General | Quotes | Misc | Heroic Ordeal |
Legion Masked Maniac | |
---|---|
Art by: nabe | |
Description | One of a group of assassins. Wears an odd mask, as do his many "brothers." Appears in Fire Emblem: New Mystery of the Emblem. |
Rarities | 3 — 4 — Grand Hero Battle |
Weapon Type | Axe |
Move Type | Infantry |
Voice Actor EN | Chris Smith |
Voice Actor JP | 丹沢晃之(Teruyuki Tanzawa) |
Release Date | |
Addition Date | |
Entry | Shadow Dragon / (New) Mystery |
Version | 1.4 |
Internal ID | PID_ローロー (141)
|
Origin | 10002900400 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 17/18/19 | 7/8/9 | 6/7/8 | 2/3/4 | 0/1/2 | 37 |
2 | 17/18/19 | 8/9/10 | 7/8/9 | 2/3/4 | 0/1/2 | 39 |
3 | 18/19/20 | 8/9/10 | 7/8/9 | 3/4/5 | 1/2/3 | 42 |
4 | 18/19/20 | 9/10/11 | 8/9/10 | 3/4/5 | 1/2/3 | 44 |
5 | 19/20/21 | 9/10/11 | 8/9/10 | 4/5/6 | 2/3/4 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 35/37/40 | 25/27/30 | 24/26/29 | 13/16/18 | 9/12/15 | 117~119 |
2 | 36/39/42 | 27/30/33 | 26/29/32 | 14/17/19 | 10/13/16 | 127~128 |
3 | 39/42/45 | 29/32/35 | 28/31/34 | 16/19/22 | 12/15/18 | 139 |
4 | 40/43/46 | 31/34/37 | 30/33/36 | 17/20/23 | 13/16/19 | 146 |
5 | 43/46/49 | 33/36/39 | 32/35/38 | 19/22/25 | 15/18/21 | 157 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 60% | 60% | 60% | 40% | 35% | 255% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 3 | 2 |
Legion's Axe | 10 | 1 | After combat, if unit attacked, converts bonuses on foe into penalties through its next action. | 200 | 4 | 3 |
Legion's Axe+ | 14 | 1 | After combat, if unit attacked, converts bonuses on foe into penalties through its next action. | 300 | 5 | 5 |
Sneering Axe | 16 | 1 | Inflicts penalty on foe's Atk/Spd/Def/Res during combat = current bonus on each of foe's stats × 2. (Example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7.) Calculates each stat penalty independently. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on target into penalties through its next action. | 400 | — | 5 |
Legion's Axe+ can be upgraded in the Weapon Refinery.
When upgraded, the description of Legion's Axe+ becomes "After combat, if unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions.".
Sneering Axe can be upgraded in the Weapon Refinery.
Sneering Axe can be upgraded with the additional effect "At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+5 and Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.)".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Retribution | 3 | Boosts damage by 30% of damage dealt to unit. | 100 | 4 | 3 |
Reprisal | 2 | Boosts damage by 30% of damage dealt to unit. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Fury 1 | Grants Atk/Spd/Def/Res+1. After combat, deals 2 damage to unit. | 50 | 3 | |
Fury 2 | Grants Atk/Spd/Def/Res+2. After combat, deals 4 damage to unit. | 100 | 4 | ||
Fury 3 | Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. | 200 | 5 | ||
B | Obstruct 1 | If unit's HP ≥ 90%, foes cannot move through spaces adjacent to unit. (Does not affect foes with Pass skills.) | 50 | 1 | |
Obstruct 2 | If unit's HP ≥ 70%, foes cannot move through spaces adjacent to unit. (Does not affect foes with Pass skills.) | 100 | 2 | ||
Obstruct 3 | If unit's HP ≥ 50%, foes cannot move through spaces adjacent to unit. (Does not affect foes with Pass skills.) | 200 | 4 |