Fire Emblem Heroes Wiki
Advertisement
Fire Emblem Heroes Wiki
You may be looking for:
Leif: Prince of Leonster
Leif: Unifier of Thracia
Seliph: Heir of Light
Seliph: Scion of Light
General Quotes Misc Heroic Ordeal
Leif
Destined Scions
Portrait
Leif Destined Scions Face.webp
Attack
Leif Destined Scions BtlFace.webp
Special
Leif Destined Scions BtlFace C.webp
Damage
Leif Destined Scions BtlFace D.webp
Art by: Hino Shinnosuke (日野慎之助)
Description The princes of Leonster and Grannvale have joined forces to bring hope to a new generation. They appear in Fire Emblem: Thracia 776 / Genealogy of the Holy War.
Rarities 5★ Focus — Special
Harmonized Skill Grants the following effects to unit and allies from the same titles as unit for 1 turn: 【Resonance: Blades】,【Desperation】, and "if unit initiates combat, unit makes a guaranteed follow-up attack."

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

【Desperation】
Grants the following effect for 1 turn: "If unit initiates combat, unit can make a follow-up attack before foe can counterattack."

(Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.)
Resonance Effect Thracia 776 / Genealogy of the Holy War
Increases scores in Resonant Battles.
(More details can be found in the Help messages within Resonant Battles.)
Weapon Type  Colorless bow
Move Type Icon Move Cavalry.png Cavalry
Voice Actor EN Nicolas Roye + Christian La Monte
Voice Actor JP Suzumura Kenichi (鈴村健一) with Uchida Yuuma (内田雄馬)
Release Date
Addition Date
Entry Icon MiniUnit Head 3.png Genealogy of the Holy War
Icon MiniUnit Head 4.png Thracia 776
Internal ID PID_双界リーフ (701)
Origin 40000100100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/177/8/98/9/102/3/40/1/237
2★15/16/178/9/109/10/112/3/40/1/239
3★16/17/188/9/109/10/113/4/51/2/342
4★16/17/189/10/1110/11/123/4/51/2/344
5★17/18/199/10/1110/11/124/5/62/3/447

Level 40 stats

RarityHPAtkSpdDefResTotal
1★29/32/3528/31/3329/32/3416/19/2211/14/16127~128
2★30/33/3631/34/3632/35/3717/20/2312/15/17136~137
3★33/36/3933/36/3934/37/4020/23/2614/17/20149
4★34/37/4035/38/4236/39/4321/24/2715/18/21156~157
5★36/40/4337/40/4438/41/4523/27/3017/20/23167~169

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%70%70%50%40%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42Effective against flying foes.501★1★
Steel Bow62Effective against flying foes.1002★2★
Silver Bow92Effective against flying foes.2004★3★
Bow of Twelve142Enables【Canto (1)】.

Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit's HP ≥ 75% at start of combat and foe uses magic or staff, grants Atk/Spd/Def/Res+5 to unit during combat, and also, if unit’s HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 1 space(s).)
4005★5★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3Boosts damage dealt by 50%.1004★3★
Astra4Boosts damage dealt by 150%.2004★
Njörun's Zeal3If unit initiates combat, grants another action to unit after combat. (Once per turn.) When Special triggers, inflicts "restricts movement to 1 space" on unit and Pair Up cohort through their next action.5005★

Passives[]

TypeNameDescriptionSPUnlock
AAtk/Spd Catch 1At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
602★
Atk/Spd Catch 2At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
1203★
Atk/Spd Catch 3At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
2404★
Atk/Spd Catch 4At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
3005★
BS DrinkAt the start of turn 1, restores 99 HP and grants Special cooldown count-1.3005★
CPulse Smoke 1If unit initiates combat, inflicts Special cooldown count+1 on target and foes within 1 space of target after combat. (No effect on Special cooldown counts already at maximum.)601★
Pulse Smoke 2If unit initiates combat, inflicts Special cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.)1202★
Pulse Smoke 3Inflicts Special cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.)2404★

Advertisement