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Icon Summoning Legendary Mythic Heroes
Legendary Hero Summoning Event - Nanna: Beloved Princess

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From the Fire Emblem: Thracia 776 game, a Legendary Hero who fought for the liberation of northern Thracia appears! Now's your chance to summon Nanna: Beloved Princess during the Legendary Hero summoning event!

In this Legendary Hero summoning event, you'll also find 5★ Legendary Heroes and Mythic Heroes who were previously released.

And listen up: 5★ focus Heroes will have an initial appearance rate of 8%! (What's more, the appearance rate for regular 5★ Heroes will be set to 0%.)

Plus, your first summon in this event won't cost any Orbs!

Tap More for additional information about this event.

More >
Video thumbnail Nanna Beloved Princess


Notes on This Summoning Event
Legendary Heroes Sigurd: Fated Holy Knight, Nanna: Beloved Princess, Celica: Queen of Valentia, Chrom: Crowned Exalt, and Lilina: Firelight Leader, as well as Mythic Heroes Seiros: Saint of Legend, Ullr: The Bowmaster, Ash: Retainer to Askr, Thrasir: Omnicidal Witch, and Mila: Goddess of Love, will be available to obtain as allies only when summoning on the Summon menu through events such as Legendary Hero summoning events or Mythic Hero summoning events. They will not be available for normal summoning events.


The next time these Legendary and Mythic Heroes will be available is as follows:

June
・ Sigurd: Fated Holy Knight
・ Ullr: The Bowmaster

July
・ Nanna: Beloved Princess
・ Celica: Queen of Valentia
・ Seiros: Saint of Legend

August
・ Ash: Retainer to Askr
・ Thrasir: Omnicidal Witch

September
・ Mila: Goddess of Love
・ Lilina: Firelight Leader

October
・ Chrom: Crowned Exalt

Notes:
・ Plumeria: Lewd Dream was listed as September, but has been changed to July.
Sothis: Girl on the Throne was listed as September, but has been changed to June.
・ Byleth: The Fódlan Star was listed as April, but has been changed to May.
・ Ótr: Kingsbrother was listed as May, but has been changed to April.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Notes on the Free 5★ Summon and Celestial Stones
・ If you have an active Feh Pass subscription, when you finish a summoning session after having summoned a total of 40 or more times in this summoning event, you will be able to choose one 5★ focus Hero to summon for free for your next summon in this event by tapping the Free 5★ Summon button.


About the Feh Pass benefit that allows you to receive a free 5★ summon after summoning 40 times
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event.
・ The Free 5★ Summon can only be used while the summoning event for which it is available is active. You will not be able to summon the Free 5★ Summon after the active period ends, so be careful.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.

・ Each time you select a 5★ Hero of your choice to summon in a summoning event that allows you to do so, you will receive one Celestial StoneCelestial Stone directly on the summoning screen. Celestial Stones can be exchanged for items in the Celestial Stone Shop, such as Dragonflowers and more. The Celestial Stone Shop can be found in the shop menu.

About Legendary Heroes and Blessings
Legendary Heroes have one of four elements assigned to them and can support Heroes who have had that element's blessing conferred to them.


When you summon a Legendary Hero, you will get a Blessing item of the same element as the Legendary Hero.

Guide Blessings 2

Give this item to a Hero to receive the following benefits:

・ EXP and SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed along with the Legendary Hero, they will receive stat bonuses.

Example: During the Water season, a hero with a Water blessing deployed with Fjorm: Princess of Ice will get HP+3 and Spd+3.

Guide Blessings 3

Mythic Heroes will receive a Legendary Effect when deployed with a Legendary Hero in battles outside of Aether Raids during a season that matches both of their blessing types.

(Since Mythic Heroes cannot be deployed in Blessed Gardens, they are unable to receive a Legendary Effect there.)

■ About Seasons

Each season will feature two of the four elements: Water, Wind, Earth, and Fire.

Time Season
Starts Icon Season Water 2Icon Season Earth 2
Starts Icon Season Earth 2Icon Season Fire 2
Starts Icon Season Earth 2Icon Season Wind 2
Starts Icon Season Earth 2Icon Season Water 2
Starts Icon Season Earth 2Icon Season Fire 2

The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.

Guide Blessings current season

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)
・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)
・ Blessing items can also be obtained through certain in-game events and in other ways.


About Mythic Heroes and Blessings:
■ About Mythic Heroes and Mythic Effects


Mythic Heroes have one of four elements assigned to them and can support Heroes who have had that same element's blessing conferred on them.

When you summon a Mythic Hero, you will get a Blessing item of the same element as the Mythic Hero.

News Mythic Blessing

Give this item to a Hero to receive the following benefits:

・ EXP and SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed in Aether Raids along with a matching Mythic Hero, they will receive stat bonuses.

Mythic Heroes are useful for boosting Lift gain in Aether Raids.

Light and Astra seasons

Effect during corresponding season:
1. If a Light- or Astra-type Mythic Hero and a Hero blessed with Light or Astra are deployed in Aether Raids, then the Lift acquired for successful attacks will be boosted.

Boost amount:
Mythic Heroes Count × Blessed Hero Count × 10

2. If a Light- or Astra-type Mythic Hero who is merged one or more times is deployed in Aether Raids, then the Lift acquired for successful attacks will be boosted.

Boost amount:
Mythic Hero Merge Count × 1

Dark and Anima seasons

Effect during corresponding season:
3. If a Dark- or Anima-type Mythic Hero and a Hero blessed with Dark or Anima are deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced.

Reduction amount:
Mythic Hero Count (Max of 2) × Blessed Hero Count × 5

4. If a Dark- or Anima-type Mythic Hero who is merged one or more times is deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced.

Reduction amount:
Mythic Hero Merge Count (Max of 20) × 1

Additionally, since Legendary Heroes whose Legendary Effect matches the season effect can receive a Mythic Effect in the same way as Heroes who have been blessed with a Light, Dark, Astra, or Anima Blessing, they are counted as Blessed Heroes and recieve benefits 1 and 3 above when deployed in Aether Raids.

■ About Seasons

Each season will feature two of the four elements: Light and Dark or Astra and Anima.

Time Season
Starts Icon Season Light 2Icon Season Dark 2
Starts Icon Season Astra 2Icon Season Anima 2
Starts Icon Season Light 2Icon Season Dark 2
Starts Icon Season Astra 2Icon Season Anima 2
Starts Icon Season Light 2Icon Season Dark 2

The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.

Guide Blessings current season

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)
・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)
・ Blessing items can also be obtained through certain in-game events and in other ways.


Hero banner Nanna Beloved Princess
To see an illustrated page introducing this Hero, tap here.


Daughter of Lachesis, the princess of Nordion.
Known for her grace, charm, and kindness.
Appears in Fire Emblem: Thracia 776.

Legendary Effect: Earth
Ally Boost: HP+3, Res+4

Grants allies this Legendary Effect during Earth
season, if the Earth blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 190, treats unit's stats as 190 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

News icon new skillIcon Skill WeaponLands Sword
Mt: 16 Range: 1
Grants Atk+3. At start of combat, if unit's
HP ≥ 25%, grants Atk/Spd+6 to unit during
combat, neutralizes effects that prevent unit's
follow-up attacks, disables non-Special effects
that "reduce damage by X%" (excluding those
inflicted on unit's area-of-effect Specials),
prevents foe's Specials that are triggered
by unit's attack, and restores 7 HP to unit
after combat.
This skill can only be equipped by its original unit.

Icon Skill SpecialMiracle
Cooldown: 5
If unit’s HP > 1 and foe would reduce unit’s HP
to 0, unit survives with 1 HP.

Atk Spd Push 4Atk/Spd Push 4
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd+7, but after combat, if unit
attacked, deals 5 damage to unit.

News icon new skillHodrs ZealHoðr's Zeal
Enables【Canto (Rem. +1)】.

Unit deals damage = 20% of unit's Atk. If unit
initiates combat, unit can make a follow-up
attack before foe can counterattack.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)

This skill can only be equipped by its original unit.

Atk Spd MenaceAtk/Spd Menace
At start of turn, if unit is within 4 spaces of
a foe, inflicts Atk/Spd-6 on closest foes through
their next actions and grants Atk/Spd+6 to unit
for 1 turn.

"I'd like to spend my days peacefully, surrounded by loved ones. That's all anybody really wants, I believe."



Hero banner Sigurd Fated Holy Knight
To see an illustrated page introducing this Hero, tap here.


Legendary Hero whose life tragically ended
with a broken heart. But the threads of his fate
went on to weave new hope. Appears in Fire
Emblem: Genealogy of the Holy War.

Legendary Effect: Wind
Ally Boost: HP+3

Grants allies this Legendary Effect during Wind
season, if the Wind blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 185, treats unit's stats as 185 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

Icon Skill WeaponHallowed Tyrfing
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if foe's HP ≥ 75%, grants
Atk/Spd/Def/Res+5 to unit during combat, unit
makes a guaranteed follow-up attack, and also,
if unit initiates combat or if foe's range = 2,
reduces damage from foe's first attack by 40%.
This skill can only be equipped by its original unit.

Icon Skill SpecialHoly-Knight Aura
Cooldown: 2
At start of turn, unit can move 1 extra space.
(That turn only. Does not stack.) Boosts Special
damage by 25% of unit's Atk. After combat, if
unit's Special triggered, grants Atk+6 to unit
and all allies for 1 turn, and unit and all allies
can move 1 extra space. (That turn only. Does
not stack. Bonus granted to allies even if unit's
HP reaches 0.)
This skill can only be equipped by its original unit.

Atk Def Catch 4Atk/Def Catch 4
At start of combat, if foe's HP = 100% or
if【Penalty】is active on foe, grants Atk/Def+7
to unit during combat. At start of combat, if
foe's HP = 100% and【Penalty】is active on
foe, grants an additional Atk/Def+2 to unit
during combat.

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).

Cannot use: Icon Move InfantryIcon Move Armored

Crusaders WardCrusader's Ward
If unit receives consecutive attacks and foe's
Range = 2, reduces damage from foe's second
attack onward by 80%. (Skill cannot be inherited.)
This skill can only be equipped by its original unit.

Fatal Smoke 3Fatal Smoke 3
Foe cannot recover HP during or after combat,
and after combat, inflicts【Deep Wounds】on target
and foes within 2 spaces of target.

【Deep Wounds】
Unit's HP cannot be healed through its
next action.

Cannot use: Icon Class Colorless Staff

"It is too late for anger. I must take one step at a time... I must keep moving forward."



Hero banner Lilina Firelight Leader
To see an illustrated page introducing this Hero, tap here.


Young leader of the Lycian League whose talent
for magic is a force to be reckoned with. Known
as one of the heroes who defeated Bern.
Appears in Fire Emblem: The Binding Blade.

Legendary Effect: Fire
Ally Boost: HP+3

Grants allies this Legendary Effect during Fire
season, if the Fire blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 180, treats unit's stats as 180 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

Icon Skill WeaponStudied Forblaze
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
At the start of turn 1, grants Special cooldown
count-1 to unit. At start of combat, if unit's
HP ≥ 25%, grants Atk/Res+6 during combat
and disables unit's and foe's skills that change
attack priority.
This skill can only be equipped by its original unit.

Icon Skill SpecialGifted Magic
Cooldown: 2
Before combat this unit initiates, foes
in an area near target take damage equal
to 0.8 × (unit's Atk minus foe's Def or Res).
This skill can only be equipped by its original unit.

Atk Res Solo 4Atk/Res Solo 4
If unit is not adjacent to an ally, grants
Atk/Res+7 during combat.

Sabotage Res 3Sabotage Res 3
At start of turn, if any foe's Res ≤ unit's Res-3
and that foe is adjacent to another foe, inflicts
Res-7 on that foe through its next action.

Pulse Smoke 3Pulse Smoke 3
Inflicts Special cooldown count+1 on target
and foes within 2 spaces of target after
combat. (No effect on Special cooldown counts
already at maximum.)
Cannot use: Icon Class Colorless Staff

"Roy, my father...people were always there for me, no matter how hard things got... That's why I can't give up. I have to fight, for everyone's sake!"



Hero banner Ullr The Bowmaster
To see an illustrated page introducing this Hero, tap here.


One of the 12 crusaders who gathered at the
Tower of Dahna. With her holy bow Yewfelle,
she has felled many a foe. Appears in Fire
Emblem: Genealogy of the Holy War.

Mythic Effect: Light
Boost: HP+5, Spd+4

Grants allies this Mythic Effect during Light
season, if the Light blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Light-blessed allies boost the Aetheric
Lift acquired for successful attacks during Light
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Light season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Mythic Effect 2: Light
Boost: Raiding Party Bonus
(Details can be found in Edit Raiding Parties.)

Skills learnable at 5★:

Icon Skill WeaponHoly Yewfelle
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
Effective against flying foes. If unit initiates
combat or if foe's HP ≥ 75% at start of combat,
grants Atk/Spd+6 to unit during combat and
neutralizes penalties to unit's Atk/Spd and
effects that inflict "Special cooldown charge -X"
on unit during combat.
This skill can only be equipped by its original unit.

Icon Skill SpecialDeadeye
Cooldown: 3
Doubles damage dealt. Disables non-Special
skills that "reduce damage by X%."
Cannot use: Icon Class Red SwordIcon Class Red DaggerIcon Class Red TomeIcon Class Red BreathIcon Class Red BeastIcon Class Blue LanceIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BreathIcon Class Blue BeastIcon Class Green AxeIcon Class Green DaggerIcon Class Green TomeIcon Class Green BreathIcon Class Green BeastIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless BreathIcon Class Colorless Beast

Life and Death 4Life and Death 4
Grants Atk/Spd+7.
Inflicts Def/Res-5.
Cannot use: Icon Class Colorless Staff

Yngvi AscendantYngvi Ascendant
Neutralizes effects that prevent unit's follow-up
attacks during combat. If unit initiates combat,
unit can make a follow-up attack before foe
can counterattack.
This skill can only be equipped by its original unit.

Times Pulse 3Time's Pulse 3
At start of turn, if Special cooldown count is at
its maximum value, grants Special cooldown
count-1.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Move Flying

"I am Ullr—once called crusader. Should you have the heart to face the myriad evils, my bow is yours."



Hero banner Chrom Crowned Exalt
To see an illustrated page introducing this Hero, tap here.


The new Exalt of the Halidom of Ylisse. Slew
the Fell Dragon Grima with the aid of the
friendships forged in the fires of war. Appears
in Fire Emblem Awakening.

Legendary Effect: Water
Ally Boost: HP+3

Grants allies this Legendary Effect during Water
season, if the Water blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 180, treats unit's stats as 180 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

Icon Skill WeaponRandgríðr
Mt: 14 Range: 2
Effective against flying and armored foes.
Grants Atk+3. If foe's HP = 100% at start
of combat, neutralizes penalties on unit and
inflicts Atk/Def-6 on foe during combat.
This skill can only be equipped by its original unit.

Icon Skill AssistTo Change Fate!
Range: 1
Moves target ally to opposite side of unit and
grants another action to unit. Grants Atk+6 to
unit and Pair Up cohort (if any) for 1 turn and
inflicts【Isolation】on unit and Pair Up cohort (if
any) through their next action. (Does not stack.)

【Isolation】
Target cannot use or be the target of Assist
skills through its next action. (Target can
neither use nor be the target of skills like
Dance and Sing, skills that neutralize penalties,
like Restore and Harsh Command+, etc.)

This skill can only be equipped by its original unit.

Close CounterClose Counter
Unit can counterattack regardless of foe's range.
Cannot use: Icon Class Red SwordIcon Class Red BreathIcon Class Red BeastIcon Class Blue LanceIcon Class Blue BreathIcon Class Blue BeastIcon Class Green AxeIcon Class Green BreathIcon Class Green BeastIcon Class Colorless BreathIcon Class Colorless Beast

Lull Atk Def 3Lull Atk/Def 3
Inflicts Atk/Def-3 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use: Icon Move ArmoredIcon Move Flying

Rouse Def Res 3Rouse Def/Res 3
At start of turn, if unit is not adjacent to an ally,
grants Def/Res+6 to unit for 1 turn.
Cannot use: Icon Move ArmoredIcon Move Flying

"Something troubling you? Nothing a little sparring can't fix! Come on. Exercise is a natural stress relief!"



Hero banner Seiros Saint of Legend 2
To see an illustrated page introducing this Hero, tap here.


Founding saint of the Church of Seiros. Stern
but gentle, she guides the people of Fódlan
and defends them from danger. Appears in
Fire Emblem: Three Houses.

Mythic Effect: Anima
Boost: HP+5, Atk+3

Grants allies this Mythic Effect during Anima
season, if the Anima blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Anima-blessed allies decrease the
Aetheric Lift lost for defense failures during
Anima season. (This decrease is limited to the
number of Mythic Heroes (Max: 2) × the number
of Heroes with the blessing conferred × 5.)

During Anima season, this Mythic Hero will
decrease Aetheric Lift loss for defense
failures depending on number of merges. (This
decrease is limited to the number of times the
units have been merged × 1 (Max: 20).)

Mythic Effect 2: Anima
Boost: Defensive Team Bonus
(Details can be found in Edit Defensive Team.)

Skills learnable at 5★:

Icon Skill WeaponAurora Breath
Mt: 16 Range: 1
Grants Atk+3. If unit initiates combat, grants
Atk+6 to unit during combat and unit makes
a guaranteed follow-up attack. If foe initiates
combat, grants Def/Res+6 during combat and
foe cannot make a follow-up attack. If foe's
Range = 2, calculates damage using the lower
of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill SpecialGlacies
Cooldown: 4
Boosts damage by 80% of unit's Res.
Cannot use: Icon Class Colorless Staff

Mirror ImpactMirror Impact
If unit initiates combat, grants Atk+6, Res+10
during combat and foe cannot make a
follow-up attack.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Class Colorless Staff

Dragon Wall 3Dragon Wall 3
If unit's Res > foe's Res, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%).
Cannot use: Icon Class Red SwordIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Red BeastIcon Class Blue LanceIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BeastIcon Class Green AxeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Green BeastIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless Beast

Wings of LightWings of Light
Grants Atk/Spd/Def/Res+2+X to ally Mythic
Heroes during combat in turns 1 through 5
(X = turn number). (Excludes unit.)

(Effect only active if team includes three or
fewer Mythic Heroes, including unit.)
This skill can only be equipped by its original unit.

"I am Seiros. My duty is to guide the lost toward the will of the goddess."



Hero banner Celica Queen of Valentia
To see an illustrated page introducing this Hero, tap here.


Queen of Unified Valentia who, together with
Alm, defeated Duma. To some, she is the Earth
Mother, Mila, reborn. Appears in Fire Emblem
Echoes: Shadows of Valentia.

Legendary Effect: Fire
Ally Boost: HP+3

Grants allies this Legendary Effect during Fire
season, if the Fire blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 175, treats unit's stats as 175 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

Icon Skill WeaponSaintly Seraphim
Mt: 14 Range: 2
Grants Spd+3. If unit initiates combat,
deals damage = 25% of foe's Res. (Ignores
reductions to Res from Special skills.)
This skill can only be equipped by its original unit.

Icon Skill SpecialMiracle
Cooldown: 5
If unit’s HP > 1 and foe would reduce unit’s HP
to 0, unit survives with 1 HP.

Swift Sparrow 3Swift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7
during combat.
Cannot use: Icon Class Colorless Staff

Soul of ZofiaSoul of Zofia
Neutralizes effects that guarantee foe's
follow-up attacks or prevent unit's follow-up
attacks during combat. If unit's HP ≤ 75% and
unit initiates combat, unit can make a follow-up
attack before foe can counterattack.
This skill can only be equipped by its original unit.

Atk Spd Oath 3Atk/Spd Oath 3
At start of turn, if unit is adjacent to an ally,
grants Atk/Spd+5 to unit for 1 turn.
Cannot use: Icon Move ArmoredIcon Move Cavalry

"In my world, two long-warring kingdoms are finally at peace. And now, it's Askr's turn."



Hero banner Thrasir Omnicidal Witch
To see an illustrated page introducing this Hero, tap here.


General of the realm of the dead. At her queen's
command, this witch uses her powers to swell
the ranks of the dead.

Mythic Effect: Anima
Boost: HP+5, Def+5

Grants allies this Mythic Effect during Anima
season, if the Anima blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Anima-blessed allies decrease the
Aetheric Lift lost for defense failures during
Anima season. (This decrease is limited to the
number of Mythic Heroes (Max: 2) × the number
of Heroes with the blessing conferred × 5.)

During Anima season, this Mythic Hero will
decrease Aetheric Lift loss for defense
failures depending on number of merges. (This
decrease is limited to the number of times the
units have been merged × 1 (Max: 20).)

Skills learnable at 5★:

Icon Skill WeaponÍfingr
Mt: 14 Range: 2
Effective against dragon foes. If unit is within 3
spaces of an ally, grants Atk/Spd/Def/Res+4
and neutralizes effects that guarantee foe's
follow-up attacks during combat, but after
combat, if unit attacked, inflicts Atk/Spd/Def/
Res-4 on nearest ally through its next action.
This skill can only be equipped by its original unit.

Icon Skill SpecialMoonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use: Icon Class Colorless Staff

Flashing Blade 4Flashing Blade 4
If unit's Spd > foe's Spd, grants Special
cooldown charge +1 and deals +5 damage per
unit's attack. (Only highest value applied. Does
not stack.)
Cannot use: Icon Move CavalryIcon Move FlyingIcon Class Colorless Staff

Killing IntentKilling Intent
At start of combat, if foe's HP < 100% or
if【Penalty】is active on foe, inflicts
Spd/Res-5 on foe, and if unit initiates combat,
unit can make a follow-up attack before foe
can counterattack.

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).

This skill can only be equipped by its original unit.

Panic Smoke 3Panic Smoke 3
Inflicts【Panic】on target and foes
within 2 spaces of target after combat.

【Panic】
Converts bonuses on target into penalties
through its next action.

Cannot use: Icon Class Colorless Staff

"My brother gave me this tome. The cover is worn, but I treasure it."



Hero banner Rennac Rich Merchant
To see an illustrated page introducing this Hero, tap here.


A thief forced to accompany L'Arachel on her
adventures. Member of a wealthy merchant
family and well-versed in the ways of the world.
Appears in Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill WeaponVicious Dagger+
Mt: 12 Range: 2
If unit initiates combat, grants Atk/Spd+5
during combat and neutralizes effects that
prevent unit's follow-up attacks during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.


Icon Skill SpecialGlimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use: Icon Class Colorless Staff

Atk Spd Solo 4Atk/Spd Solo 4
If unit is not adjacent to an ally, grants
Atk/Spd+7 during combat.

Disarm Trap 3Disarm Trap 3
While attacking in Aether Raids, if unit ends
movement on a space with a Bolt Trap or a
Heavy Trap, cancels trap's effect.
Cannot use: Icon Class Red SwordIcon Class Red BowIcon Class Red TomeIcon Class Red BreathIcon Class Red BeastIcon Class Blue LanceIcon Class Blue BowIcon Class Blue TomeIcon Class Blue BreathIcon Class Blue BeastIcon Class Green AxeIcon Class Green BowIcon Class Green TomeIcon Class Green BreathIcon Class Green BeastIcon Class Colorless BowIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless BreathIcon Class Colorless Beast

"I'm Rennac of Carcino. I beg your indulgence, and a fair bit of gold, should you choose to employ me."



Hero banner Ash Retainer to Askr
To see an illustrated page introducing this Hero, tap here.


Retainer to Askr, god of connections and strong
bonds. Earnest and polite, she strives to always
say exactly what she means.

Mythic Effect: Light
Boost: HP+5, Atk+3

Grants allies this Mythic Effect during Light
season, if the Light blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Light-blessed allies boost the Aetheric
Lift acquired for successful attacks during Light
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Light season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Mythic Effect 2: Light
Boost: Raiding Party Bonus
(Details can be found in Edit Raiding Parties.)

Skills learnable at 5★:

Icon Skill WeaponHorn of Opening
Mt: 14 Range: 1
Accelerates Special trigger (cooldown count-1).

If unit is within 3 spaces of an ally, grants
Atk+6 to unit during combat and inflicts Atk-6
on foe during combat. Grants the following
effects based on the number of allies within
3 spaces: ≥ 2 allies, unit makes a guaranteed
follow-up attack; ≥ 3 allies, foe cannot make
a follow-up attack.

At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2, deals +7
damage when Special triggers, and neutralizes
effects that grant "Special cooldown charge
+X" to foe or inflict "Special cooldown charge
-X" on unit.
This skill can only be equipped by its original unit.

Icon Skill SpecialBonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use: Icon Class Colorless Staff

Atk Def UnityAtk/Def Unity
If unit is within 2 spaces of an ally, grants
Atk/Def+5 and bonus to Atk/Def during
combat = current penalty on each of those
stats × 2. (Example: if unit has -7 penalty to
Atk, grants Atk+19, for a net bonus of Atk+12.)
Calculates each stat bonus independently.

Lull Atk Def 3Lull Atk/Def 3
Inflicts Atk/Def-3 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use: Icon Move ArmoredIcon Move Flying

Opening RetainerOpening Retainer
Allies within 2 spaces can move to a space
within 2 spaces of unit.

Grants Atk+4 to allies within 2 spaces during
combat. If unit is within 2 spaces of an ally,
grants Atk+4 to unit during combat.
This skill can only be equipped by its original unit.

"I am Ash, retainer to Askr, the Divine Dragon for whom this land is named. I offer my service, if you will have it."



Hero banner Mila Goddess of Love
To see an illustrated page introducing this Hero, tap here.


Goddess of Love and sister of the god Duma.
She and Duma fought over the continent of
Valentia and split it in twain. Zofia, the south of
Valentia, is her domain. Appears in Fire Emblem
Echoes: Shadows of Valentia.

Mythic Effect: Light
Boost: HP+5, Def+5

Grants allies this Mythic Effect during Light
season, if the Light blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Light-blessed allies boost the Aetheric
Lift acquired for successful attacks during Light
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Light season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Skills learnable at 5★:

Icon Skill WeaponNurturing Breath
Mt: 16 Range: 1
Grants Def+3. If foe's Range = 2, calculates
damage using the lower of foe's Def or Res.
Grants Atk/Spd/Def/Res+2 to allies within 7
rows and 7 columns centered on unit
during combat.
This skill can only be equipped by its original unit.

Icon Skill AssistRally Def/Res+
Range: 1
Grants Def/Res+6 to target ally for 1 turn.
Cannot use: Icon Class Colorless Staff

Bracing Stance 3Bracing Stance 3
If foe initiates combat, grants Def/Res+6 during
combat and inflicts Special cooldown charge -1
on foe per attack. (Only highest value applied.
Does not stack.)
Cannot use: Icon Class Colorless Staff

Sabotage Atk 3Sabotage Atk 3
At start of turn, if any foe's Res ≤ unit's Res-3
and that foe is adjacent to another foe, inflicts
Atk-7 on that foe through its next action.

Milas TurnwheelMila's Turnwheel
At start of turn, inflicts【Isolation】on foes in
cardinal directions with Def < unit's Def through
their next actions.

If deployed in Aether Raids offense during Light
season, grants Turn Limit+1. (If the Turn Limit
is 7, it will increase to 8, etc.)

【Isolation】
Target cannot use or be the target of Assist
skills through its next action. (Target can
neither use nor be the target of skills like
Dance and Sing, skills that neutralize penalties,
like Restore and Harsh Command+, etc.)

This skill can only be equipped by its original unit.

"Whenever you tire, you may turn to me. Exhaustion is a kind of pain all its own... Let me soothe yours."

Hero banner Wolf Coyotes Loyal
To see an illustrated page introducing this Hero, tap here.


Leader of the Coyote's Men of Aurelis. He has
pledged an oath of loyalty to Hardin. Appears in
Fire Emblem: Mystery of the Emblem.

Skills learnable at 5★:

Icon Skill WeaponKeen Coyote Bow
Mt: 14 Range: 2
Grants Atk+3. Effective against flying foes.
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd+6 to unit during combat, and also, if
unit initiates combat, unit can make a follow-up
attack before foe can counterattack.
This skill can only be equipped by its original unit.

Icon Skill AssistReposition
Range: 1
Target ally moves to opposite side of unit.
Cannot use: Icon Class Colorless Staff

Life and Death 4Life and Death 4
Grants Atk/Spd+7.
Inflicts Def/Res-5.
Cannot use: Icon Class Colorless Staff

Def Res Snag 3Def/Res Snag 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, inflicts Def/Res-6 on nearest foes within
4 spaces of both unit and target through their
next actions.
Cannot use: Icon Move InfantryIcon Move ArmoredIcon Class Colorless Staff

Panic Smoke 3Panic Smoke 3
Inflicts【Panic】on target and foes
within 2 spaces of target after combat.

【Panic】
Converts bonuses on target into penalties
through its next action.

Cannot use: Icon Class Colorless Staff

"The land of Aurelis belonged to the plains people. Lord Hardin reclaimed that pride for us!"




News emote Feh happy right
Nanna loves with all her heart. She's a wonderful person.

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