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General Quotes Misc Heroic Ordeal
Leonardo
Freedom's Arrow
Portrait
Leonardo Freedoms Arrow Face
Attack
Leonardo Freedoms Arrow BtlFace
Special
Leonardo Freedoms Arrow BtlFace C
Damage

Leonardo Freedoms Arrow BtlFace D

Art by: Shimomura Watari (霜村航)
Description An aristocrat from the hinterlands of Daein, alone in the world as a result of war. A member of the Dawn Brigade. Appears in Fire Emblem: Radiant Dawn.
Rarities ★ — 4 ★
Weapon Type Icon Class Colorless Bow Colorless bow
Move Type Icon Move Infantry Infantry
Voice Actor EN Alex Bankier
Voice Actor JP 天﨑滉平(Kohei Amasaki)
Release Date
Addition Date
Entry Icon MiniUnit Head 9 Radiant Dawn
Version 8.6
Internal ID PID_レオナルド (1105)
Origin 90000100220

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1711/12/136/7/81/2/35/6/743
★15/16/1712/13/147/8/91/2/35/6/745
★16/17/1812/13/147/8/92/3/46/7/848
★16/17/1813/14/158/9/102/3/46/7/850
★17/18/1913/14/158/9/103/4/57/8/953

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3532/35/3729/31/3415/18/2124/27/30142~144
★30/33/3635/38/4032/34/3716/19/2226/29/32152~154
★33/36/3937/40/4334/37/4019/22/2529/32/35167
★34/37/4039/42/4636/40/4320/23/2630/33/36174~176
★36/40/4341/44/4838/42/4522/26/2933/36/39187~189

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%75%50%65%310%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Doubler Bow82
Effective against flying foes.

At start of turn, if unit is within 2 spaces of an ally, grants Atk/Res+6 to unit and allies within 2 spaces of unit for 1 turn.

If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently).
200★★
Doubler Bow+122
Effective against flying foes.

At start of turn, if unit is within 2 spaces of an ally, grants Atk/Res+6 to unit and allies within 2 spaces of unit for 1 turn.

If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently).
300★★

Doubler Bow+ can be upgraded in the Weapon Refinery.

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Res Finish 1Atk/Res Finish 1
If unit is within 3 spaces of an ally, grants Atk/Res+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.)
60★
Atk Res Finish 2Atk/Res Finish 2
If unit is within 3 spaces of an ally, grants Atk/Res+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.)
120★
Atk Res Finish 3Atk/Res Finish 3
If unit is within 3 spaces of an ally, grants Atk/Res+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.)
240★
BGuard 1Guard 1
At start of combat, if unit's HP = 100%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
50★
Guard 2Guard 2
At start of combat, if unit's HP ≥ 90%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
100★
Guard 3Guard 3
At start of combat, if unit's HP ≥ 80%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
200★

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