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This map is the final map of the twenty-first Tempest Trials, and it features Fae: Holiday Dear as a boss unit.
Map availability[ | ]
This map was made available:
- – (Notification)
Rewards[ | ]
Score | Reward | Score | Reward | Score | Reward | Score | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
50 | 2 | 2,750 | 2,000 | 15,000 | 33,750 | 6,000 | ||||
100 | 1,000 | 3,000 | 2 | 16,250 | 1,000 | 35,000 | 3 | |||
150 | 500 | 3,500 | 2,000 | 17,500 | 3 | 36,250 | 1,000 | |||
200 | 1,000 | 4,000 | 750 | 18,750 | 4,000 | 37,500 | 1 | |||
250 | 20 | 4,500 | 2 | 20,000 | Drive Res 1 | 38,750 | 7,000 | |||
350 | 1,000 | 5,000 | 20 | 21,250 | 1,000 | 40,000 | 3 | |||
500 | 2 | 5,500 | 750 | 22,500 | 1 | 41,250 | 1,000 | |||
750 | 1,000 | 6,000 | Atk/Spd 1 | 23,750 | 4,500 | 42,500 | 1 | |||
1,000 | 7,000 | 2 | 25,000 | 3 | 43,750 | 8,000 | ||||
1,250 | 500 | 8,000 | 2,000 | 26,250 | 1,000 | 45,000 | 3 | |||
1,500 | 2 | 9,000 | 1,000 | 27,500 | 1 | 46,250 | 1,000 | |||
1,750 | 2,000 | 10,000 | Fierce Stance 1 | 28,750 | 5,000 | 47,500 | 1 | |||
2,000 | 20 | 11,250 | 3 | 30,000 | 3 | 48,750 | 9,000 | |||
2,250 | 2,000 | 12,500 | 1 | 31,250 | 1,000 | 50,000 | 3 | |||
2,500 | 500 | 13,750 | 20 | 32,500 | 1 |
Rank rewards[ | ]
Rank | Reward |
---|---|
1 ~ 1,000 | 10,000 |
1,001 ~ 5,000 | 8,000 |
5,001 ~ 10,000 | 6,000 |
10,001 ~ 50,000 | 4,000 |
50,001 ~ 100,000 | 3,000 |
100,001 ~ 200,000 | 2,000 |
200,001 ~ 300,000 | 1,500 |
300,001 ~ 400,000 | 1,000 |
400,001 ~ 500,000 | 500 |
Unit data[ | ]
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Fae | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Fae | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Fae | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Fae | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Fae | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Fae | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Fae | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Randomized units[ | ]
The other enemy units are selected randomly from the below pool of Heroes:
Enemy 2: Close Armored units[ | ]
Enemy 3: Close Flying units[ | ]
Enemy 4: Close Infantry units[ | ]
Enemy 5: Ranged Infantry units[ | ]
On Normal difficulty, one of the randomized enemies is randomly chosen to not appear.
Story[ | ]
Opening
Faeファ | Ice is so...so...so...slippery! Whoa! Now, spin, spin, spin around... Wow! | こおり、つるつるー。 あのぐるぐるに、いくの? | ||
Be careful! You don't want to fall. Even though it's said that she has | あ…転ばないように …まるで小さな女の子のようです。 | Eirikaエイリーク | ||
Ceciliaセシリア | Dragons live much longer than we do. She could live for thousands, or even | ええ。 数千年、数万年… | ||
I know another dragon who has lived To live so long... I'm a little jealous, to | ミルラも… 永遠を生きる、か… | Ephraimエフラム | ||
Eirikaエイリーク | What do you mean, Ephraim? | 兄上…? | ||
To walk the path of the warrior, to It takes years—no, decades—of If you could continue to hone You could maybe really achieve | 武の道も、 何年も、何十年も全霊を注いで… 何百年、何千年も | Ephraimエフラム | ||
Ceciliaセシリア | Throughout history, many kings have I understand what you mean, I think. Even if one was to spend their whole | 確かに、歴史上… 私も理解できる気がします。 生涯をかけても、 | ||
All this means is that we must plan And I... | …道を志すとは、 でも、私は… | Eirikaエイリーク | ||
Faeファ | Come on, you three! Let's get going! | ねえ、みんなでいこー。 | ||
Yes, let's. We must combine our | ああ、行こう。 | Ephraimエフラム |
Ending
Ceciliaセシリア | The Tempest's foul presence has | 邪悪な気配の渦が消えていきます。 | ||
Hee-hee! We did it! We make a good | えへへ。 | Faeファ | ||
Ephraimエフラム | You're right. We're good friends now, | そうだな。 | ||
If ever you get the chance, please | はい。よろしければお二人とも、 | Eirikaエイリーク | ||
Ceciliaセシリア | I would be glad to take you up on | 光栄ですわ。 | ||
Yep! I love to go on walks. | わーい。 | Faeファ | ||
Ephraimエフラム | Well, you're welcome anytime... | ああ、歓迎する。 ? | ||
Oh, nothing, really. I was thinking | いえ… もしかしたら、 | Eirikaエイリーク | ||
Ephraimエフラム | What do you mean by that? | 辛い思い…? | ||
We have become friends—for now. Long after we are gone, her life will | 彼女は永遠を生きる存在… 彼女が仲良しになった友達は、 永遠という時の中で、独りぼっち… | Eirikaエイリーク | ||
Ephraimエフラム | I see... To live on, losing friend, after friend, This is what it means to live for such I am sorry, Fae. I didn't think about | そうか… 友を失う悲しさを、 それが、 すまない、ファ。 | ||
I did? | ? | Faeファ | ||
Ephraimエフラム | Our lives are fleeting. We must | 俺たち人が生きられるのは、 だからこそ、 | ||
It is true...but do not brood on it. For | ええ。でも、あまり | Ceciliaセシリア | ||
Eirikaエイリーク | She's right, Ephraim! You've got to | そ、そうです。 | ||
Yes, yes. I understand. Tell me about | わかったわかった。 | Ephraimエフラム | ||
Faeファ | All's well that ends well! That's what | えへへー。 |
Story | ||
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Previous: Paralogue 28-3: As Good Children Dream... ← |
Next: Grand Conquests 10 → |
Trivia[ | ]
- This map is a Christmas version of Fire Emblem: The Binding Blade - Chapter 14: Arcadia (Map Image), as well as being a reference to that map.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 瞬きほどの一生を |
German | Das Leben ist kurz |
Spanish (Europe) | Vida efímera |
Spanish (Latin America) | Vida efímera |
French | Vies fugaces |
Italian | La vita è effimera |
Traditional Chinese (Taiwan) | 轉眼即逝的一生 |
Portuguese | Vida efêmera |