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Status Icon WeaponStatus Icon MoveLeif Prince of Leonster Face FC
Leif: Prince of Leonster
Status Icon WeaponStatus Icon MoveLeif Destined Scions Face FC
Leif: Destined Scions
General Quotes Misc Heroic Ordeal
Leif
Unifier of Thracia
Portrait
Leif Unifier of Thracia Face
Attack
Leif Unifier of Thracia BtlFace
Special
Leif Unifier of Thracia BtlFace C
Damage

Leif Unifier of Thracia BtlFace D

Art by: Hino Shinnosuke (日野慎之助)
Description Son of Quan and heir to Leonster. He defeated the Loptr Church and liberated his kingdom. Appears in Fire Emblem: Genealogy of the Holy War and Fire Emblem: Thracia 776.
Rarities ★ Focus — Legendary Legendary
Legendary Effect Legendary Effect Water Water
Ally Boost HP+3
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type Icon Class Colorless Bow Colorless bow
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Nicolas Roye
Voice Actor JP 鈴村健一(Kenichi Suzumura)
Release Date
Entries Icon MiniUnit Head 3 Genealogy of the Holy War
Icon MiniUnit Head 4 Thracia 776
Version 3.10
Internal ID PID_伝承リーフ (440)
Origin 40000100100

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/175/6/70/1/24/5/65/6/734
★15/16/176/7/80/1/24/5/66/7/836
★16/17/186/7/81/2/35/6/76/7/839
★16/17/187/8/91/2/35/6/77/8/941
★17/18/197/8/92/3/46/7/87/8/944

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3526/29/3113/15/1818/21/2418/20/23116~118
★30/33/3629/32/3414/16/1919/22/2520/22/25124~126
★33/36/3931/34/3716/19/2222/25/2821/24/27138
★34/37/4033/36/4017/20/2323/26/2923/26/29145~146
★36/40/4335/38/4219/22/2625/29/3224/27/31155~157

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%70%45%50%45%260%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Silver Bow92
Effective against flying foes.
200★★
Meisterbogen92
Effective against flying foes. Inflicts Spd-5. Unit attacks twice (even if foe initiates combat). When under player's control, unit gains: "If unit initiates combat, foe cannot make a follow-up attack."
400★★

Meisterbogen can be upgraded in the Weapon Refinery.
Meisterbogen can be upgraded with the additional effect Meisterbogen W "If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, deals damage = 10% of foe's Atk (including when dealing damage with a Special triggered before combat), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Astra4
Boosts damage dealt by 150%.
200★
Njörun's Zeal3
If unit initiates combat, grants another action to unit after combat. (Once per turn.) When Special triggers, inflicts "restricts movement to 1 space" on unit and Pair Up cohort through their next action.
500★
Njörun's Zeal II3
At the start of turn 1, grants Special cooldown count-1. If unit initiates combat and Special is triggered, grants unit another action after combat. (Activates after combat where Special is triggered. Once per turn.) When Special triggers, inflicts "restricts movement to 1 space" on unit and Pair Up cohort through their next action.
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Res Push 1Atk/Res Push 1
At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat.
60★
Atk Res Push 2Atk/Res Push 2
At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat.
120★
Atk Res Push 3Atk/Res Push 3
At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat.
240★
Atk Res Push 4Atk/Res Push 4
At start of combat, if unit's HP ≥ 25%, grants Atk/Res+7, but after combat, if unit attacked, deals 5 damage to unit.
300★
BS DrinkS Drink
At the start of turn 1, restores 99 HP and grants Special cooldown count-1.
300★
CDef Smoke 1Def Smoke 1
Inflicts Def-3 on foes within 2 spaces of target through their next actions after combat.
60★
Def Smoke 2Def Smoke 2
Inflicts Def-5 on foes within 2 spaces of target through their next actions after combat.
120★
Def Smoke 3Def Smoke 3
Inflicts Def-7 on foes within 2 spaces of target through their next actions after combat.
240★
Spur Atk 1Spur Atk 1
Grants Atk+2 to adjacent allies during combat.
50★
Drive Atk 1Drive Atk 1
Grants Atk+2 to allies within 2 spaces during combat.
120★
Drive Atk 2Drive Atk 2
Grants Atk+3 to allies within 2 spaces during combat.
240★
Joint Drive AtkJoint Drive Atk
Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat.
300★

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