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Status Icon WeaponStatus Icon MoveFjorm Princess of Ice Face FC
Fjorm: Princess of Ice
Status Icon WeaponStatus Icon MoveFjorm New Traditions Face FC
Fjorm: New Traditions
Status Icon WeaponStatus Icon MoveFjorm Bride of Rime Face FC
Fjorm: Bride of Rime
Status Icon WeaponStatus Icon MoveFjorm Ice Ascendant Face FC
Fjorm: Ice Ascendant
Status Icon WeaponStatus Icon MoveFjorm Seaside Thaw Face FC
Fjorm: Seaside Thaw
Status Icon WeaponStatus Icon MoveFjorm Gleaming Ice Pair Face FC
Fjorm: Gleaming Ice Pair
Status Icon WeaponStatus Icon MoveLaegjarn Sheathed Steel Face FC
Laegjarn: Sheathed Steel
Status Icon WeaponStatus Icon MoveLaegjarn New Experiences Face FC
Laegjarn: New Experiences
Status Icon WeaponStatus Icon MoveLaegjarn Burning Sun Face FC
Laegjarn: Burning Sun
Status Icon WeaponStatus Icon MoveLaegjarn Flame Ascendant Face FC
Laegjarn: Flame Ascendant
General Quotes Misc Heroic Ordeal
Laegjarn
Flame and Frost
Portrait
Laegjarn Flame and Frost Face
Attack
Laegjarn Flame and Frost BtlFace
Special
Laegjarn Flame and Frost BtlFace C
Damage

Laegjarn Flame and Frost BtlFace D

Art by: cuboon
Description Princess Laegjarn of Múspell and Princess Fjorm of Nifl, of the Kingdoms of Flame and Ice, unite to participate in the ninja festival.
Rarities ★ Focus — Special Duo Duo
Duo Skill Grants unit another action. (May be used only if unit has already entered combat during the current turn.)
(Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 200, treats unit's stats as 200 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Weapon Type Icon Class Blue Bow Blue bow
Move Type Icon Move Flying Flying
Voice Actor EN Abby Trott + Heather Hogan
Voice Actor JP 田村ゆかり(Yukari Tamura) with 高橋李依(Rie Takahashi)
Release Date
Entry Icon MiniUnit Head 0 Heroes
Version 6.11
Internal ID PID_比翼レーギャルン (869)
Origin 00000300200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1711/12/131/2/36/7/82/3/440
★15/16/1712/13/141/2/37/8/92/3/442
★16/17/1812/13/142/3/47/8/93/4/545
★16/17/1813/14/152/3/48/9/103/4/547
★17/18/1913/14/153/4/58/9/104/5/650

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3532/35/3710/13/1625/28/3125/27/30134~136
★30/33/3635/38/4011/14/1728/31/3427/29/32144~146
★33/36/3937/40/4313/16/1930/33/3630/33/36158
★34/37/4039/42/4614/17/2032/35/3831/35/38165~167
★36/40/4341/44/4816/19/2234/37/4034/38/41177~179

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%35%65%75%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Silver Bow92
Effective against flying foes.
200★★
Flamefrost Bow82
Accelerates Special trigger (cooldown count-1). Effective against flying foes. Grants Def/Res+5 and inflicts Spd-8 on unit. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.) Grants bonus to unit's Atk/Def/Res during combat = 70% of the highest value between the total bonuses of target and the total bonuses of an ally within 2 spaces of unit.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Moonbow2
Treats foe's Def/Res as if reduced by 30% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Res Catch 1Atk/Res Catch 1
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Res+3 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
60★
Atk Res Catch 2Atk/Res Catch 2
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Res+4 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
120★
Atk Res Catch 3Atk/Res Catch 3
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Res+5 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
240★
Atk Res Catch 4Atk/Res Catch 4
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Res+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Atk/Res+2 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
300★
BSeal Def 1Seal Def 1
Inflicts Def-3 on foe through its next action after combat.
40★
Seal Def 2Seal Def 2
Inflicts Def-5 on foe through its next action after combat.
80★
Seal Def 3Seal Def 3
Inflicts Def-7 on foe through its next action after combat.
160★
Seal Def 4Seal Def 4
Inflicts Def-4 on foe during combat, and if no effect neutralizes penalties to foe's Def, inflicts penalty on foe's Def during combat = 7 - current penalty on foe's Def (min: 0). If penalty is active on foe's Def, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) Inflicts Def-7 on foe through its next action after combat.
300★
CAtk Smoke 1Atk Smoke 1
Inflicts Atk-3 on foes within 2 spaces of target through their next actions after combat.
60★
Atk Smoke 2Atk Smoke 2
Inflicts Atk-5 on foes within 2 spaces of target through their next actions after combat.
120★
Atk Smoke 3Atk Smoke 3
Inflicts Atk-7 on foes within 2 spaces of target through their next actions after combat.
240★
Atk Smoke 4Atk Smoke 4
After combat, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions, grants Def/Res+6 to unit for 1 turn, and unit gains "foe cannot make a follow-up attack" for 1 turn.
300★

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