Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 15/16/17 3/4/5 6/7/8 0/1/2 1/2/3 30 2 15/16/17 4/5/6 7/8/9 0/1/2 1/2/3 32 3 16/17/18 4/5/6 7/8/9 1/2/3 2/3/4 35 4 16/17/18 5/6/7 8/9/10 1/2/3 2/3/4 37 5 17/18/19 5/6/7 8/9/10 2/3/4 3/4/5 40
Level 40 stats Rarity HP Atk Spd Def Res Total 1 28/30/33 21/23/26 27/30/32 9/12/15 19/21/24 115~117 2 29/31/34 23/26/29 30/33/35 10/13/16 20/23/26 125~127 3 31/34/37 25/28/31 32/35/38 12/15/18 23/26/29 138 4 32/35/38 27/30/33 34/37/41 13/16/19 24/27/30 145~146 5 34/37/41 29/32/35 36/39/43 15/18/21 27/30/33 156~157
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 45% 60% 70% 35% 60% 270%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Iron Dagger 3 2 After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. 50 1 1 Steel Dagger 5 2 After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. 100 3 2 Dragonslasher 8 2 Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. 200 4 3 Dragonslasher+ 12 2 Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. 300 5 5
Dragonslasher+ can be upgraded in the Weapon Refinery .
Name Range Description SP Default Unlock Dance 1 Grants another action to target ally. (Cannot target an ally with Sing or Dance.) 150 4 3
This unit owns no Special skills.
Type Name Description SP Unlock B Disarm Trap 1 While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap and that trap's level ≤ 1, cancels trap's effect. 60 1 Disarm Trap 2 While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap and that trap's level ≤ 3, cancels trap's effect. 120 2 Disarm Trap 3 While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect. 240 4 C Spd/Res Gap 1 At start of turn, grants Spd/Res+1 to ally with the highest Spd+Res total for 1 turn. (Excludes unit.) 60 3 Spd/Res Gap 2 At start of turn, grants Spd/Res+3 to ally with the highest Spd+Res total for 1 turn. (Excludes unit.) 120 4 Spd/Res Gap 3 At start of turn, grants Spd/Res+5 to ally with the highest Spd+Res total for 1 turn. (Excludes unit.) 240 5