Type | Icon | Name | SP | Required | Description [Collapse]
| |
---|---|---|---|---|---|---|
C | ![]() |
Lookout Force | 300 | Lookout 3 | Enables【Canto (2)】. When Canto triggers, enables unit to use 【Distant Swap】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+4 to unit and neutralizes unit's penalties to Atk/Spd during combat. |
Enables【Canto (2)】. When Canto triggers, enables unit to use 【Distant Swap】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+4 to unit and neutralizes unit's penalties to Atk/Spd during combat. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Distant Swap】 Range = 2. Unit and target ally swap spaces. |
Cannot use: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Map effects | ||
![]() | ![]() | — |
【Distant Swap】 | ![]() ![]() | When Canto triggers |
Combat effects | ||
![]() | ![]() | Player Phase or an ![]() within 2 spaces |
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Notes[ | ]
- 【Canto (2)】 will not trigger after an effect that grants "another action" if it has already been triggered that turn or if the unit does not perform an action.
- If 【Canto (2)】 has already been triggered that turn effects such as
Forever Yours can re-enable it's usage.
- If 【Canto (2)】 has already been triggered that turn effects such as
Canto Control will reduce the amount of movement granted by 【Canto (2)】 to 1 space for
Range = 1 units and 0 spaces for
Range = 2 units.
- 【Canto (2)】 takes into account the unit's Move Type and the movement restrictions involved with it. For Example, a
Cavalry unit cannot use 【Canto (2)】 to enter or cross through a forest.
- 【Canto (2)】 also takes into account effects that alter a unit's normal movement such as movement preventing effects, Divine Vein effects, Pass effects,
Traverse Terrain, and 【Pathfinder】.
- 【Canto (2)】 also takes into account warping effects such as
Guidance 4 and
Air Orders. However, the distance is limited to the maximum amount of spaces allotted by 【Canto (2)】.
- The movement granted by 【Canto (2)】 is unaffected by status effects that alter a unit's movement value such as
Mobility increased,
Gallop,
Stall, and
Gravity.
- 【Canto (2)】 also takes into account effects that alter a unit's normal movement such as movement preventing effects, Divine Vein effects, Pass effects,
- Movement occurs only if both the unit and the target can enter the target spaces normally.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Lookout Force is considered a temporary buff.
- Lookout Force can neutralize
Penalties.
Penalties are neutralized by granting temporary buffs of the same amount during combat.
- Temporary buffs from Lookout Force do not stack with temporary buffs from effects such as
Grand Strategy and
Atk/Spd Unity, only temporary buffs from Lookout Force will apply.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Lookout 1 5 ![]() | Lookout 2 5 ![]() | Lookout 3 5 ![]() | Lookout Force 5 ![]() |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2024-12-06 | 2024-12-25 | Book IX: Rune and More | Lookout Force |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
In other languages[ | ]
Language | Name |
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Japanese | ???
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German | ???
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Spanish (Europe) | ???
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Spanish (Latin America) | ???
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French | ???
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Italian | ???
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Traditional Chinese (Taiwan) | ???
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Portuguese | ???
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