Light of Dawn | |
---|---|
Weapon type | |
Might | 14 |
Range | 2 |
Effectiveness | |
Required | Rexcalibur |
SP | 400 |
Exclusive? | Yes |
String ID | SID_暁の光
|
Description | Effective against armored and cavalry foes. Grants Res+3. Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of target's stats. Calculates each stat bonus independently. |
Notes
- When battling an Armored unit, Attack is multiplied by 1.5.
- Dragonhide, Svalinn Shield, Dew Dragonstone, Maltet, and the Neutralize Effective Against Armored status effect will neutralize the attack increase against Armored units.
- When battling a Cavalry unit, Attack is multiplied by 1.5.
- Grani's Shield will neutralize the attack increase against Cavalry units.
- The stat increase that can be applied by Light of Dawn is considered a temporary buff.
- The stat increasing effect of Light of Dawn will activate if the foe receives Penalties.
- The stat increasing effect will not be negated nor reduced if the foe receives Bonuses.
- If the foe is affected by Panic (and not affected by Null Panic), Light of Dawn will utilize the total Penalty within each stat during calculation.[1]
- The stat increasing effect will be negated if the foe has their Penalties removed by a source of negative status effect neutralization.
List of owners
Unit | Skill chain | |||
---|---|---|---|---|
Wind 5 | Elwind 5 | Rexcalibur 5 | Light of Dawn 5 |
Gallery
Trivia
In other languages
Language | Name |
---|---|
Japanese | 暁の光 |
German | Dämmerungslicht |
Spanish (Europe) | Albor radiante |
Spanish (Latin America) | Albor radiante |
French | Clarté de l'Aube |
Italian | Luce dell'alba |
Traditional Chinese (Taiwan) | 破曉之光 |
Portuguese | Luz da aurora |