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Status Icon WeaponStatus Icon MoveLaegjarn Sheathed Steel Face FC
Laegjarn: Sheathed Steel
Status Icon WeaponStatus Icon MoveLaegjarn New Experiences Face FC
Laegjarn: New Experiences
Status Icon WeaponStatus Icon MoveLaegjarn Burning Sun Face FC
Laegjarn: Burning Sun
Status Icon WeaponStatus Icon MoveLaegjarn Flame and Frost Face FC
Laegjarn: Flame and Frost
General Quotes Misc Heroic Ordeal
Laegjarn
Flame Ascendant
Portrait
Laegjarn Flame Ascendant Face
Attack
Laegjarn Flame Ascendant BtlFace
Special
Laegjarn Flame Ascendant BtlFace C
Damage

Laegjarn Flame Ascendant BtlFace D

Art by: PenekoR (п猫R)
Description Princess of Múspell, the Kingdom of Flame. Friend to Fjorm. She has become a champion of Múspell, God of Flame, wreathed in the power of Múspell's fire.
Rarities ★Ascended Ascended
Ascended Traits Ascended Heroes have an Ascended Asset, which boosts one of their stats beyond that Hero's standard asset and flaw. Ascendant Florets can also be used to grant Ascended Assets to non-Ascended Heroes. (See the Ascend Traits menu Help messages to learn more.)
Weapon Type Icon Class Colorless Bow Colorless bow
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Abby Trott
Voice Actor JP 田村ゆかり(Yukari Tamura)
Release Date
Entry Icon MiniUnit Head 0 Heroes
Version 5.11
Internal ID PID_開花レーギャルン (730)
Origin 00000300200

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/176/7/88/9/103/4/50/1/237
★15/16/177/8/99/10/113/4/50/1/239
★16/17/187/8/99/10/114/5/61/2/342
★16/17/188/9/1010/11/124/5/61/2/344
★17/18/198/9/1010/11/125/6/72/3/447

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3527/30/3229/32/3419/22/249/12/15127~128
★30/33/3630/33/3532/35/3720/23/2610/13/16136~137
★33/36/3932/35/3834/37/4023/26/2912/15/18149
★34/37/4034/37/4136/39/4324/27/3013/16/19156~157
★36/40/4336/39/4338/41/4527/30/3315/18/21167~169

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%70%70%55%35%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Silver Bow92
Effective against flying foes.
200★★
Flame of Múspell142
Accelerates Special trigger (cooldown count-1). Effective against flying foes. If【Bonus】is active on unit, grants Atk/Spd+6 and Atk/Spd/Def/Res during combat = 50% of total bonuses on unit and foe (max: +12), and also, if total bonuses on unit and foe ≥ 10, neutralizes effects that prevent unit's follow-up attacks.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Moonbow2
Treats foe's Def/Res as if reduced by 30% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADeath Blow 1Death Blow 1
If unit initiates combat, grants Atk+2 during combat.
50★
Swift Sparrow 1Swift Sparrow 1
If unit initiates combat, grants Atk/Spd+2 during combat.
120★
Swift Sparrow 2Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during combat.
240★
Swift Sparrow 3Swift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7 during combat.
300★
BA D Far Trace 1A/D Far Trace 1
Enables【Canto (Rem.)】.

Inflicts Atk/Def-1 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.)
60★
A D Far Trace 2A/D Far Trace 2
Enables【Canto (Rem.)】.

Inflicts Atk/Def-2 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.)
120★
A D Far Trace 3A/D Far Trace 3
Enables【Canto (Rem.)】.

Inflicts Atk/Def-3 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.)
240★
CRouse Atk Spd 1Rouse Atk/Spd 1
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+2 to unit for 1 turn.
60★
Rouse Atk Spd 2Rouse Atk/Spd 2
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn.
120★
Rouse Atk Spd 3Rouse Atk/Spd 3
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 to unit for 1 turn.
240★
Rouse Atk Spd 4Rouse Atk/Spd 4
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 and【Null Panic】to unit for 1 turn.

【Null Panic】
If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)
300★

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