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Larcei's Edge
Weapon Larceis Edge
Weapon type Sword
Might 16
Range 1
Required Silver Sword
SP 400
Exclusive? Yes
String ID SID_ラクチェの流剣
Description Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or if foe's HP = 100%, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.

Notes[ | ]

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Larceis Edge W +3 HP Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, deals damage = 15% of unit's Spd during combat (excluding area-of-effect Specials), and also, after combat, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +5 HP, +2 Mt Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +5 HP, +3 Spd Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +5 HP, +4 Def Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +5 HP, +4 Res Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • Refined Larcei's Edge will neutralize the "Special cooldown charge -X" effect on unit from effects such as Icon Class Red Sword Guard Sword+, Status Effect Guard Guard, or 【Divine Vein (Green)】.
    • Since the "Special cooldown charge -X" effect will be neutralized on unit, Refined Larcei's Edge will also stack with the "Special cooldown charge +X" effect on unit from effects such as Heavy Blade 4 Heavy Blade 4, Status Effect Special Cooldown Charge 1 Special Cooldown Charge +1, or the Grand Conquests Icon Move Infantry Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
  • Larceis Edge W Larcei's Edge has the same effect as Times Pulse 3 Time's Pulse 3.
  • Larceis Edge W Larcei's Edge's cooldown count changing effect will not trigger if the unit is inflicted with Status Effect False Start False Start, unless Status Effect False Start False Start is neutralized by a skill such as Dream Deliverer Dream Deliverer.
  • Cooldown count changes from skills that activate at the same time as Larceis Edge W Larcei's Edge (at start of turn) are not considered in Larceis Edge W Larcei's Edge's conditions.[1] Skills such as Infantry Pulse 4 Infantry Pulse 4, Buffer 4 Buffer 4, and Odd Pulse Tie 3 Odd Pulse Tie 3 will have their effects stack.
  • The damage boosting effect of Larceis Edge W Larcei's Edge ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Skilliconspecial Armored Beacon, Dragon Wall 3 Dragon Wall 3, and Status Effect Dodge Dodge.
  • The effect is triggered regardless if Larceis Edge W Larcei's Edge's user performs an attack during combat. If foe engages and user cannot counterattack, Larceis Edge W Larcei's Edge's effect will still trigger.
  • Larceis Edge W Larcei's Edge's user needs to survive the combat for the effect to trigger.
  • Larceis Edge W Larcei's Edge triggers before after combat Specials such as Skilliconspecial Galeforce and Røkkr AoE Specials.
  • Cooldown count changes from skills that activate at the same time as Larceis Edge W Larcei's Edge (after combat) are not considered in Larceis Edge W Larcei's Edge's conditions. Skills such as Special Spiral 4 Special Spiral 4, Times Pulse 4 Time's Pulse 4, and Pulse Smoke 3 Pulse Smoke 3 will have their effects stack.

List of owners[ | ]

UnitSkill chain
Larcei Keen Kin Face FC
Iron Sword
★
Steel Sword
★
Silver Sword
★
Larcei's Edge
★

In other languages[ | ]

Language Name
Japanese ラクチェの流剣
German Larceis Klinge
Spanish (Europe) Filo Larcei
Spanish (Latin America) Filo Larcei
French Lame de Larcei
Italian Lama di Larcei
Traditional Chinese (Taiwan) 拉克榭的流劍
Portuguese Espada Larcei

References[ | ]

See also[ | ]

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