Fire Emblem Heroes Wiki
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveLumera Dragon Monarch Face FC
Lumera: Dragon Monarch
Status Icon WeaponStatus Icon MoveLumera Corrupted Dragon Face FC
Lumera: Corrupted Dragon
General Quotes Misc Heroic Ordeal
Lumera
In Distant Skies
Portrait
Lumera In Distant Skies Face
Attack
Lumera In Distant Skies BtlFace
Special
Lumera In Distant Skies BtlFace C
Damage

Lumera In Distant Skies BtlFace D

Art by: Essual (エシュアル)
Description Divine Dragon who watches over Elyos. A transcendent being who is aware of the fate she follows. Appears in Fire Emblem Engage.
Rarities ★ Focus — Mythic Mythic
Mythic Effect Mythic Effect Light 02 Light
Ally Boost HP+5, Def+5
Mythic Effect 2 Raiding Party Bonus
Weapon Type Icon Class Blue Breath Blue Breath
Move Type Icon Move Infantry Infantry
Voice Actor EN Julia McIlvaine
Voice Actor JP 三石琴乃(Kotono Mitsuishi)
Release Date
Entry Icon MiniUnit Head 14 Engage
Version 8.1
Internal ID PID_神階ルミエル (1056)
Origin 140000100300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/177/8/94/5/62/3/413/14/1546
★15/16/178/9/104/5/62/3/414/15/1648
★16/17/188/9/105/6/73/4/514/15/1651
★16/17/189/10/115/6/73/4/515/16/1753
★17/18/199/10/116/7/84/5/615/16/1756

Level 40 stats

RarityHPAtkSpdDefResTotal
★28/30/3330/32/3532/35/3716/19/2229/32/34147~149
★29/31/3433/35/3834/37/4017/20/2331/34/37157~158
★31/34/3735/38/4138/41/4420/23/2633/36/39172
★32/35/3837/41/4440/43/4621/24/2735/38/41180~181
★34/37/4139/43/4643/46/5023/27/3037/40/43192~194

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★45%75%90%50%55%315%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath6150★★
Fire Breath+81100★★
Flametongue111200★★
Monarch's Stone161
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit (X = 25% of foe's Atk at start of combat, - 4; min 5, max 14), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack) during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400★★

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Rally Resistance1
Grants Res+4 to target ally for 1 turn.
150★★
Rally Def/Res1
Grants Def/Res+3 to target ally for 1 turn.
300★
Rally Def/Res+1
Grants Def/Res+6 to target ally for 1 turn.
400★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Scowl 1Atk/Spd Scowl 1
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
60★
Atk Spd Scowl 2Atk/Spd Scowl 2
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
120★
Atk Spd Scowl 3Atk/Spd Scowl 3
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
240★
Atk Spd Scowl 4Atk/Spd Scowl 4
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+7 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
300★
BAtk Spd Ruse 1Atk/Spd Ruse 1
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd-1 and【Guard】on foes in cardinal directions of unit and target through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
60★
Atk Spd Ruse 2Atk/Spd Ruse 2
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd-3 and【Guard】on foes in cardinal directions of unit and target through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
120★
Atk Spd Ruse 3Atk/Spd Ruse 3
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd-5 and【Guard】on foes in cardinal directions of unit and target through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
240★
Atk Spd Ruse 4Atk/Spd Ruse 4
Inflicts Atk/Spd-4 on foe during combat. If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd-6,【Guard】, 【Discord】, and【Schism】on foes in cardinal directions of unit and target through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

【Discord】
Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.

【Schism】
Neutralizes Triangle Attack, Dual Strike, and Pathfinder effects active on unit through unit's next action. Unit is excluded from ally Triangle Attack and Dual Strike effects calculated using numbers of allies. When this status (Schism) is neutralized, Triangle Attack, Dual Strike, and Pathfinder effects are also neutralized.
300★
CDragon MonarchDragon Monarch
After unit acts (if Canto triggers, after Canto), applies【Divine Vein (Stone)】to spaces within 5 rows and 5 columns centered on unit for 1 turn. Grants Atk/Spd/Def/Res+4 to allies within 5 rows and 5 columns centered on unit and neutralizes effects that inflict "Special cooldown charge -X" on those allies during combat. If there is an ally within 5 rows and 5 columns centered on unit, grants Atk/Spd/Def/Res+4 to unit, reduces damage from attacks by 30% (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

【Divine Vein (Stone)】
Applies the following effects on space for unit and allies: Grants Def/Res+6 during combat, reduces damage from foe's Specials by 10 during combat (excluding area-of-effect Specials), and reduces damage from area-of-effect Specials by 50% (excluding Røkkr area-of-effect Specials). (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out. Does not count as defensive terrain.)
300★

Advertisement