General | Quotes | Misc | Heroic Ordeal |
Lucius The Light | |
---|---|
Description | A gentle monk who serves Raven. Carries a heavy burden from a dark childhood. Appears in Fire Emblem: The Blazing Blade. |
Rarities | 3 — 4 |
Weapon Type | Staff |
Move Type | Infantry |
Voice Actor EN | Michael Sinterniklaas |
Voice Actor JP | 行成とあ(Toa Yukinari) |
Release Date | |
Entry | The Blazing Blade |
Version | 1.1 |
Internal ID | PID_ルセア (109)
|
Origin | 60000500200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 3/4/5 | 5/6/7 | 0/1/2 | 6/7/8 | 34 |
2 | 15/16/17 | 3/4/5 | 6/7/8 | 0/1/2 | 7/8/9 | 36 |
3 | 16/17/18 | 4/5/6 | 6/7/8 | 1/2/3 | 7/8/9 | 39 |
4 | 16/17/18 | 4/5/6 | 7/8/9 | 1/2/3 | 8/9/10 | 41 |
5 | 17/18/19 | 5/6/7 | 7/8/9 | 2/3/4 | 8/9/10 | 44 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 28/30/33 | 21/23/26 | 19/22/25 | 6/9/11 | 24/26/29 | 109~111 |
2 | 29/31/34 | 22/25/28 | 21/24/27 | 7/9/12 | 26/29/32 | 118~119 |
3 | 31/34/37 | 25/28/31 | 23/26/29 | 8/11/14 | 28/31/34 | 130 |
4 | 32/35/38 | 26/29/32 | 25/28/31 | 9/12/15 | 30/33/36 | 137 |
5 | 34/37/41 | 29/32/35 | 26/30/33 | 10/13/17 | 32/35/38 | 146~148 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 45% | 60% | 50% | 25% | 60% | 240% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | — | 1 |
Pain | 3 | 2 | After combat, if unit attacked, deals 10 damage to foe. | 150 | — | 3 |
Pain+ | 10 | 2 | Deals 10 damage to target and foes within 2 spaces of target after combat. | 300 | — | 5 |
Pain+ can be upgraded in the Weapon Refinery.
Pain+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Pain+ can be upgraded with the additional effect "Foe cannot counterattack.".
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1 | 1 |
Reconcile | 1 | Restores 7 HP to unit and target ally. | 100 | 3 | 2 |
Martyr | 1 | Slows Special trigger (cooldown count+1). Restores X HP to target (X = damage dealt to unit + 7). Restores Y HP to unit (Y = half damage dealt to unit). | 200 | 5 | 4 |
Martyr+ | 1 | Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP.) Restores HP to unit = half damage dealt to unit. | 300 | — | 5 |
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4 | 2 |
Miracle | 5 | If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. | 200 | 5 | 3 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | HP +3 | Grants HP+3. | 40 | 3 | |
HP +4 | Grants HP+4. | 80 | 4 | ||
HP +5 | Grants HP+5. | 160 | 5 |