General | Quotes | Misc | Heroic Ordeal |
Lilith Astral Daughter | |
---|---|
Art by: Kousei Horiguchi (恒星ホリグチ) | |
Description | Corrin's attendant, whose true form is that of an astral dragon. She reveals her true self to rescue Corrin from a crisis. Appears in Fire Emblem Fates. |
Rarities | 4 SR |
Weapon Type | Blue Breath |
Move Type | Flying |
Voice Actor EN | Danielle Judovitz |
Voice Actor JP | 村井かずさ(Kazusa Murai) |
Release Date | |
Addition Date | |
Entry | Fates |
Version | 4.4 |
Internal ID | PID_リリス (506)
|
Origin | 110000100700 |
Stats
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 3/4/5 | 5/6/7 | 2/3/4 | 3/4/5 | 32 |
2 | 14/15/16 | 4/5/6 | 6/7/8 | 2/3/4 | 3/4/5 | 34 |
3 | 15/16/17 | 4/5/6 | 6/7/8 | 3/4/5 | 4/5/6 | 37 |
4 | 15/16/17 | 5/6/7 | 7/8/9 | 3/4/5 | 4/5/6 | 39 |
5 | 16/17/18 | 5/6/7 | 7/8/9 | 4/5/6 | 5/6/7 | 42 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 28/31/34 | 24/27/29 | 28/30/33 | 16/19/22 | 19/22/24 | 128~130 |
2 | 29/32/35 | 27/30/32 | 31/33/36 | 17/20/23 | 20/23/26 | 137~139 |
3 | 32/35/38 | 29/32/35 | 33/36/39 | 20/23/26 | 23/26/29 | 152 |
4 | 33/36/39 | 31/34/38 | 35/39/42 | 21/24/27 | 24/27/30 | 159~161 |
5 | 35/39/42 | 33/36/40 | 37/41/44 | 23/27/30 | 27/30/33 | 172~174 |
Growth Rates
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 75% | 50% | 55% | 300% |
Stats between level 1 and 40
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Water Breath | 10 | 1 | If foe initiates combat, grants Def/Res+4 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 200 | 4 | 3 |
Astral Breath | 16 | 1 | Grants Spd+3. Unit can move to a space adjacent to support partner. If unit is within 3 spaces of support partner, grants Atk/Spd/Def/Res+5 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Astral Breath can be upgraded in the Weapon Refinery.
When upgraded, the description of Astral Breath becomes "Grants Spd+3. Unit can move to a space within 2 spaces of support partner. At start of turn, if unit is within 3 spaces of support partner, grants Spd/Def/Res+6 and【Dodge】to unit and any support partner within 3 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).".
Astral Breath can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit (X = number of spaces from start position to end position of whoever initiated combat, + 4; max 8), unit deals +Y damage (Y = highest total bonuses among unit and allies within 2 spaces of unit; excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.".
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Reposition | 1 | Target ally moves to opposite side of unit. | 150 | 4 | 3 |
Specials[ | ]
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Bond 1 | If unit is adjacent to an ally, grants Atk/Spd+3 during combat. | 60 | 3 | |
Atk/Spd Bond 2 | If unit is adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 4 | ||
Atk/Spd Bond 3 | If unit is adjacent to an ally, grants Atk/Spd+5 during combat. | 240 | 5 | ||
B | Def/Res Link 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res+2 to unit and target ally or unit and targeting ally for 1 turn. | 60 | 1 | |
Def/Res Link 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res+4 to unit and target ally or unit and targeting ally for 1 turn. | 120 | 2 | ||
Def/Res Link 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res+6 to unit and target ally or unit and targeting ally for 1 turn. | 240 | 4 | ||
C | Spur Atk 1 | Grants Atk+2 to adjacent allies during combat. | 50 | 2 | |
Drive Atk 1 | Grants Atk+2 to allies within 2 spaces during combat. | 120 | 3 | ||
Drive Atk 2 | Grants Atk+3 to allies within 2 spaces during combat. | 240 | 4 | ||
Joint Drive Atk | Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat. | 300 | 5 |