General | Quotes | Misc |
Læraðr Quieting Heart | |
---|---|
Art by: Kozaki Yusuke (コザキユースケ) | |
Description | Leader of the Healing Hands of Yggdrasill. He is known to control people's hearts. |
Weapon Type | Colorless Beast |
Move Type | Armored |
Gender | Male |
Voice Actor EN | Bob Carter |
Voice Actor JP | 山崎たくみ(Takumi Yamazaki) |
Addition Date | |
Internal ID | EID_レーラズ (108)
|
Stats
Note: These stats were obtained from reading the unit's data in
/assets/Common/SRPG/Enemy/
. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).Level 1 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 22 | 11 | 2 | 9 | 7 | 51 |
2 | 22 | 12 | 2 | 10 | 7 | 53 |
3 | 23 | 12 | 3 | 10 | 8 | 56 |
4 | 23 | 13 | 3 | 11 | 8 | 58 |
5 | 24 | 13 | 4 | 11 | 9 | 61 |
Level 40 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 41 | 37 | 11 | 33 | 37 | 159 |
2 | 43 | 40 | 12 | 36 | 39 | 170 |
3 | 46 | 43 | 14 | 39 | 43 | 185 |
4 | 47 | 46 | 15 | 42 | 45 | 195 |
5 | 50 | 48 | 17 | 44 | 48 | 207 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 60% | 80% | 30% | 75% | 90% | 335% |
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Quieting Branch | 14 | 1 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, inflicts Def/Res-7, Panic, and【Sabotage】 on closest foes and any foe within 2 spaces of those foes through their next actions, and inflicts【Assign Decoy】and status preventing counterattacks on foes with the lowest Def with Range = 1 and foes with the lowest Def with Range = 2 among closest foes and any foe within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Def = 20% of unit's Res at start of combat + 6, grants Special cooldown count-2 to unit before foe's first attack, and reduces damage from foe's attacks by 20% of unit's Res during combat (excluding area-of-effect Specials), and also, if foe's attack triggers foe's Special, reduces damage from foe's attacks by 20% of unit's Res during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and unit can counterattack regardless of foe's range. 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently. 【Assign Decoy】 If foe's Range = unit's Range and foe initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit (that turn only; triggers only if unit is not equipped with a skill that can trigger the Savior effect). 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. | 400 | 5 | — |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
This unit owns no Passive skills.