Legion: Masked Maniac Reinforcement Map | |||
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Level Indicator: | LV.30 (Hard) LV.40 (Lunatic) LV.45 (Infernal) | ||
Stamina Cost: | 0 (Hard) 0 (Lunatic) 0 (Infernal) | ||
Victory Requirements: | All allies must survive. Cannot use Light's Blessing. | ||
Reward: | (Hard) (Lunatic) 2,000 (Infernal) | ||
BGM: | |||
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Map availability[ | ]
This map is a Grand Hero Battle map which was made available:
- – (Notification)
- – (Notification)
Daily GHB Revival[ | ]
This map is part of the Daily GHB Revival Rotation and appears weekly:
- (Notification)
This map is available periodically. It is scheduled to become available during – .
Unit data[ | ]
Hard
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | #1 | Legion | After group is engaged | Attacks breakable terrain |
#2 | Blue Cavalier | After group is engaged | Attacks breakable terrain | |
#3 | Red Mage | After group is engaged | Attacks breakable terrain | |
#4 | Bow Fighter | After group is engaged | Attacks breakable terrain | |
#5 | Legion | After group is engaged | Attacks breakable terrain | |
— | #6 | Lance Cavalier | Turn 1 | Attacks breakable terrain |
— | #7 | Legion | Turn 1 | Attacks breakable terrain |
— | #8 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #9 | Legion | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement: 0 Blue Cavalier unit remaining |
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Reinforcement: 1 Legion: Masked Maniac unit killed |
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Reinforcement: 0 Red Mage unit remaining |
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Lunatic
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Legion | After group is engaged | Attacks breakable terrain |
#2 | Blue Cavalier | After group is engaged | Attacks breakable terrain | |
#3 | Red Mage | After group is engaged | Attacks breakable terrain | |
#4 | Bow Fighter | After group is engaged | Attacks breakable terrain | |
#5 | Legion | After group is engaged | Attacks breakable terrain | |
— | #6 | Lance Cavalier | Turn 1 | Attacks breakable terrain |
— | #7 | Legion | Turn 1 | Attacks breakable terrain |
— | #8 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #9 | Legion | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement: 0 Blue Cavalier unit remaining |
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Reinforcement: 1 Legion: Masked Maniac unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 0 Red Mage unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Infernal
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Legion | After group is engaged | Attacks breakable terrain |
#2 | Blue Cavalier | After group is engaged | Attacks breakable terrain | |
#3 | Red Mage | After group is engaged | Attacks breakable terrain | |
#4 | Bow Fighter | After group is engaged | Attacks breakable terrain | |
#5 | Legion | After group is engaged | Attacks breakable terrain | |
— | #6 | Lance Cavalier | Turn 1 | Attacks breakable terrain |
— | #7 | Legion | Turn 1 | Attacks breakable terrain |
— | #8 | Blue Mage | Turn 1 | Attacks breakable terrain |
— | #9 | Legion | Turn 1 | Attacks breakable terrain |
— | #10 | Sword Cavalier | Turn 1 | Attacks breakable terrain |
— | #11 | Blue Cavalier | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement: 0 Blue Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 1 Legion: Masked Maniac unit killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 2 Legion: Masked Maniac units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 3 Legion: Masked Maniac units killed |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Reinforcement: 0 Red Mage unit remaining |
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Limited Hero Battle[ | ]
Availability | Deployment limits | Rewards |
---|---|---|
– (Notification) |
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1,000 (Hard) 20 (Lunatic) 20 (Infernal) |
Story[ | ]
Beginning of the battle
English・Japanese
Legionローロー | We are Legion... Hey, we're Legion Hey, all of uses... It's time to fight, | オレはローロー、オレもローロー。 |
Story | ||
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Previous: Paralogue 7-3: Three Assassins ← |
Next: Clarisse: Sniper in the Dark → |
Strategy / General Tips[ | ]
- It is possible to clear the map early, if you manage to defeat all the current enemies simultaneously. This will prevent enemy reinforcements from spawning.
Unit Recommendations[ | ]
- Tharja: Dark Shadow
- Lilina: Delightful Noble
- Roy: Young Lion
- Reinhardt: Thunder's Fist
- Nino: Pious Mage
- Olivia: Blushing Beauty
In other languages[ | ]
Language | Name |
---|---|
English (US) | Legion: Masked Maniac |
Japanese | 笑う仮面 ローロー |
German | Legion: Lachende Maske |
Spanish (Europe) | Legion: Loco camuflado |
Spanish (Latin America) | Legion: Loco camuflado |
French | Legion : Dément masqué |
Italian | La maschera ilare: Legion |
Traditional Chinese (Taiwan) | 笑臉面具 羅羅 |
Portuguese | Legion: Maníaco incógnito |
Trivia[ | ]
- This map is a reference to Fire Emblem: New Mystery of the Emblem - Chapter 10x: The Mask Laughs (Map Video).
- The multiple Legions are a reference to the eponymous character's ability to make clones of himself.
- This is the first map in Fire Emblem Heroes to offer an Infernal difficulty, whereas the hardest difficulty is usually Lunatic (or Lunatic Reverse in New Mystery of the Emblem or Lunatic+ in Awakening).
- The top two defensive tiles were accidentally not included in the graphic the first time this map was made available, as noted in this tweet by the official FE Heroes Twitter account, this is a defect.
- Due to mistakenly adding invisible defensive terrain in the map, Intelligent Systems apologized by giving a special one-time log-in bonus of 5 Orbs between June 20, 2017 at 7:00 AM to July 4, 2017 at 6:59 AM UTC.
- Prior to version 2.4.0 the stamina costs for Hard, Lunatic and Infernal were 10, 15 and 15 respectively.