| Name | Cooldown | Description 【Switch】
|
SP | Required | |
|---|---|---|---|---|---|
| Lodestar Rush | 2 | Boosts Special damage by 40% of unit's Spd. Neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. If unit's Special is ready or has triggered during this combat,【Potent Follow X%】has triggered, and X ≤ 99, then X = 100. If unit's or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). | Boosts Special damage by 40% of unit's Spd. Neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. If unit's Special is ready or has triggered during this combat,【Potent Follow X%】has triggered, and X ≤ 99, then X = 100. If unit's or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). 【Potent Follow X%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |
500 | Glimmer |
| This skill can only be equipped by its original unit. | |||||
* Unused restrictions: Cannot use:
Effects[]
| Effects | Targets | Conditions |
|---|---|---|
| Combat effects | ||
| Boosts damage by X% X = 40% of Unit's Spd | Unit | When special triggers |
| Neutralizes "Special cooldown charge -1" | — | |
| Boosts damage calculation of 【Potent Follow X%】 to 100% | Unit's Special is ready or triggered before or during combat, 【Potent Follow X%】 triggers & X ≤ 99% | |
| Reduces damage by 40% from Foe's next attack | Unit or Foe's Special is ready or triggered before or during combat | |
Notes[]
- The Special damage boosting effect of Lodestar Rush can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- Damage boosting effects stack additively, similar to flat damage-reduction effects and interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- A foe equipped with Invincibility Seals will neutralize all sources of damage except from Røkkr area-of-effect Specials and the minimum 1 damage from Umbra Burst weapons.
- A foe equipped with Invincible Sister will neutralize all sources of damage during combat except for the minimum 1 damage from Umbra Burst weapons only once per Phase after it triggers.
- A foe equipped with Vengeful God will neutralize all sources of damage during combat except for the minimum 1 damage from Umbra Burst weapons only once per Phase after Miracle triggers if that foe's HP ≥ 25% at start of combat.
- For more information, see Damage calculation.
- Lodestar Rush will neutralize the "Special cooldown charge -X" effect on unit from effects such as Guard Sword+, Guard, or 【Divine Vein (Vert)】.
- Since the "Special cooldown charge -X" effect will be neutralized on unit, Lodestar Rush will also stack with the "Special cooldown charge +X" effect on unit from effects such as Heavy Blade 4, Special Cooldown Charge +1, or the Grand Conquests Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
- The Special "reduces damage by X%" effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Umbra Burst weapons will always deal a minimum of 1 damage even if the foe is equipped with Invincible Sister, Vengeful God, Invincibility Seals, or damage reduction effects.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Special "reduces damage by X%" effects cannot be neutralized or reduced only during combat by effects such as Share Spoils+ or Halves non-Special damage reduction.
- For more information, see Damage calculation.
List of owners[]
| Unit | Skill chain | ||
|---|---|---|---|
| Night Sky 5 | Glimmer 5 | Lodestar Rush 5 | |
In other languages[]
| Language | Name |
|---|---|
| Japanese | スターラッシュ |
| German | Sternenlord-Blitz |
| Spanish (Europe) | Ráfaga Polaris |
| Spanish (Latin America) | Ráfaga Polaris |
| French | Adrénaline guide |
| Italian | Raffica suprema |
| Traditional Chinese (Taiwan) | 星之突擊 |
| Portuguese | Rajada sidérea |
