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 ![]() | 50% | 75% | 90% | 55% | 55% | 325% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 ![]() | 1 ![]() |
Steel Sword | 8 | 1 | — | 100 | 2 ![]() | 2 ![]() |
Silver Sword | 11 | 1 | — | 200 | 4 ![]() | 3 ![]() |
Swirling Scimitar | 16 | 1 | Accelerates Special trigger (cooldown count-1). If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Atk/Spd+6,【Dodge】, and "neutralizes penalties on unit during combat" to unit and allies within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res based on the number of times unit has been enhanced using Dragonflowers (one or more times grants +14, zero times grants +10), grants Special cooldown count-2 to unit before foe's first attack, and reduces damage from foe's first attack by 25% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills). Resets at end of combat. If unit is within 3 spaces of an ally, restores 7 HP to unit after combat. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | 400 | 5 ![]() | 5 ![]() |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 ![]() | 3 ![]() |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 ![]() |
Gust | 3 | Boosts Special damage by 50% of unit's Spd when Special triggers. If unit's or foe's Special is ready or if unit's or foe's Special triggered before or during this combat, and if unit's Spd ≥ foe's Spd-4, reduces damage from foe's next attack during combat by 40% (once per combat; excluding area-of-effect Specials). | 500 | — | 5 ![]() |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Spd Prime 1 | If【Bonus】is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 3). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 60 | 2 ![]() |
![]() | Atk/Spd Prime 2 | If【Bonus】is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 5). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 120 | 3 ![]() | |
![]() | Atk/Spd Prime 3 | If【Bonus】is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 7). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 240 | 4 ![]() | |
![]() | Atk/Spd Prime 4 | If【Bonus】is active on unit, grants Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 9), and also, if number of【Bonus】effects active on unit (excluding stat bonuses) ≥ 4, unit can counterattack regardless of foe's range during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 300 | 5 ![]() | |
B | ![]() | Atk/Spd Bulwark 1 | Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-2 on foe during combat. Restores 3 HP to unit after combat. | 60 | 2 ![]() |
![]() | Atk/Spd Bulwark 2 | Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-3 on foe during combat. Restores 5 HP to unit after combat. | 120 | 3 ![]() | |
![]() | Atk/Spd Bulwark 3 | Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-4 on foe during combat. Restores 7 HP to unit after combat. | 240 | 4 ![]() | |
![]() | A/S Spiked Wall | Foes with Range = 1 cannot move through spaces adjacent to unit (does not affect foes with Pass skills). Foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills). Inflicts Atk/Spd-4 on foe, deals damage = 15% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. | 300 | 5 ![]() |