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General | Quotes | Misc | Heroic Ordeal |
L'Arachel Summer Princess | |
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Art by: Fuzichoco (藤ちょこ) | |
Description | Princess of Rausten, gracing the beach in her swimsuit to bring some summer color to Askr! Appears in Fire Emblem: The Sacred Stones. |
Rarities | 4 — 5 Focus — Special |
Weapon Type | Staff |
Move Type | Flying |
Voice Actor EN | Carrie Keranen |
Voice Actor JP | 生天目仁美(Hitomi Nabatame) |
Release Date | |
Entry | The Sacred Stones |
Version | 7.6 |
Internal ID | PID_水着ラーチェル (964)
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Origin | 70000500100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 12/13/14 | 13/14/15 | 6/7/8 | 0/1/2 | 3/4/5 | 39 |
2 | 12/13/14 | 14/15/16 | 7/8/9 | 0/1/2 | 3/4/5 | 41 |
3 | 13/14/15 | 14/15/16 | 7/8/9 | 1/2/3 | 4/5/6 | 44 |
4 | 13/14/15 | 15/16/17 | 8/9/10 | 1/2/3 | 4/5/6 | 46 |
5 | 14/15/16 | 15/16/17 | 8/9/10 | 2/3/4 | 5/6/7 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 26/29/32 | 34/37/39 | 30/33/36 | 8/10/13 | 19/22/24 | 130~132 |
2 | 27/30/33 | 37/40/42 | 33/36/39 | 8/11/14 | 20/23/26 | 139~140 |
3 | 30/33/36 | 39/42/45 | 36/39/42 | 10/13/16 | 23/26/29 | 153 |
4 | 31/34/37 | 41/44/48 | 39/42/45 | 11/14/17 | 24/27/30 | 161~162 |
5 | 33/37/40 | 43/46/50 | 41/44/47 | 12/16/19 | 27/30/33 | 172~174 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 80% | 30% | 55% | 285% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | 1 | 1 |
Seaside Parasol | 8 | 2 | At start of turn, inflicts【Guard】on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes equipped with a skill that can trigger the Savior effect. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and inflicts Res-X on foe during combat (X = number of【Bonus】and【Penalty】 effects active on foe × 4; max 16; excludes stat bonuses and stat penalties). 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 200 | 3 | 3 |
Seaside Parasol+ | 12 | 2 | At start of turn, inflicts【Guard】on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes equipped with a skill that can trigger the Savior effect. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and inflicts Res-X on foe during combat (X = number of【Bonus】and【Penalty】 effects active on foe × 4; max 16; excludes stat bonuses and stat penalties). 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 300 | 5 | 5 |
Seaside Parasol+ can be upgraded in the Weapon Refinery.
Seaside Parasol+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Seaside Parasol+ can be upgraded with the additional effect "Foe cannot counterattack.".
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1 | 1 |
Mend | 1 | Restores 10 HP to target ally. | 100 | 3 | 2 |
Recover | 1 | Slows Special trigger (cooldown count+1). Restores 15 HP to target ally. | 200 | 4 | 3 |
Recover+ | 1 | Restores HP = 50% of Atk +10. (Minimum of 15 HP.) | 300 | 5 | 5 |
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4 | 2 |
Swift-Winds Balm | 1 | When healing an ally with a staff, grants Spd+4 to all allies for 1 turn. | 150 | 5 | 3 |
Earthwind Balm | 1 | When healing an ally with a staff, grants Spd/Def+4 to all allies for 1 turn. | 200 | — | 4 |
Earthwind Balm+ | 1 | When healing an ally with a staff, grants Spd/Def+6 to all allies for 1 turn. | 300 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Blade Session 1 | If unit initiates combat, grants bonus to unit's Atk/Spd during combat = 1 + number of allies who have already acted (max value of 3). | 60 | 3 | |
Blade Session 2 | If unit initiates combat, grants bonus to unit's Atk/Spd during combat = 2 + number of allies who have already acted × 2 (max value of 6). | 120 | 4 | ||
Blade Session 3 | If unit initiates combat, grants bonus to unit's Atk/Spd during combat = 3 + number of allies who have already acted × 3 (max value of 9). | 240 | 5 | ||
B | Wrathful Staff 1 | At start of combat, if unit's HP = 100%, calculates damage from staff like other weapons. | 60 | 1 | |
Wrathful Staff 2 | At start of combat, if unit's HP ≥ 50%, calculates damage from staff like other weapons. | 120 | 2 | ||
Wrathful Staff 3 | Calculates damage from staff like other weapons. | 240 | 4 |