General | Quotes | Misc | Heroic Ordeal |
Leila Superb Shadow | |
---|---|
Art by: えく | |
Description | A spy who serves House Ostia. She is exceptionally skilled and loyal, and has a romantic relationship with Matthew. Appears in Fire Emblem: The Blazing Blade. |
Rarities | 5 Focus — Rearmed |
Pre-Inheritance | In contrast with standard inheritance, arcane weapon skills can be inherited and the source ally will not be lost in the process. This can be performed only once for each Rearmed Hero summoned. (See the Inherit Skills menu Help messages to learn more.) |
Weapon Type | Colorless Dagger |
Move Type | Infantry |
Voice Actor EN | Hikasa Yoko (日笠陽子) |
Voice Actor JP | Yoko Hikasa (日笠陽子) |
Release Date | |
Entry | The Blazing Blade |
Version | 8.10 |
Internal ID | PID_魔器レイラ (1176)
|
Origin | 60000300210 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 7/8/9 | 6/7/8 | 5/6/7 | 6/7/8 | 44 |
2 | 15/16/17 | 8/9/10 | 7/8/9 | 5/6/7 | 6/7/8 | 46 |
3 | 16/17/18 | 8/9/10 | 7/8/9 | 6/7/8 | 7/8/9 | 49 |
4 | 16/17/18 | 9/10/11 | 8/9/10 | 6/7/8 | 7/8/9 | 51 |
5 | 17/18/19 | 9/10/11 | 8/9/10 | 7/8/9 | 8/9/10 | 54 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 31/34/37 | 34/37/39 | 18/20/23 | 22/25/27 | 147~149 |
2 | 30/33/36 | 34/37/40 | 37/40/43 | 19/21/24 | 23/26/29 | 157~158 |
3 | 33/36/39 | 37/40/43 | 40/43/46 | 21/24/27 | 26/29/32 | 172 |
4 | 34/37/40 | 40/43/46 | 43/46/49 | 22/25/28 | 27/30/33 | 181 |
5 | 36/40/43 | 42/45/48 | 45/48/52 | 24/27/31 | 30/33/36 | 192~194 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 80% | 90% | 45% | 55% | 320% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | 1 | 1 |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 3 | 3 |
Silver Dagger | 7 | 2 | After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action. | 200 | 4 | 3 |
Arcane Sly Knife | 14 | 2 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (min 5; max 14), neutralizes foe's bonuses to Spd/Def, deals damage = 15% of unit's Atk (including when dealing damage with an area-of-effect Special), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. | 300 | 5 | 5 |
Arcane Sly Knife can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 5 | 3 |
Luna | 3 | Treats foe's Def/Res as if reduced by 50% during combat. | 200 | — | 4 |
Lethality | 4 | When Special triggers, treats foe's Def/Res as if reduced by 75% during combat. Disables non-Special skills that "reduce damage by X%." | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Finish 1 | If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 60 | 2 | |
Atk/Spd Finish 2 | If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 120 | 3 | ||
Atk/Spd Finish 3 | If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 240 | 4 | ||
Atk/Spd Finish 4 | If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | 300 | 5 | ||
B | Dark Perfume | At start of turn, grants Special cooldown count-1 to unit, inflicts【Undefended】and status preventing counterattacks on closest foes through their next actions, and inflicts status preventing counterattacks on foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, deals damage = 20% of unit's Spd (including when dealing damage with an area-of-effect Special), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP. 【Undefended】 Unit cannot be protected by Savior through their next action. | 300 | 5 | |
C | Lookout 1 | Enables【Canto (1)】. If unit's HP = 100%, when Canto triggers, enables unit to use【Distant Swap】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Distant Swap】 Range = 2. Unit and target ally swap spaces. | 60 | 2 | |
Lookout 2 | Enables【Canto (1)】. If unit's HP ≥ 50%, when Canto triggers, enables unit to use【Distant Swap】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Distant Swap】 Range = 2. Unit and target ally swap spaces. | 120 | 3 | ||
Lookout 3 | Enables【Canto (1)】. If unit's HP ≥ 25%, when Canto triggers, enables unit to use【Distant Swap】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Distant Swap】 Range = 2. Unit and target ally swap spaces. | 240 | 4 | ||
Lookout Force | Enables【Canto (2)】. When Canto triggers, enables unit to use 【Distant Swap】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+4 to unit and neutralizes unit's penalties to Atk/Spd during combat. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Distant Swap】 Range = 2. Unit and target ally swap spaces. | 300 | 5 |