Fire Emblem Heroes Wiki
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveLissa Sprightly Cleric Face FC
Lissa: Sprightly Cleric
Status Icon WeaponStatus Icon MoveLissa Pure Joy Face FC
Lissa: Pure Joy
Status Icon WeaponStatus Icon MoveLissa Sweet Celebrant Face FC
Lissa: Sweet Celebrant
General Quotes Misc Heroic Ordeal
Lissa
Littlest Princess
Portrait
Lissa Littlest Princess Face
Attack
Lissa Littlest Princess BtlFace
Special
Lissa Littlest Princess BtlFace C
Damage

Lissa Littlest Princess BtlFace D

Art by: Narumi-Nanami (成海七海)
Description Second princess of the Halidom of Ylisse and little sister to Emmeryn and Chrom. She is still young, but she is nevertheless kind to her core! Appears in Fire Emblem Awakening.
Rarities ★ — 5 ★ Focus — Special
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Infantry Infantry
Voice Actor EN Kate Higgins
Voice Actor JP 阿澄佳奈(Kana Asumi)
Release Date
Addition Date
Entry Icon MiniUnit Head 10 Awakening
Version 8.4
Internal ID PID_幼少リズ (1082)
Origin 100000100400

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/175/6/71/2/311/12/139/10/1146
★15/16/175/6/71/2/312/13/1410/11/1248
★16/17/186/7/82/3/412/13/1410/11/1251
★16/17/186/7/82/3/413/14/1511/12/1353
★17/18/197/8/93/4/513/14/1511/12/1356

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3533/36/389/11/1434/36/3930/33/35147~149
★30/33/3635/38/419/12/1537/39/4233/36/38157~159
★33/36/3939/42/4511/14/1739/42/4535/38/41172
★34/37/4041/44/4712/15/1841/45/4837/40/44180~182
★36/40/4344/47/5113/17/2043/47/5039/42/46192~194

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%90%30%75%70%315%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
New War Axe161
Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit, reduces the effect of【Deep Wounds】on unit by 50%, and reduces damage from foe's follow-up attack by 80% during combat ("follow-up attack" normally means the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes), and also, if unit's HP ≥ 70%, deals damage = X% of unit's Def when unit's attack triggers unit's Special; otherwise, restores HP = X% of unit's Def to unit when unit's attack triggers unit's Special (X = unit's max Special cooldown count value × 10, + 10; excluding area-of-effect Specials).

【Deep Wounds】
Unit's HP cannot be healed through its next action.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Bonfire3
Boosts damage by 50% of unit's Def.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADef Res Finish 1Def/Res Finish 1
If unit is within 3 spaces of an ally, grants Def/Res+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.)
60★
Def Res Finish 2Def/Res Finish 2
If unit is within 3 spaces of an ally, grants Def/Res+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.)
120★
Def Res Finish 3Def/Res Finish 3
If unit is within 3 spaces of an ally, grants Def/Res+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.)
240★
CTimes Pulse 1Time's Pulse 1
At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
60★
Times Pulse 2Time's Pulse 2
At start of odd-numbered turns, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
120★
Times Pulse 3Time's Pulse 3
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
240★

Advertisement