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Status Icon WeaponStatus Icon MoveLissa Sprightly Cleric Face FC
Lissa: Sprightly Cleric
Status Icon WeaponStatus Icon MoveLissa Pure Joy Face FC
Lissa: Pure Joy
Status Icon WeaponStatus Icon MoveLissa Littlest Princess Face FC
Lissa: Littlest Princess
General Quotes Misc Heroic Ordeal
Lissa
Sweet Celebrant
Portrait
Lissa Sweet Celebrant Face
Attack
Lissa Sweet Celebrant BtlFace
Special
Lissa Sweet Celebrant BtlFace C
Damage

Lissa Sweet Celebrant BtlFace D

Art by: Fuzichoco (藤ちょこ)
Description A princess of Ylisse. Excited to show her appreciation to those closest to her as part of the Day of Devotion. Appears in Fire Emblem Awakening.
Rarities ★ — 5 ★Tempest Trials
Weapon Type Icon Class Colorless Staff Staff
Move Type Icon Move Armored Armored
Voice Actor EN Kate Higgins
Voice Actor JP 阿澄佳奈(Kana Asumi)
Release Date
Entry Icon MiniUnit Head 10 Awakening
Version 6.2
Internal ID PID_愛の祭リズ (770)
Origin 100000100400

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/176/7/85/6/76/7/87/8/944
★15/16/177/8/95/6/76/7/88/9/1046
★16/17/187/8/96/7/87/8/98/9/1049
★16/17/188/9/106/7/87/8/99/10/1151
★17/18/198/9/107/8/98/9/109/10/1154

Level 40 stats

RarityHPAtkSpdDefResTotal
★31/34/3624/26/2916/19/2125/28/3128/31/33137~139
★32/35/3826/29/3217/20/2227/30/3331/34/36147~148
★35/38/4128/31/3419/22/2530/33/3633/36/39160
★36/39/4230/33/3620/23/2631/34/3735/38/42167~168
★39/42/4532/35/3822/25/2834/37/4037/40/44179~180

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%60%40%65%70%290%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Assault10250★★
Staff of Tribute82
If unit is within 3 spaces of an ally, grants Def/Res+6 to unit during combat and restores 5 HP to unit and adjacent allies after combat.
200★★
Staff of Tribute+122
If unit is within 3 spaces of an ally, grants Def/Res+6 to unit during combat and restores 7 HP to unit and allies within 2 spaces after combat.
300★★

Staff of Tribute+ can be upgraded in the Weapon Refinery.
Staff of Tribute+ can be upgraded with the additional effect Wrathful Staff W "Calculates damage from staff like other weapons.".
Staff of Tribute+ can be upgraded with the additional effect Dazzling Staff W "Foe cannot counterattack.".

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Heal1
Restores 5 HP to target ally.
50★★
Reconcile1
Restores 7 HP to unit and target ally.
100★★
Martyr1
Slows Special trigger (cooldown count+1).
Restores X HP to target (X = damage dealt to unit + 7).
Restores Y HP to unit (Y = half damage dealt to unit).
200★★
Martyr+1
Restores HP = damage dealt to unit +50% of Atk. (Minimum of 7 HP.)
Restores HP to unit = half damage dealt to unit.
300★★

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Imbue1
When healing an ally with a staff, restores an additional 10 HP to target ally.
50★★
Heavenly Light2
When healing an ally with a staff, restores 10 HP to all allies.
150★★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADef Res Ideal 1Def/Res Ideal 1
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
60★
Def Res Ideal 2Def/Res Ideal 2
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
120★
Def Res Ideal 3Def/Res Ideal 3
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
240★
CRes Opening 1Res Opening 1
At start of turn, grants Res+2 to ally with the highest Res for 1 turn. (Excludes unit.)
60★
Res Opening 2Res Opening 2
At start of turn, grants Res+4 to ally with the highest Res for 1 turn. (Excludes unit.)
120★
Res Opening 3Res Opening 3
At start of turn, grants Res+6 to ally with the highest Res for 1 turn. (Excludes unit.)
240★

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