Name | Range | Description | SP | Required |
---|---|---|---|---|
Magic Shield+ | 1 | Restores HP = 50% of unit's Atk (min: 8 HP) to target ally and grants the following effects to target ally for 1 turn: Atk/Res+6 and "neutralizes penalties on unit during combat." If used on turn 2 onward, also grants another action to unit and inflicts "restricts movement to 1 space" on unit and Pair Up cohort through their next action. (Effects that can trigger on turn 2 will not trigger again for 2 turns after triggering. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. This skill is treated as a Rally Assist skill.) | 400 | Magic Shield |
This skill can only be equipped by staff users. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Status effects | ||
Atk/Res+6 | Target Ally | Target Ally doesn't have Isolation |
Neutralize Penalties | ||
Gravity | Unit & Cohort | Unit uses Assist on turn 2 onward (2 turn cooldown) |
Map effects | ||
Recover X HP (min: 8) X = 50% of Unit's Atk | Target Ally | Target Ally doesn't have Isolation or Deep Wounds |
Another action | Unit | Unit uses Assist on turn 2 onward (2 turn cooldown) |
Combat effects | ||
No Special cooldown charge | Unit | Unit uses Assist |
Notes[ | ]
- The stat increase that can be applied by Magic Shield+ is considered a Bonus.
- Magic Shield+ applies the Neutralize Penalties status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Neutralize Penalties is acquired during the enemy phase, it will disappear when the next player phase begins.
- Neutralize Penalties can neutralize Penalties.
- Penalties are neutralized by granting temporary buffs of the same amount during combat.
- Temporary buffs from Neutralize Penalties do not stack with temporary buffs from effects such as Grand Strategy and Atk/Spd Unity, only temporary buffs from Neutralize Penalties will apply.
- Magic Shield+ applies the Gravity status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Gravity for their first action.
- Gravity has priority over Mobility increased and Gallop.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Heal 5 | Mend 5 | Magic Shield 5 | Magic Shield+ 5 |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2024-04-05 | 2024-05-05 | Double Vision | Magic Shield+ |
2024-08-23 | 2024-09-06 | Focus: Double Special Heroes | Magic Shield+ |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
Gallery[ | ]
In other languages[ | ]
Language | Name |
---|---|
Japanese | マジックシールド+ |
German | Magischer Schild+ |
Spanish (Europe) | Égida mágica + |
Spanish (Latin America) | Protecc. mágica + |
French | Écu magique + |
Italian | Scudo magico+ |
Traditional Chinese (Taiwan) | 魔術之盾+ |
Portuguese | Escudo mágico+ |