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Legendary & Mythic Hero Remix 2 (Feb 2023) (Notification)
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{{NewsStyling|1={{NewsImage|1=[[File:News Banner Focus Legendary Mythic Hero Remix 2 Feb 2023.jpg|640px|link=Legendary & Mythic Hero Remix 2 (Feb 2023)]]}} {{NewsHeadings|{{NewsHeadingsIcon|Icon Summoning Legendary Mythic Heroes.png}}{{NewsHeadingsDiv|Legendary & Mythic Hero Remix 2}}}} Active: {{HT|2023-02-11T07:00:00Z}} to {{HT|2023-02-25T06:59:59Z}}<br> <br> This time there will be two events at a time! {{NewsAccent|[[Legendary & Mythic Hero Remix 2 (Feb 2023)|Legendary & Mythic Hero Remix 2]]}} begins!<br> <br> Mythic Hero [[Peony: Sweet Dream]] appears, this time with {{NewsAccent|new skills}} to change up her strategies!<br> <br> 5★ focus Heroes have an initial appearance rate of {{NewsAccent|6%}}! (What's more, the appearance rate for regular 5★ Heroes will be set to 0%.) <br> <br> {{NewsTitle|1=<span style="font-weight: bold;">Note: When you finish a summoning session after having summoned a total of 40 or more times in this summoning event, you will be able to choose one 5★ focus Hero to summon for free for your next summon by tapping the Free 5★ Summon button. You will also receive one {{NewsIcon|Celestial Stone.png}} [[Celestial Stone]] along with the Hero.</span>}}<br> <br> Tap More for additional information about this event. {{NewsMore|1={{NewsTap|1=tap0|2={{NewsTitle|Notes on This Summoning Event}} |3={{NewsTitle|[[Legendary Heroes]] [[Eirika: Graceful Resolve]], [[Hector: Marquess of Ostia]], and [[Robin: Fell Vessel]], as well as [[Mythic Heroes]] [[Peony: Sweet Dream]], [[Sothis: Girl on the Throne]], and [[Duma: God of Strength]] will be available to obtain as allies only when summoning on the Summon menu through events like [[:Category:Legendary & Mythic Hero Remix summoning events|Legendary & Mythic Hero Remix summoning events]]. They will not be available for normal summoning events. Legendary & Mythic Hero Remix summoning events are scheduled to occur at regular intervals in the future as well.}}<br> <br> {{NewsTitle|The next time these Legendary and Mythic Heroes will be available is as follows:}}<br> <br> May<br> ・ Eirika: Graceful Resolve<br> ・ Hector: Marquess of Ostia<br> ・ Duma: God of Strength<br> <br> July<br> ・ Peony: Sweet Dream<br> ・ Robin: Fell Vessel<br> ・ Sothis: Girl on the Throne<br> <br> {{NewsTitle|• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.}}<br> {{NewsTitle|• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.}}<br> <br> {{NewsTitle|Learning Skills}}<br> • You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.<br> • Some skills can only be learned after raising a Hero's ★ rating.<br> • Heroes might have already learned some skills based on their ★ rating when they joined your team.<br> }}{{NewsTap|1=tap1|2=About the Free 5★ Summon and Celestial Stones |3=・ When you finish a summoning session after having summoned a total of 40 or more times in this summoning event, you will be able to choose one 5★ focus Hero to summon for free for your next summon in this event by tapping the Free 5★ Summon button.<br> ・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.<br> ・ The Free 5★ Summon is available once per New Heroes summoning event, with some exceptions.<br> {{NewsTitle|・ The Free 5★ Summon is only available for as long as the eligible summoning event in question is active. You will not be able to summon the Free 5★ Summon after the active period ends.}}<br> ・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.<br> ・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.<br> ・ Each time you select a 5★ Hero of your choice to summon in a summoning event that allows you to do so, you will receive one {{NewsIcon|Celestial Stone.png}}[[Celestial Stone]] directly on the summoning screen. Celestial Stones can be exchanged for items in the Celestial Stone Shop, such as [[Dragonflowers]] and more. The Celestial Stone Shop can be found in the shop menu.<br> }}<br> {{NewsTap|1=tap2|2=About Legendary Heroes and Blessings |3=Legendary Heroes have one of four elements assigned to them and can support Heroes who have had that element's [[blessing]] conferred to them.<br> <br> When you summon a Legendary Hero, you will get a {{NewsAccent|Blessing}} item of the same element as the Legendary Hero.<br> <br> <div style="text-align: center;">[[File:Guide Blessings 2.png|640px|class=chara]]</div><br> Give this item to a Hero to receive the following benefits:<br> <br> ・ EXP and SP earned in battle will be doubled.<br> ・ In the corresponding {{NewsAccent|season}}, if the Hero is deployed along with the Legendary Hero, they will receive stat bonuses.<br> <br> Example: During the Water season, a hero with a Water blessing deployed with [[Fjorm: Princess of Ice]] will get HP+3 and Spd+3.<br> <br> <div style="text-align: center;">[[File:Guide Blessings 3.png|640px|class=chara]]</div><br> Mythic Heroes will receive a Legendary Effect when deployed with a Legendary Hero in battles outside of [[Aether Raids]] during a season that matches both of their blessing types.<br> <br> (Since Mythic Heroes cannot be deployed in [[Blessed Gardens]], they are unable to receive a Legendary Effect there.)<br> <br> {{NewsTitle|■ About Seasons}}<br> <br> Each season will feature two of the four elements: {{NewsAccent|Water, Wind, Earth, and Fire}}.<br> <table style="border-collapse: collapse; border-spacing: 0;"> <tr> <th style="padding: 5px; background-color: #9c9c9c; border: 1px solid #b9b9b9;">Time</th> <th style="padding: 5px; background-color: #9c9c9c; border: 1px solid #b9b9b9;">Season</th> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2023-02-06T23:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Water 2.png}}{{NewsIcon|Icon Season Fire 2.png}}</td> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2023-02-13T23:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Water 2.png}}{{NewsIcon|Icon Season Wind 2.png}}</td> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2023-02-20T23:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Water 2.png}}{{NewsIcon|Icon Season Earth 2.png}}</td> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2023-02-27T23:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Earth 2.png}}{{NewsIcon|Icon Season Fire 2.png}}</td> </tr> </table><br> The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.<br> <br> <div style="text-align: center;">[[File:Guide Blessings current season.jpg|122px]]</div><br> {{NewsTitle|Notes:}}<br> {{NewsTitle|・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)}}<br> {{NewsTitle|・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)}}<br> {{NewsTitle|・ Blessing items can also be obtained through certain in-game events and in other ways.}}<br> <br> <div style="text-align: center;">[[File:News Legendary Heroes Table Duma.png|640px|class=banner]]</div><div style="text-align: center;">[[File:News Legendary Heroes Table Jan 2022 2.jpg|640px|class=banner]]</div><div style="text-align: center;">[[File:News Legendary Heroes Table Jan 2023.jpg|640px|class=banner]]</div>}}<br> {{NewsTap|1=tap3|2={{NewsTitle|About Mythic Heroes and Blessings:}} |3={{NewsTitle|■ About Mythic Heroes and Mythic Effects}}<br> <br> Mythic Heroes have one of four elements assigned to them and can support Heroes who have had that same element's blessing conferred on them.<br> <br> When you summon a Mythic Hero, you will get a {{NewsAccent|Blessing}} item of the same element as the Mythic Hero.<br> <br> <div style="text-align: center;">[[File:News Mythic Blessing.jpg|640px|class=chara]]</div><br> Give this item to a Hero to receive the following benefits:<br> <br> ・ EXP and SP earned in battle will be doubled.<br> ・ In the corresponding {{NewsAccent|season}}, if the Hero is deployed in Aether Raids along with a matching Mythic Hero, they will receive stat bonuses. <br> <br> Mythic Heroes are useful for boosting Lift gain in Aether Raids.<br> <br> 〇 {{NewsAccent|Light}} and {{NewsAccent|Astra}} seasons<br> <br> Effect during corresponding season:<br> 1. If a Light- or Astra-type Mythic Hero and a Hero blessed with Light or Astra are deployed in Aether Raids, then the Lift acquired for successful attacks will be boosted. <br> <br> Boost amount:<br> Mythic Heroes Count × Blessed Hero Count × 10<br> <br> 2. If a Light- or Astra-type Mythic Hero who is merged one or more times is deployed in Aether Raids, then the Lift acquired for successful attacks will be boosted. <br> <br> Boost amount:<br> Mythic Hero Merge Count × 1<br> <br> 〇 {{NewsAccent|Dark}} and {{NewsAccent|Anima}} seasons<br> <br> Effect during corresponding season:<br> 3. If a Dark- or Anima-type Mythic Hero and a Hero blessed with Dark or Anima are deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced. <br> <br> Reduction amount:<br> Mythic Hero Count (Max of 2) × Blessed Hero Count × 5 <br> <br> 4. If a Dark- or Anima-type Mythic Hero who is merged one or more times is deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced. <br> <br> Reduction amount:<br> Mythic Hero Merge Count (Max of 20) × 1<br> <br> Additionally, since Legendary Heroes whose Legendary Effect matches the season effect can receive a Mythic Effect in the same way as Heroes who have been blessed with a Light, Dark, Astra, or Anima Blessing, they are counted as Blessed Heroes and recieve benefits 1 and 3 above when deployed in Aether Raids.<br> <br> {{NewsTitle|■ About Seasons}}<br> <br> Each season will feature two of the four elements: {{NewsAccent|Light and Dark}} or {{NewsAccent|Astra and Anima}}.<br> <table style="border-collapse: collapse; border-spacing: 0;"> <tr> <th style="padding: 5px; background-color: #9c9c9c; border: 1px solid #b9b9b9;">Time</th> <th style="padding: 5px; background-color: #9c9c9c; border: 1px solid #b9b9b9;">Season</th> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2023-02-06T23:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Astra 2.png}}{{NewsIcon|Icon Season Anima 2.png}}</td> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2023-02-13T23:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Light 2.png}}{{NewsIcon|Icon Season Dark 2.png}}</td> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2023-02-20T23:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Astra 2.png}}{{NewsIcon|Icon Season Anima 2.png}}</td> </tr> <tr> <td style="padding: 5px; border: 1px solid #b9b9b9;">Starts {{HT|2023-02-27T23:00:00Z}}</td> <td style="padding: 5px; border: 1px solid #b9b9b9;">{{NewsIcon|Icon Season Light 2.png}}{{NewsIcon|Icon Season Dark 2.png}}</td> </tr> </table><br> The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.<br> <br> <div style="text-align: center;">[[File:Guide Blessings current season.jpg|122px]]</div><br> {{NewsTitle|Notes:}}<br> {{NewsTitle|・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)}}<br> {{NewsTitle|・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)}}<br> {{NewsTitle|・ Blessing items can also be obtained through certain in-game events and in other ways.}}<br> <br> <div style="text-align: center;">[[File:News Mythic Heroes Table Lilina.jpg|640px|class=banner]]</div><div style="text-align: center;">[[File:News Mythic Heroes Table Feb 2023.jpg|640px|class=banner]]</div>}}<br> <div style="text-align: center;">[[File:Hero banner Peony Sweet Dream.jpg|640px|class=chara|link=https://guide.fire-emblem-heroes.com/en-US/00004001000454/]]</div>Tap the image above to visit this Hero's illustrated introduction page.<br> <br> A ljósálfr from Ljósálfheimr, the realm of<br> dreams. Delivers pleasant dreams to mortals.<br> Both sincere and positive, she enjoys playing<br> with children.<br> <br> Mythic Effect: Light<br> Boost: HP+5, Spd+4<br> <br> Grants allies this Mythic Effect during Light<br> season, if the Light blessing has been conferred<br> and if this unit enters battle in Aether Raids with<br> them: Light-blessed allies boost the Aetheric <br> Lift acquired for successful attacks during Light<br> season. (This boost is limited to the number of<br> Mythic Heroes × the number of Heroes with the<br> blessing conferred × 10.)<br> <br> During Light season, this Mythic Hero will<br> boost Aetheric Lift acquisition for successful<br> attacks depending on number of merges. (This<br> boost is limited to the number of times the unit<br> has been merged × 1.)<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}[[Flower of Joy]]<br> Mt: 14 Range: 2<br> Grants Res+3. Grants Atk/Spd+3 to any ally<br> in a cardinal direction from unit during that<br> ally's combat.<br> This skill can only be equipped by its original unit.<br> <br> [[File:News icon new skill.png|20px]]{{NewsIcon|Icon Skill Assist.png}}[[Gentle Dream+]]<br> Range: 1<br> Grants another action to target ally. Grants<br> Atk/Spd/Def/Res+4 and the following statuses<br> to target ally and allies in cardinal directions<br> of unit and target (excluding unit): "unit can<br> move to a space adjacent to any ally within 2<br> spaces" and "neutralizes penalties." (That turn<br> only. Cannot target an ally with [[Sing]] or [[Dance]].<br> This skill treated as Sing or Dance.)<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|B Duel Flying 3.png}}[[B Duel Flying|B Duel Flying 3]]<br> Grants HP+5. If unit is 5★ and level 40 and<br> unit's stats total less than 170, treats unit's<br> stats as 170 in modes like [[Arena]].<br> (Higher-scoring opponents will appear.<br> Stat total calculation excludes any values<br> added by merges and skills.)<br> Cannot use: {{NewsIcon|Icon Move Infantry.png}}{{NewsIcon|Icon Move Armored.png}}{{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Class Red Sword.png}}{{NewsIcon|Icon Class Red Bow.png}}{{NewsIcon|Icon Class Red Dagger.png}}{{NewsIcon|Icon Class Red Tome.png}}{{NewsIcon|Icon Class Red Breath.png}}{{NewsIcon|Icon Class Red Beast.png}}{{NewsIcon|Icon Class Green Axe.png}}{{NewsIcon|Icon Class Green Bow.png}}{{NewsIcon|Icon Class Green Dagger.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Green Breath.png}}{{NewsIcon|Icon Class Green Beast.png}}{{NewsIcon|Icon Class Colorless Bow.png}}{{NewsIcon|Icon Class Colorless Dagger.png}}{{NewsIcon|Icon Class Colorless Tome.png}}{{NewsIcon|Icon Class Colorless Staff.png}}{{NewsIcon|Icon Class Colorless Breath.png}}{{NewsIcon|Icon Class Colorless Beast.png}}<br> <br> {{NewsIcon|Aerobatics 3.png}}[[Aerobatics|Aerobatics 3]]<br> Unit can move to a space adjacent to any<br> infantry, armored, or cavalry ally within 2<br> spaces.<br> Cannot use: {{NewsIcon|Icon Move Infantry.png}}{{NewsIcon|Icon Move Armored.png}}{{NewsIcon|Icon Move Cavalry.png}}<br> <br> {{NewsIcon|Cross Spur Res.png}}[[Cross Spur Res]]<br> Grants Res+5 to allies in cardinal directions <br> of unit during combat.<br> <br> {{NewsAccent|"I like mortals, and I like you in particular. I want to use dreams to make you as happy as I can!"}}<br> <br> {{NewsTitle|Note: Peony: Sweet Dream's Gentle Dream+ skill grants an effect that neutralizes penalties for 1 turn, but the effect is only active during combat.}}<br> <br> <div style="text-align: center;">[[File:Hero banner Sothis Girl on the Throne.jpg|640px|class=chara|link=https://guide.fire-emblem-heroes.com/en-US/12001003000405/]]</div>Tap the image above to visit this Hero's illustrated introduction page.<br> <br> Mysterious girl that sits upon a throne within<br> dreams. Full of emotion, her attitude changes<br> by the moment. Appears in Fire Emblem: Three<br> Houses.<br> <br> Mythic Effect: Dark<br> Boost: HP+5, Res+5<br> <br> Grants allies this Mythic Effect during Dark<br> season, if the Dark blessing has been conferred<br> and if this unit enters battle in Aether Raids with<br> them: Dark-blessed allies decrease the<br> Aetheric Lift lost for defense failures during<br> Dark season. (This decrease is limited to the<br> number of Mythic Heroes (Max: 2) × the number<br> of Heroes with the blessing conferred × 5.)<br> <br> During Dark season, this Mythic Hero will<br> decrease Aetheric Lift loss for defense<br> failures depending on number of merges. (This<br> decrease is limited to the number of times the<br> units have been merged × 1 (Max: 20).)<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}[[Sublime Surge]]<br> Mt: 16 Range: 1<br> Neutralizes "effective against dragons" bonuses.<br> Unit can counterattack regardless of foe's range.<br> If foe's Range = 2, calculates damage using the<br> lower of foe's Def or Res.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}[[Sirius+]]<br> Cooldown: 2<br> Neutralizes effects that inflict "Special<br> cooldown charge -X" on unit. When Special<br> triggers, boosts damage by 35% of unit's Spd<br> and restores HP = 35% of damage dealt.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Atk Spd Solo 3.png}}[[Atk Spd Solo|Atk/Spd Solo 3]]<br> If unit is not adjacent to an ally, grants<br> Atk/Spd+6 during combat.<br> <br> {{NewsIcon|Null C Disrupt 3.png}}[[Null C-Disrupt|Null C-Disrupt 3]]<br> Neutralizes effects that prevent unit's <br> counterattacks during combat.<br> Cannot use: {{NewsIcon|Icon Move Armored.png}}{{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Move Flying.png}}<br> <br> {{NewsIcon|Times Pulse 3.png}}[[Time's Pulse|Time's Pulse 3]]<br> At start of turn, if Special cooldown count is at<br> its maximum value, grants Special cooldown<br> count-1.<br> Cannot use: {{NewsIcon|Icon Move Armored.png}}{{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Move Flying.png}}<br> <br> {{NewsAccent|"I have already lived my fate. I may appear to stand before you now, but is it truly so?"}}<br> <br> <br> <br> <div style="text-align: center;">[[File:Hero banner Eirika Graceful Resolve.png|640px|class=chara|link=https://guide.fire-emblem-heroes.com/en-US/eirika_graceful_resolve/]]</div>Tap the image above to visit this Hero's illustrated introduction page.<br> <br> Princess of Renais. Ephraim's twin. She and her<br> brother strive to rebuild their war-torn country.<br> Appears in [[Fire Emblem: The Sacred Stones]].<br> <br> Legendary Effect: Water<br> Ally Boost: HP+3, Atk+2<br> <br> Grants allies this Legendary Effect <br> during Water season, if the Water<br> blessing has been conferred and if<br> this unit enters battle with them.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}[[Storm Sieglinde]]<br> Mt: 16 Range: 1<br> Grants Atk+3. If the number of foes within<br> 2 spaces (excluding target) ≥ the number of<br> allies within 2 spaces (excluding unit),<br> grants Def/Res+3 and Special cooldown<br> charge +1 per unit's attack during combat.<br> (Only highest value applied. Does not stack.)<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}[[Moonbow]]<br> Cooldown: 2<br> Treats foe’s Def/Res as if reduced by 30% during<br> combat.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Atk Spd Solo 4.png}}[[Atk Spd Solo|Atk/Spd Solo 4]]<br> If unit is not adjacent to an ally, grants<br> Atk/Spd+7 during combat.<br> <br> {{NewsIcon|Lunar Brace II.png}}[[Lunar Brace|Lunar Brace II]]<br> Enables【Canto (2)】.<br> <br> Neutralizes effects that guarantee foe's<br> follow-up attacks and effects that prevent<br> unit's follow-up attacks during combat. <br> Deals damage = 15% of foe's Def.<br> <br> 【Canto (2)】<br> After an attack, Assist skill, or structure<br> destruction, unit can move 2 space(s).<br> <br> (Unit moves according to movement type. Once<br> per turn. Cannot attack or assist. Only highest<br> value applied. Does not stack. After moving,<br> if a skill that grants another action would be<br> triggered (like with [[Galeforce]]), Canto will<br> trigger after the granted action. Unit's base<br> movement has no effect on movement granted.<br> Cannot warp (using skills like Wings of Mercy)<br> a distance greater than 2 space(s).)<br> <br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Odd Def Wave 3.png}}[[Odd Def Wave|Odd Def Wave 3]]<br> At start of odd-numbered turns, grants Def+6<br> to unit and adjacent allies for 1 turn. (Bonus<br> granted to unit even if no allies are adjacent.)<br> <br> {{NewsAccent|"Attitude helps, and form is crucial, but when push comes to shove, practical experience matters most. Do you think we might spar later? I could use some practice."}}<br> <br> <br> <br> <div style="text-align: center;">[[File:Hero banner Ninian Frozen Heart.jpg|640px|class=chara|link=https://guide.fire-emblem-heroes.com/en-US/06019001000802-2/]]</div>Tap the image above to visit this Hero's illustrated introduction page.<br> <br> Oracle who opens the Dragon's Gate, her <br> draconic strength now forcefully harnessed <br> by Nergal. Appears in Fire Emblem: The <br> Blazing Blade.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}[[Enveloping Breath]]<br> Mt: 16 Range: 1<br> Grants Res+3. If Sing or Dance is used, inflicts<br> Atk/Res-7 and【Guard】on foes in cardinal<br> directions of unit and target through their next<br> actions. At start of combat, if unit's HP ≥ 25%,<br> grants Spd/Res+6 during combat. If foe's<br> Range = 2, calculates damage using the lower<br> of foe's Def or Res.<br> <br> 【Guard】<br> Inflicts Special cooldown charge -1 on target <br> per attack during combat through its next action. <br> (Only highest value applied. Does not stack.)<br> <br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Assist.png}}[[Call to Flame]]<br> Range: 1<br> Grants another action to target ally and grants<br> Atk+6 and Special cooldown charge +1 per<br> attack during combat to that ally for 1 turn.<br> (Only highest value applied. Does not stack.)<br> Also, if the target ally is a dragon, target can<br> move 1 extra space. (That turn only. Does not<br> stack. Cannot target an ally with Sing or Dance.<br> This skill treated as Sing or Dance.)<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|B Duel Infantry 4.png}}[[B Duel Infantry|B Duel Infantry 4]]<br> Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★,<br> level 40, a Legendary Hero or a Mythic Hero,<br> and unit's stats total less than 175, treats unit's<br> stats as 175 in modes like Arena. If unit is 5★,<br> level 40, not a Legendary Hero or Mythic Hero,<br> and unit's stats total less than 180, treats unit's<br> stats as 180 in modes like Arena.<br> (Higher-scoring opponents will appear. Stat<br> total calculation excludes any values added by<br> merges and skills.)<br> Cannot use: {{NewsIcon|Icon Move Armored.png}}{{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Move Flying.png}}{{NewsIcon|Icon Class Red Sword.png}}{{NewsIcon|Icon Class Red Bow.png}}{{NewsIcon|Icon Class Red Dagger.png}}{{NewsIcon|Icon Class Red Tome.png}}{{NewsIcon|Icon Class Red Breath.png}}{{NewsIcon|Icon Class Red Beast.png}}{{NewsIcon|Icon Class Green Axe.png}}{{NewsIcon|Icon Class Green Bow.png}}{{NewsIcon|Icon Class Green Dagger.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Green Breath.png}}{{NewsIcon|Icon Class Green Beast.png}}{{NewsIcon|Icon Class Colorless Bow.png}}{{NewsIcon|Icon Class Colorless Dagger.png}}{{NewsIcon|Icon Class Colorless Tome.png}}{{NewsIcon|Icon Class Colorless Staff.png}}{{NewsIcon|Icon Class Colorless Breath.png}}{{NewsIcon|Icon Class Colorless Beast.png}}<br> <br> {{NewsIcon|Odd Pulse Tie 3.png}}[[Odd Pulse Tie|Odd Pulse Tie 3]]<br> At start of odd-numbered turns, if any foe's<br> HP+1 ≤ unit's HP and that foe's Special is<br> ready, inflicts Special cooldown count+2 on foe<br> with the lowest HP among those foes. (Cannot<br> exceed the foe's maximum Special cooldown.)<br> Cannot use: {{NewsIcon|Icon Move Armored.png}}{{NewsIcon|Icon Move Flying.png}}<br> <br> {{NewsIcon|Cross Spur Atk.png}}[[Cross Spur Atk]]<br> Grants Atk+5 to allies in cardinal directions <br> of unit during combat.<br> <br> {{NewsAccent|"My name is...Ninian? Ninian..."}}<br> <br> <br> <br> <div style="text-align: center;">[[File:Hero banner Hector Marquess of Ostia.png|640px|class=chara|link=https://guide.fire-emblem-heroes.com/en-US/hector_marquess_of_ostia/]]</div>Tap the image above to visit this Hero's illustrated introduction page.<br> <br> Hector has ascended as the Marquess of Ostia.<br> Will renewed, he swings Armads and leads the<br> people. Appears in Fire Emblem: The Blazing<br> Blade.<br> <br> Legendary Effect: Fire<br> Ally Boost: HP+3, Atk+2<br> <br> Grants allies this Legendary Effect <br> during Fire season, if the Fire<br> blessing has been conferred and if<br> this unit enters battle with them.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}[[Thunder Armads]]<br> Mt: 16 Range: 1<br> Grants Def+3. If the number of allies<br> within 2 spaces (excluding unit) > the<br> number of foes within 2 spaces (excluding<br> target), foe cannot make a follow-up attack.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}[[Draconic Aura]]<br> Cooldown: 3<br> Boosts damage by 30% of unit's Atk.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Distant Counter.png}}[[Distant Counter]]<br> Unit can counterattack regardless of foe's range.<br> Cannot use: {{NewsIcon|Icon Class Red Bow.png}}{{NewsIcon|Icon Class Red Dagger.png}}{{NewsIcon|Icon Class Red Tome.png}}{{NewsIcon|Icon Class Blue Bow.png}}{{NewsIcon|Icon Class Blue Dagger.png}}{{NewsIcon|Icon Class Blue Tome.png}}{{NewsIcon|Icon Class Green Bow.png}}{{NewsIcon|Icon Class Green Dagger.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Colorless Bow.png}}{{NewsIcon|Icon Class Colorless Dagger.png}}{{NewsIcon|Icon Class Colorless Tome.png}}{{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Crafty Fighter 3.png}}[[Crafty Fighter|Crafty Fighter 3]]<br> If unit's HP ≥ 25% and foe initiates combat,<br> unit makes a guaranteed follow-up attack<br> and inflicts Special cooldown charge -1 on<br> foe per attack. (Only highest value applied.<br> Does not stack.)<br> Cannot use: {{NewsIcon|Icon Move Infantry.png}}{{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Move Flying.png}}<br> <br> {{NewsIcon|Ostias Pulse II.png}}[[Ostia's Pulse|Ostia's Pulse II]]<br> At start of turn, grants Def/Res+6 to unit <br> and allies for one turn, and also, if any unit or<br> ally's Special cooldown count is at its maximum<br> value, grants them Special cooldown count-1.<br> All effects granted only if the number of that<br> unit or ally's movement type on the current<br> team is ≤ 2.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsAccent|"Armads has been my stalwart partner for quite some time. He loves to fight, so I bet you he's happy here!"}}<br> <br> <br> <br> <div style="text-align: center;">[[File:Hero banner Letizia Curse Director.jpg|640px|class=chara|link=https://guide.fire-emblem-heroes.com/en-US/00006005000810-2/]]</div>Tap the image above to visit this Hero's illustrated introduction page.<br> <br> Royalty in the line of succession to the throne<br> of the Emblian Empire. Growing up, she and<br> Veronica were as close as sisters.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}[[Körmt]]<br> Mt: 14 Range: 2<br> Grants Atk+3. At start of combat, if unit's<br> HP ≥ 25%, grants Atk+6 to unit during combat,<br> inflicts Atk-6 on foe during combat, unit makes<br> a guaranteed follow-up attack, and inflicts<br> penalty on foe's Atk/Spd/Def/Res during<br> combat based on the number of the following<br> conditions that apply × 3 (max: 9):<br> - An ally is within 3 spaces of unit.<br> - Another foe is within 2 spaces of target.<br> - A【Bonus】is active on unit.<br> - A【Penalty】is active on foe.<br> <br> 【Bonus】<br> All effects that last "for 1 turn" or "that turn <br> only." Includes bonuses granted by a skill <br> like Rally or Hone and positive status effects <br> (extra movement or effects like Dominance).<br> <br> 【Penalty】<br> All effects that last "on foe through its next <br> action." Includes penalties inflicted by a skill <br> like Panic or Threaten and negative status <br> effects (preventing counterattacks, restricting <br> movement, or the effects of a skill like <br> Triangle Adept or Guard).<br> <br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}[[Draconic Aura]]<br> Cooldown: 3<br> Boosts damage by 30% of unit's Atk.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Atk Res Catch 4.png}}[[Atk Res Catch|Atk/Res Catch 4]]<br> At start of combat, if foe's HP = 100% or<br> if【Penalty】is active on foe, grants Atk/Res+7<br> to unit during combat. At start of combat, if<br> foe's HP = 100% and【Penalty】is active on<br> foe, grants an additional Atk/Res+2 to unit<br> during combat.<br> <br> 【Penalty】<br> All effects that last "on foe through its next <br> action." Includes penalties inflicted by a skill <br> like Panic or Threaten and negative status <br> effects (preventing counterattacks, restricting <br> movement, or the effects of a skill like <br> Triangle Adept or Guard).<br> <br> Cannot use: {{NewsIcon|Icon Move Infantry.png}}{{NewsIcon|Icon Move Armored.png}}<br> <br> {{NewsIcon|A R Far Trace 3.png}}[[A R Far Trace|A/R Far Trace 3]]<br> Enables【Canto (Rem.)】.<br> <br> Inflicts Atk/Res-3 on foe during combat.<br> <br> 【Canto (Rem.)】<br> After an attack, Assist skill, or structure<br> destruction, unit can move spaces = any<br> movement not already used that turn.<br> (If unit used a movement skill that warped<br> them, its remaining movement is 0.)<br> <br> (Unit moves according to movement type. Once<br> per turn. Cannot attack or assist. Only highest<br> value applied. Does not stack. After moving,<br> if a skill that grants another action would be<br> triggered (like with Galeforce), Canto will<br> trigger after the granted action. Unit's base<br> movement has no effect on movement granted.<br> Cannot warp (using skills like Wings of Mercy)<br> a distance greater than unit's remaining<br> movement.)<br> <br> Cannot use: {{NewsIcon|Icon Move Infantry.png}}{{NewsIcon|Icon Move Armored.png}}{{NewsIcon|Icon Class Red Sword.png}}{{NewsIcon|Icon Class Red Breath.png}}{{NewsIcon|Icon Class Red Beast.png}}{{NewsIcon|Icon Class Blue Lance.png}}{{NewsIcon|Icon Class Blue Breath.png}}{{NewsIcon|Icon Class Blue Beast.png}}{{NewsIcon|Icon Class Green Axe.png}}{{NewsIcon|Icon Class Green Breath.png}}{{NewsIcon|Icon Class Green Beast.png}}{{NewsIcon|Icon Class Colorless Breath.png}}{{NewsIcon|Icon Class Colorless Beast.png}}<br> <br> {{NewsIcon|Rouse Atk Res 4.png}}[[Rouse Atk Res|Rouse Atk/Res 4]]<br> At start of turn, if unit is not adjacent to an ally,<br> grants Atk/Res+6 and【Null Panic】to unit <br> for 1 turn.<br> <br> 【Null Panic】<br> If unit is inflicted with Panic (bonuses converted<br> into penalties), neutralizes the "converts<br> bonuses on target into penalties" effect for<br> 1 turn. (Even though the effect is neutralized,<br> the Panic status remains, and is treated as a<br> Penalty status.)<br> <br> Cannot use: {{NewsIcon|Icon Move Armored.png}}{{NewsIcon|Icon Move Flying.png}}<br> <br> {{NewsAccent|"I am Letizia. Tell me...is Veronica here as well?"}}<br> <br> <br> <br> <div style="text-align: center;">[[File:Hero banner Duma God of Strength.jpg|640px|class=chara|link=https://guide.fire-emblem-heroes.com/en-US/duma_god_of_strength/]]</div>Tap the image above to visit this Hero's illustrated introduction page.<br> <br> God of Strength and brother of the goddess<br> Mila. He and Mila fought over the continent of<br> Valentia and split it in twain. Rigel, the north of<br> Valentia, is his domain. Appears in Fire Emblem<br> Echoes: Shadows of Valentia.<br> <br> Mythic Effect: Anima<br> Boost: HP+5, Atk+3<br> <br> Grants allies this Mythic Effect during Anima<br> season, if the Anima blessing has been conferred<br> and if this unit enters battle in Aether Raids with<br> them: Anima-blessed allies decrease the<br> Aetheric Lift lost for defense failures during<br> Anima season. (This decrease is limited to the<br> number of Mythic Heroes (Max: 2) × the number<br> of Heroes with the blessing conferred × 5.)<br> <br> During Anima season, this Mythic Hero will<br> decrease Aetheric Lift loss for defense<br> failures depending on number of merges. (This<br> decrease is limited to the number of times the<br> units have been merged × 1 (Max: 20).)<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}[[Fell Breath]]<br> Mt: 16 Range: 1<br> Grants Atk+3. At the start of combat, if foe’s<br> HP < 100%, grants Atk/Res+6 during combat <br> and foe cannot make a follow-up attack. If <br> foe's Range = 2, calculates damage using the<br> lower of foe's Def or Res.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}[[Draconic Aura]]<br> Cooldown: 3<br> Boosts damage by 30% of unit's Atk.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Fury 4.png}}[[Fury|Fury 4]]<br> Grants Atk/Spd/Def/Res+4. After combat, deals 8<br> damage to unit.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Bold Fighter 3.png}}[[Bold Fighter|Bold Fighter 3]]<br> If unit initiates combat, grants Special cooldown<br> charge +1 per unit's attack, and unit makes a<br> guaranteed follow-up attack. (Does not stack.)<br> Cannot use: {{NewsIcon|Icon Move Infantry.png}}{{NewsIcon|Icon Move Cavalry.png}}{{NewsIcon|Icon Move Flying.png}}<br> <br> {{NewsIcon|Upheaval Plus.png}}[[Upheaval|Upheaval+]]<br> At the start of turn 1, deals 10 damage to all<br> foes, and if defending in Aether Raids during<br> Anima season, destroys nearest offensive<br> structure. (Does not affect structures that<br> cannot be destroyed.) At start of combat, if<br> unit's Atk > foe's Atk, or if foe's HP < 100%,<br> neutralizes foe's bonuses (from skills like<br> Fortify, Rally, etc.) during combat.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsAccent|"Only power holds meaning. This is a true blessing."}}<br> <br> <br> <br> <div style="text-align: center;">[[File:Hero banner Robin Fell Vessel.png|640px|class=chara|link=https://guide.fire-emblem-heroes.com/en-US/robin_fell_vessel/]]</div>Tap the image above to visit this Hero's illustrated introduction page.<br> <br> The Ylissean tactician Robin with body<br> and soul ruled by the Fell Dragon, Grima.<br> Appears in [[Fire Emblem Awakening]].<br> <br> Legendary Effect: Earth<br> Ally Boost: HP+3, Spd+3<br> <br> Grants allies this Legendary Effect <br> during Earth season, if the Earth<br> blessing has been conferred and if<br> this unit enters battle with them.<br> <br> {{NewsTitle|Skills learnable at 5★:}}<br> <br> {{NewsIcon|Icon Skill Weapon.png}}[[Expiration]]<br> Mt: 16 Range: 1<br> Unit can counterattack regardless of foe's<br> range. If foe's Range = 2, calculates damage<br> using the lower of foe's Def or Res.<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Icon Skill Special.png}}[[Bonfire]]<br> Cooldown: 3<br> Boosts damage by 50% of unit's Def.<br> Cannot use: {{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Dragonskin II.png}}[[Dragonskin|Dragonskin II]]<br> Neutralizes "effective against flying" bonuses.<br> If foe initiates combat or if foe's HP ≥ 75%<br> at start of combat, grants Atk/Spd/Def/Res+6<br> to unit during combat and neutralizes<br> foe's bonuses (from skills like Fortify,<br> Rally, etc.).<br> This skill can only be equipped by its original unit.<br> <br> {{NewsIcon|Cancel Affinity 3.png}}[[Cancel Affinity|Cancel Affinity 3]]<br> Neutralizes weapon-triangle advantage granted by<br> unit's skills. If unit has weapon-triangle<br> disadvantage, reverses weapon-triangle advantage<br> granted by foe's skills.<br> Cannot use: {{NewsIcon|Icon Class Red Bow.png}}{{NewsIcon|Icon Class Red Dagger.png}}{{NewsIcon|Icon Class Red Tome.png}}{{NewsIcon|Icon Class Blue Bow.png}}{{NewsIcon|Icon Class Blue Dagger.png}}{{NewsIcon|Icon Class Blue Tome.png}}{{NewsIcon|Icon Class Green Bow.png}}{{NewsIcon|Icon Class Green Dagger.png}}{{NewsIcon|Icon Class Green Tome.png}}{{NewsIcon|Icon Class Colorless Staff.png}}<br> <br> {{NewsIcon|Spd Res Rein 3.png}}[[Spd Res Rein|Spd/Res Rein 3]]<br> Inflicts Spd/Res-4 on foes within 2 spaces<br> during combat.<br> Cannot use: {{NewsIcon|Icon Move Infantry.png}}{{NewsIcon|Icon Move Armored.png}}{{NewsIcon|Icon Move Cavalry.png}}<br> <br> {{NewsAccent|"How about you stop pretending to be so selfless and tell me what you really wish for? Maybe I can grant it..."}}<br> <br> }} }} {{News|date=2023-02-11T07:00:00Z}} [[Category:Legendary Heroes news]] [[Category:Mythic Heroes news]]
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