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[[Category:Mythic Heroes news]]

Latest revision as of 09:01, 30 November 2021

Banner Focus Legendary Eitri Mythic Thorr
Icon Summoning Legendary Mythic Heroes
Legendary & Mythic Hero Summoning Event - Eitri & Thórr

Active: to

From the Fire Emblem Heroes game, Eitri, an extraordinarily gifted scholar from Niðavellir, appears as a Legendary Hero! Plus, Thórr, the god of war, descends upon us as a Mythic Hero!

In Legendary & Mythic Hero summoning events, you'll find 5★ Legendary Heroes and Mythic Heroes who were previously released.

And listen up: 5★ focus Heroes will have an initial appearance rate of 8%! (What's more, the appearance rate for regular 5★ Heroes will be set to 0%.)

Plus, your first summon in this event won't cost any Orbs!

Tap More for additional information about this event.

More >
Video thumbnail Eitri Thorr


Notes on This Summoning Event
Legendary Heroes Eitri: Youthful Sage, Corrin: Child of Dusk, Sigurd: Fated Holy Knight, Dimitri: Savior King, and Micaiah: Radiant Queen, as well as Mythic Heroes Nótt: Moon's Elegance, Thórr: War God, Dagr: Sun's Radiance, Bramimond: The Enigma, and Plumeria: Lewd Dream, will be available to obtain as allies only when summoning on the Summon menu through events such as Legendary Hero summoning events or Mythic Hero summoning events. They will not be available for normal summoning events.


The next time these Legendary and Mythic Heroes will be available is as follows:

January
・ Eitri: Youthful Sage

February
・ Nótt: Moon's Elegance
・ Corrin: Child of Dusk
・ Dimitri: Savior King
・ Plumeria: Lewd Dream

March
・ Sigurd: Fated Holy Knight

April
・ Thórr: War God
・ Micaiah: Radiant Queen

May
・ Dagr: Sun's Radiance
・ Bramimond: The Enigma

Notes:
Celica: Queen of Valentia was listed as April, but has been changed to March.
Sothis: Girl on the Throne was listed as January, but has been changed to February.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

About Legendary Heroes and Blessings
Legendary Heroes have one of four elements assigned to them and can support Heroes who have had that element's blessing conferred to them.


When you summon a Legendary Hero, you will get a Blessing item of the same element as the Legendary Hero.

Guide Blessings 2

Give this item to a Hero to receive the following benefits:

・ EXP and SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed along with the Legendary Hero, they will receive stat bonuses.

Example: During the Water season, a hero with a Water blessing deployed with Fjorm: Princess of Ice will get HP+3 and Spd+3.

Guide Blessings 3

Mythic Heroes will receive a Legendary Effect when deployed with a Legendary Hero in battles outside of Aether Raids during a season that matches both of their blessing types.

(Since Mythic Heroes cannot be deployed in Blessed Gardens, they are unable to receive a Legendary Effect there.)

■ About Seasons

Each season will feature two of the four elements: Water, Wind, Earth, and Fire.

Time Season
Starts Icon Season Earth 2Icon Season Fire 2
Starts Icon Season Fire 2Icon Season Wind 2
Starts Icon Season Fire 2Icon Season Earth 2
Starts Icon Season Fire 2Icon Season Water 2
Starts Icon Season Fire 2Icon Season Wind 2

The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.

Guide Blessings current season

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)
・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)
・ Blessing items can also be obtained through certain in-game events and in other ways.


About Mythic Heroes and Blessings:
■ About Mythic Heroes and Mythic Effects


Mythic Heroes have one of four elements assigned to them and can support Heroes who have had that same element's blessing conferred on them.

When you summon a Mythic Hero, you will get a Blessing item of the same element as the Mythic Hero.

News Mythic Blessing

Give this item to a Hero to receive the following benefits:

・ EXP and SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed in Aether Raids along with a matching Mythic Hero, they will receive stat bonuses.

Mythic Heroes are useful for boosting Lift gain in Aether Raids.

Light and Astra seasons

Effect during corresponding season:
1. If a Light- or Astra-type Mythic Hero and a Hero blessed with Light or Astra are deployed in Aether Raids, then the Lift acquired for successful attacks will be boosted.

Boost amount:
Mythic Heroes Count × Blessed Hero Count × 10

2. If a Light- or Astra-type Mythic Hero who is merged one or more times is deployed in Aether Raids, then the Lift acquired for successful attacks will be boosted.

Boost amount:
Mythic Hero Merge Count × 1

Dark and Anima seasons

Effect during corresponding season:
3. If a Dark- or Anima-type Mythic Hero and a Hero blessed with Dark or Anima are deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced.

Reduction amount:
Mythic Hero Count (Max of 2) × Blessed Hero Count × 5

4. If a Dark- or Anima-type Mythic Hero who is merged one or more times is deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced.

Reduction amount:
Mythic Hero Merge Count (Max of 20) × 1

Additionally, since Legendary Heroes whose Legendary Effect matches the season effect can receive a Mythic Effect in the same way as Heroes who have been blessed with a Light, Dark, Astra, or Anima Blessing, they are counted as Blessed Heroes and recieve benefits 1 and 3 above when deployed in Aether Raids.

■ About Seasons

Each season will feature two of the four elements: Light and Dark or Astra and Anima.

Time Season
Starts Icon Season Light 2Icon Season Dark 2
Starts Icon Season Astra 2Icon Season Anima 2
Starts Icon Season Light 2Icon Season Dark 2
Starts Icon Season Astra 2Icon Season Anima 2
Starts Icon Season Light 2Icon Season Dark 2

The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.

Guide Blessings current season

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)
・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)
・ Blessing items can also be obtained through certain in-game events and in other ways.


Hero banner Eitri Youthful Sage
To see an illustrated page introducing this Hero, tap here.


A scholar of Niðavellir. Despite her youthful
appearance, her exceptional intellect has
earned her the title of sage.

Legendary Effect: Fire
Ally Boost: HP+3

Grants allies this Legendary Effect during Fire
season, if the Fire blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 185, treats unit's stats as 185 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

News icon new skillIcon Skill WeaponGrim Brokkr
Mt: 14 Range: 2
Grants Atk+3. Enables【Canto (2)】during turns
1 through 4. If unit initiates combat or is not
adjacent to an ally, inflicts Atk/Res-6 on foe
during combat and unit makes a guaranteed
follow-up attack.

【Canto (2)】
After an attack, Assist skill, or structure
destruction, unit can move 2 space(s).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than 2 space(s).)

This skill can only be equipped by its original unit.

Icon Skill SpecialDragon Fang
Cooldown: 4
Boosts damage by 50% of unit's Atk.
Cannot use: Icon Class Colorless Staff

Atk Res Solo 4Atk/Res Solo 4
If unit is not adjacent to an ally, grants
Atk/Res+7 during combat.

News icon new skillDivine RecreationDivine Recreation
At start of combat, if foe's HP ≥ 50%, inflicts
Atk/Spd/Def/Res-4 on foe during combat,
reduces damage from foe's first attack during
combat by 30%, and boosts unit's next attack
by total damage reduced (by any source,
including other skills). Resets at end of combat.
This skill can only be equipped by its original unit.

Atk Res Rein 3Atk/Res Rein 3
Inflicts Atk/Res-4 on foes within 2 spaces
during combat.
Cannot use: Icon Move InfantryIcon Move ArmoredIcon Move Cavalry

"What secrets does the summoning shrine hide within? I hope to unlock its secrets, but...no success thus far."



Hero banner Thorr War God
To see an illustrated page introducing this Hero, tap here.


Known to mortals as the god who presides over
combat and war. Respects mortals who display
true strength.

Mythic Effect: Astra
Boost: HP+5, Def+5

Grants allies this Mythic Effect during Astra
season, if the Astra blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Astra-blessed allies boost the Aetheric
Lift acquired for successful attacks during Astra
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Astra season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Mythic Effect 2: Astra
Boost: Raiding Party Bonus
(Details can be found in Edit Raiding Parties.)

Skills learnable at 5★:

News icon new skillIcon Skill WeaponWar-God Mjölnir
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
Effective against armored foes. At start of
combat, if unit's HP ≥ 25%, grants Atk+6 to
unit during combat, inflicts Atk-6 on foe during
combat, unit makes a guaranteed follow-up
attack, and also, if unit is not adjacent to an
ally, neutralizes foe's bonuses (from skills like
Fortify, Rally, etc.) during combat.
This skill can only be equipped by its original unit.

Icon Skill SpecialBonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use: Icon Class Colorless Staff

Atk Def Push 4Atk/Def Push 4
At start of combat, if unit's HP ≥ 25%, grants
Atk/Def+7, but if unit attacked, deals 5 damage
to unit after combat.

News icon new skillFlow Guard 3Flow Guard 3
If unit initiates combat, neutralizes effects that
prevent unit's follow-up attacks and inflicts
Special cooldown charge -1 on foe per attack
during combat. (Only highest value applied.
Does not stack.)
Cannot use: Icon Move InfantryIcon Move ArmoredIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Red BreathIcon Class Red BeastIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BreathIcon Class Blue BeastIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Green BreathIcon Class Green BeastIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless BreathIcon Class Colorless Beast

News icon new skillWorldbreakerWorldbreaker
Grants Special cooldown charge +1 per attack
during combat to unit and allies within 2 spaces.
(Only highest value applied. Does not stack.)
This skill can only be equipped by its original unit.

"I am Thórr. I made an arrangement with Loki, and now my strength is yours to wield...for now."



Hero banner Dagr Suns Radiance 2
To see an illustrated page introducing this Hero, tap here.


The younger of the princesses of Jötunheimr,
and Nótt's twin sister. Cheerful and bighearted,
but also ready for a scrap when the time comes.

Mythic Effect: Light
Boost: HP+5, Res+5

Grants allies this Mythic Effect during Light
season, if the Light blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Light-blessed allies boost the Aetheric
Lift acquired for successful attacks during Light
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Light season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Mythic Effect 2: Light
Boost: Raiding Party Bonus
(Details can be found in Edit Raiding Parties.)

Skills learnable at 5★:

Icon Skill WeaponSkinfaxi
Mt: 16 Range: 1
Grants Spd+3 and【Pathfinder】.
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd/Def/Res+5 and bonus to
Atk/Spd/Def/Res during combat = current
penalty on each of those stats × 2. (Example:
if unit has -7 penalty to Atk, grants Atk+19,
for a net bonus of Atk+12.) Calculates each
stat bonus independently.

【Pathfinder】
When an ally moves through unit's space, that
space is counted as 0 spaces moved instead of
1 space. (Unit's space can be freely added to
ally's normal movement. Applies only to allies
with movement types that allow movement
through unit's space.)

This skill can only be equipped by its original unit.

Icon Skill SpecialDragon Fang
Cooldown: 4
Boosts damage by 50% of unit's Atk.
Cannot use: Icon Class Colorless Staff

Atk Spd Push 4Atk/Spd Push 4
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd+7, but after combat, if unit
attacked, deals 5 damage to unit.

Sun-Twin WingSun-Twin Wing
At start of combat, if unit's HP ≥ 25%, inflicts
Spd/Def-5 on foe and also neutralizes effects
that guarantee foe's follow-up attacks and
effects that prevent unit's follow-up attacks
during combat.
This skill can only be equipped by its original unit.

Even Tempest 3Even Tempest 3
At start of even-numbered turns, unit can
move 1 extra space. (That turn only. Does
not stack.)
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

"Hey, I'm Dagr, second of the twin princesses of Jötunheimr. Hope you're ready for a good time! Thanks for the invite, by the way!"



Hero banner Sigurd Fated Holy Knight
To see an illustrated page introducing this Hero, tap here.


Legendary Hero whose life tragically ended
with a broken heart. But the threads of his fate
went on to weave new hope. Appears in Fire
Emblem: Genealogy of the Holy War.

Legendary Effect: Wind
Ally Boost: HP+3

Grants allies this Legendary Effect during Wind
season, if the Wind blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 185, treats unit's stats as 185 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

Icon Skill WeaponHallowed Tyrfing
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if foe's HP ≥ 75%, grants
Atk/Spd/Def/Res+5 to unit during combat, unit
makes a guaranteed follow-up attack, and also,
if unit initiates combat or if foe's range = 2,
reduces damage from foe's first attack by 40%.
This skill can only be equipped by its original unit.

Icon Skill SpecialHoly-Knight Aura
Cooldown: 2
At start of turn, unit can move 1 extra space.
(That turn only. Does not stack.) Boosts Special
damage by 25% of unit's Atk. After combat, if
unit's Special triggered, grants Atk+6 to unit
and all allies for 1 turn, and unit and all allies
can move 1 extra space. (That turn only. Does
not stack. Bonus granted to allies even if unit's
HP reaches 0.)
This skill can only be equipped by its original unit.

Atk Def Catch 4Atk/Def Catch 4
At start of combat, if foe's HP = 100% or
if【Penalty】is active on foe, grants Atk/Def+7
to unit during combat. At start of combat, if
foe's HP = 100% and【Penalty】is active on
foe, grants an additional Atk/Def+2 to unit
during combat.

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).

Cannot use: Icon Move InfantryIcon Move Armored

Crusaders WardCrusader's Ward
If unit receives consecutive attacks and foe's
Range = 2, reduces damage from foe's second
attack onward by 80%. (Skill cannot be inherited.)
This skill can only be equipped by its original unit.

Fatal Smoke 3Fatal Smoke 3
Foe cannot recover HP during or after combat,
and after combat, inflicts【Deep Wounds】on target
and foes within 2 spaces of target.

【Deep Wounds】
Unit's HP cannot be healed through its
next action.

Cannot use: Icon Class Colorless Staff

"It is too late for anger. I must take one step at a time... I must keep moving forward."



Hero banner Plumeria Lewd Dream
To see an illustrated page introducing this Hero, tap here.


A jaded dökkálfr from Dökkálfheimr, the realm
of nightmares. She delivers salacious dreams
to mortals. Though she would wish to do away
with all cloying mortal desires, she cannot.

Mythic Effect: Astra
Boost: HP+5, Spd+4

Grants allies this Mythic Effect during Astra
season, if the Astra blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Astra-blessed allies boost the Aetheric
Lift acquired for successful attacks during Astra
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Astra season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Skills learnable at 5★:

Icon Skill WeaponFlower of Plenty
Mt: 14 Range: 2
Grants Res+3. Grants Atk/Res+3 to allies
within 5 rows and 3 columns centered on unit
during combat.
This skill can only be equipped by its original unit.

Icon Skill AssistSweet Dreams
Range: 1
Grants another action to target ally and grants
Atk/Spd/Def/Res+3 to target ally for 1 turn.
Inflicts Atk/Spd/Def/Res-4 on nearest foes
within 4 spaces of target ally through foes'
next actions. (Cannot target an ally with Sing
or Dance. This skill treated as Sing or Dance.)
This skill can only be equipped by its original unit.

Atk Res Push 4Atk/Res Push 4
At start of combat, if unit's HP ≥ 25%, grants
Atk/Res+7, but after combat, if unit attacked,
deals 5 damage to unit.

Sabotage Spd 3Sabotage Spd 3
At start of turn, if any foe's Res ≤ unit’s Res-3
and that foe is adjacent to another foe, inflicts
Spd-7 on that foe through its next action.

Atk Res Rein 3Atk/Res Rein 3
Inflicts Atk/Res-4 on foes within 2 spaces
during combat.
Cannot use: Icon Move InfantryIcon Move ArmoredIcon Move Cavalry

"A dream of love overflowing, a love never ending..."



Hero banner Muspell Flame God
To see an illustrated page introducing this Hero, tap here.


The god of Múspell, the Kingdom of Flame. His
raging personality burns white-hot with a drive
toward violence.

Skills learnable at 5★:

Icon Skill WeaponFlamelick Breath
Mt: 16 Range: 1
Grants Atk+3. At start of combat, if unit's
HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit
during combat and foe cannot recover HP
during or after combat. If unit's HP ≥ 25% at
start of combat, after combat, if unit attacked,
inflicts【Deep Wounds】on target and foes
within 2 spaces of target. If foe's Range = 2,
calculates damage using the lower of foe's
Def or Res.

【Deep Wounds】
Unit's HP cannot be healed through its
next action.

This skill can only be equipped by its original unit.

Icon Skill AssistRally Up Atk+
Range: 1
Grants Atk+6 to target ally and allies within
2 spaces of target (excluding unit) for 1 turn.
Cannot use: Icon Class Colorless Staff

AR-D Def Res 4AR-D Def/Res 4
If defending in Aether Raids, grants Def/Res+X
during combat. (Calculates X based on number
of your defensive structures: ≥5 structures
grants +11; 4 grants +7; ≤3 grants +3.
Destroyed defensive structures are
not counted.)

Dragon Wall 3Dragon Wall 3
If unit's Res > foe's Res, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%).
Cannot use: Icon Class Red SwordIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Red BeastIcon Class Blue LanceIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BeastIcon Class Green AxeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Green BeastIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless Beast

Domain of FlameDomain of Flame
Grants Atk/Def+4 and the effect "if unit's
Atk > foe's Res during combat, unit's first
attack deals damage = 30% of unit's Atk
minus foe's Res" to allies within 2 spaces
during combat. If unit is within 2 spaces of an
ally, grants Atk/Def+4 to unit during combat,
and also, if unit's Atk > foe's Res during
combat, unit's first attack deals damage = 30%
of unit's Atk minus foe's Res.
This skill can only be equipped by its original unit.

"Summoning contract, huh? Then I'm under your command, am I?! Gah-HA! Maybe we are not so different!"



Hero banner Dimitri Savior King
To see an illustrated page introducing this Hero, tap here.


King of the Holy Kingdom of Faerghus.
Overthrew the empire and united all of Fódlan.
Appears in Fire Emblem: Three Houses.

Legendary Effect: Water
Ally Boost: HP+3

Grants allies this Legendary Effect during Water
season, if the Water blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 180, treats unit's stats as 180 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

Icon Skill WeaponAreadbhar
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 during combat, and also,
if unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%).

(If area-of-effect Special triggers outside
of combat, checks stats and conditions for
damage reduction at time of trigger and again
at start of combat.)
This skill can only be equipped by its original unit.

Icon Skill SpecialBlazing Wind
Cooldown: 4
Before combat this unit initiates, foes
in an area near target take damage equal
to 1.5 x (unit's Atk minus foe's Def or Res).
Cannot use: Icon Class Colorless Staff

Sturdy ImpactSturdy Impact
If unit initiates combat, grants Atk+6, Def+10
during combat and foe cannot make a
follow-up attack.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Class Colorless Staff

AtrocityAtrocity
At start of combat, if foe's HP ≥ 50%, deals
damage = 25% of unit's Atk, and after combat,
inflicts Atk/Spd/Def/Res-5 and Special
cooldown count+1 on target and foes within
2 spaces of target through their next actions.
(No effect on Special cooldown counts already
at maximum.)
This skill can only be equipped by its original unit.

Odd Tempest 3Odd Tempest 3
At start of odd-numbered turns, unit can
move 1 extra space. (That turn only. Does
not stack.)
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

"If there are people in need, I will do my utmost to help as many as I can, be they my own citizenry or not."



Hero banner Nott Moons Elegance
To see an illustrated page introducing this Hero, tap here.


The crown princess of Jötunheimr and twin
sister of Dagr. Appreciates the finer things
in life, prizing beauty and elegance.

Mythic Effect: Dark
Boost: HP+5, Def+5

Grants allies this Mythic Effect during Dark
season, if the Dark blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Dark-blessed allies decrease the
Aetheric Lift lost for defense failures during
Dark season. (This decrease is limited to the
number of Mythic Heroes (Max: 2) × the number
of Heroes with the blessing conferred × 5.)

During Dark season, this Mythic Hero will
decrease Aetheric Lift loss for defense
failures depending on number of merges. (This
decrease is limited to the number of times the
units have been merged × 1 (Max: 20).)

Mythic Effect 2: Dark
Boost: Defensive Team Bonus
(Details can be found in Edit Defensive Team.)

Skills learnable at 5★:

Icon Skill WeaponHrímfaxi
Mt: 16 Range: 1
Grants Spd+3. At start of combat, if unit's
HP ≥ 25%, grants Atk/Spd/Def/Res+5 and
bonus to Atk/Spd/Def/Res during combat =
current bonus on each of unit's stats for 1 turn.
(Example: if unit has +7 bonus to Atk, grants
Atk+12, for a net bonus of Atk+19.) Calculates
each stat bonus independently.
Effect:【Pathfinder】

【Pathfinder】
When an ally moves through unit's space, that
space is counted as 0 spaces moved instead of
1 space. (Unit's space can be freely added to
ally's normal movement. Applies only to allies
with movement types that allow movement
through unit's space.)

This skill can only be equipped by its original unit.

Icon Skill SpecialDragon Fang
Cooldown: 4
Boosts damage by 50% of unit's Atk.
Cannot use: Icon Class Colorless Staff

Distant CounterDistant Counter
Unit can counterattack regardless of foe's range.
Cannot use: Icon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

Moon-Twin WingMoon-Twin Wing
At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Spd-5 on foe during combat, and also,
if unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%).
This skill can only be equipped by its original unit.

Atk Spd MenaceAtk/Spd Menace
At start of turn, if unit is within 4 spaces of
a foe, inflicts Atk/Spd-6 on closest foes through
their next actions and grants Atk/Spd+6 to unit
for 1 turn.

"I am Nótt, Jötunheimr's next queen. I hope we can forge friendly relations between our two grand realms."



Hero banner Dimitri Savage Boar
To see an illustrated page introducing this Hero, tap here.


Prince of Faerghus overcome by hatred. Vowing
to have his revenge on Edelgard, he commits to
slaughtering his foes without mercy. Appears in
Fire Emblem: Three Houses.

Skills learnable at 5★:

Icon Skill WeaponVengeful Lance
Mt: 16 Range: 1
Grants Atk+3. If unit is not adjacent to an ally,
grants Atk/Spd+6 to unit during combat, and
also, if unit's Atk > foe's Def during combat
and unit cannot make a follow-up attack, deals
damage = 50% of unit's Atk minus foe's Def.
This skill can only be equipped by its original unit.

Icon Skill SpecialGlimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use: Icon Class Colorless Staff

Atk Spd Solo 4Atk/Spd Solo 4
If unit is not adjacent to an ally, grants
Atk/Spd+7 during combat.

Murderous LionMurderous Lion
Enables【Canto (Rem. +1)】.

If unit is not adjacent to an ally, inflicts
Spd/Def-3 on foe during combat and foe
cannot counterattack.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1.
(If unit used a movement skill that warped
them, its remaining movement is 0.)

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit's remaining
movement +1.)

This skill can only be equipped by its original unit.

Odd Tempest 3Odd Tempest 3
At start of odd-numbered turns, unit can
move 1 extra space. (That turn only. Does
not stack.)
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

"Seeing those who stole everything from me living...free of care or guilt. I cannot forgive them!"



Hero banner Bramimond The Enigma
To see an illustrated page introducing this Hero, tap here.


One of the Eight Legends who wielded a sacred
weapon and fought against the dragons in the
Scouring. Bramimond's true nature is unknown.
Appears in Fire Emblem: The Blazing Blade.

Mythic Effect: Dark
Boost: HP+5, Atk+3

Grants allies this Mythic Effect during Dark
season, if the Dark blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Dark-blessed allies decrease the
Aetheric Lift lost for defense failures during
Dark season. (This decrease is limited to the
number of Mythic Heroes (Max: 2) × the number
of Heroes with the blessing conferred × 5.)

During Dark season, this Mythic Hero will
decrease Aetheric Lift loss for defense
failures depending on number of merges. (This
decrease is limited to the number of times the
units have been merged × 1 (Max: 20).)

Skills learnable at 5★:

Icon Skill WeaponVoid Tome
Mt: 14 Range: 2
Grants Atk+3. At start of combat, if foe's Atk ≥
50 or if【Penalty】is active on foe, grants
Atk/Def/Res+5 to unit during combat. At start
of combat, if foe's Spd ≥ 35 or if【Penalty】
is active on foe, unit makes a guaranteed
follow-up attack.

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).

This skill can only be equipped by its original unit.

Icon Skill SpecialLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff

Atk Def Push 4Atk/Def Push 4
At start of combat, if unit's HP ≥ 25%, grants
Atk/Def+7, but if unit attacked, deals 5 damage
to unit after combat.

Lull Atk Res 3Lull Atk/Res 3
Inflicts Atk/Res-3 on foe and neutralizes foe's
bonuses to Atk/Res (from skills like Fortify,
Rally, etc.) during combat.
Cannot use: Icon Move ArmoredIcon Move Flying

Impenetrable DarkImpenetrable Dark
During combat, disables skills of all foes
excluding foe in combat.
This skill can only be equipped by its original unit.

"There is no me, no self to call mine. I am only the chaotic web formed between all those I have met..."



Hero banner Micaiah Radiant Queen
To see an illustrated page introducing this Hero, tap here.


The fifteenth ruler of Daein, often praised as the
country's dawn. After her ascension, Daein was
thrust into a new age of progress. Appears in
Fire Emblem: Radiant Dawn.

Legendary Effect: Wind
Ally Boost: HP+3

Grants allies this Legendary Effect during Wind
season, if the Wind blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 185, treats unit's stats as 185 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

Icon Skill WeaponNew Dawn
Mt: 14 Range: 2
Effective against armored and cavalry foes.
Grants Atk+3. If unit initiates combat or if unit
is within 2 spaces of an ally, grants Atk/Res+6
during combat and unit makes a guaranteed
follow-up attack. If unit's HP ≤ 50% and unit
initiates combat, unit can make a follow-up
attack before foe can counterattack.
This skill can only be equipped by its original unit.

Icon Skill AssistMaiden's Solace
Range: 1
Converts penalties on target into bonuses
and then neutralizes any【Penalty】that remains.
Restores HP to target = unit's current HP-1.
Reduces unit's HP by amount restored.

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).

This skill can only be equipped by its original unit.

Fury 4Fury 4
Grants Atk/Spd/Def/Res+4. After combat, deals 8
damage to unit.
Cannot use: Icon Class Colorless Staff

PresciencePrescience
Inflicts Atk/Res-5 on foe during combat. If unit
initiates combat or if foe's Range = 2, reduces
damage from foe's first attack by 30%.
This skill can only be equipped by its original unit.

Joint Dist. GuardJoint Dist. Guard
Grants Def/Res+4 to allies within 2 spaces
during combat against bow, dagger, magic, or
staff foes. If unit is within 2 spaces of an ally
and foe uses bow, dagger, magic, or staff,
grants Def/Res+4 to unit during combat.

"I am Micaiah. I wish for everyone to spend their lives in peace... As ruler of Daein, it is my goal."



Hero banner Corrin Child of Dusk
To see an illustrated page introducing this Hero, tap here.


A Hoshidan princess raised in Nohr who
overcame her fate of choosing between her
two homes. Appears in Fire Emblem Fates.

Legendary Effect: Wind
Ally Boost: HP+3

Grants allies this Legendary Effect during Wind
season, if the Wind blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 180, treats unit's stats as 180 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

Icon Skill WeaponPrimordial Breath
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If foe's Range = 2, calculates damage using the
lower of foe's Def or Res. If foe initiates combat
or if foe's HP = 100% at start of combat, grants
Atk/Spd/Def/Res+5 to unit and grants unit
Special cooldown charge +1 per unit's attack.
(Only highest value applied. Does not stack.)
This skill can only be equipped by its original unit.

Icon Skill SpecialNegating Fang
Cooldown: 3
Reduces damage from foe's attacks by 30%.
After triggering, unit's next attack deals
damage = 30% of unit's Atk. (Boost resets
at the end of combat.)
This skill can only be equipped by its original unit.

Distant CounterDistant Counter
Unit can counterattack regardless of foe's range.
Cannot use: Icon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

Shield Pulse 3Shield Pulse 3
At the start of turn 1, if foe's attack triggers
Special, grants Special cooldown count-2.
Reduces damage dealt to unit by 5 when Special
triggers.
Cannot use: Icon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

Joint Drive AtkJoint Drive Atk
Grants Atk+4 to allies within 2 spaces during
combat. If unit is within 2 spaces of an ally,
grants Atk+4 to unit during combat.

"I must keep going. No matter the hardships I face, this is the path I have chosen!"




News emote Feh happy right
An extraordinarily gifted scholar and a god appear together!

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