Magic: Special Training Reinforcement Map | |||
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Normal 1/Normal 2 Hard 1/Hard 2/Lunatic | |||
Level Indicator: | LV.5/14 (Normal) LV.21/28 (Hard) LV.34 (Lunatic) | ||
Stamina Cost: | 5 (Normal) 10 (Hard) 15 (Lunatic) | ||
Victory Requirements: | — | ||
Reward: | 1 (Normal 1) 1 (Normal 2) 1 (Hard 1) 1 (Hard 2) 1 1 (Lunatic) | ||
BGM: | |||
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Map availability[ | ]
- For a detailed release schedule see: Special Training maps archive.
This map is a part of the Special Training Maps and was made available:
- (Notification)
This map is available periodically. It is scheduled to become available during – .
Unit data[ | ]
Normal 1
AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #2 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #3 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #6 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #7 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #8 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #9 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #10 | Lance Fighter | Turn 1 | Attacks breakable terrain |
— | #11 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #12 | Axe Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement: Turn 2 |
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Reinforcement: Turn 3 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 4 |
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Normal 2
AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #2 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #3 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #6 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #7 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #8 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #9 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #10 | Lance Fighter | Turn 1 | Attacks breakable terrain |
— | #11 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #12 | Axe Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement: Turn 2 |
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Reinforcement: Turn 3 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Hard 1
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #2 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #3 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #6 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #7 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #8 | Axe Fighter | Turn 1 | Attacks breakable terrain |
— | #9 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #10 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #11 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #12 | Lance Fighter | Turn 1 | Attacks breakable terrain |
— | #13 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #14 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #15 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #16 | Sword Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement: Turn 2 |
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Reinforcement: Turn 3 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 5 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Hard 2
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #2 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #3 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #6 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #7 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #8 | Axe Fighter | Turn 1 | Attacks breakable terrain |
— | #9 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #10 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #11 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #12 | Lance Fighter | Turn 1 | Attacks breakable terrain |
— | #13 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #14 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #15 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #16 | Sword Knight | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement: Turn 2 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 3 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 4 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: Turn 5 |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Lunatic
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #2 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #3 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #4 | Sword Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #6 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #7 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #8 | Axe Fighter | Turn 1 | Attacks breakable terrain |
— | #9 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #10 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #11 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #12 | Lance Fighter | Turn 1 | Attacks breakable terrain |
— | #13 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #14 | Lance Knight | Turn 1 | Attacks breakable terrain |
— | #15 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #16 | Sword Knight | Turn 1 | Attacks breakable terrain |
— | #17 | Axe Knight | Turn 1 | Attacks breakable terrain |
— | #18 | Sword Fighter | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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