Fire Emblem Heroes Wiki
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveLArachel Princess of Light Face FC
L'Arachel: Princess of Light
Status Icon WeaponStatus Icon MoveLArachel Harvest Princess Face FC
L'Arachel: Harvest Princess
Status Icon WeaponStatus Icon MoveLArachel Summer Princess Face FC
L'Arachel: Summer Princess
General Quotes Misc Heroic Ordeal
L'Arachel
Seeker of Justice
Portrait
LArachel Seeker of Justice Face
Attack
LArachel Seeker of Justice BtlFace
Special
LArachel Seeker of Justice BtlFace C
Damage

LArachel Seeker of Justice BtlFace D

Art by: Amagaitaro (アマガイタロー)
Description Niece to Pontifex Mansel and princess of Rausten. Her ultimate ambition is to rid the world of monsters. Appears in Fire Emblem: The Sacred Stones.
Rarities ★ Focus — Special
Weapon Type Icon Class Colorless Staff Staff
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Carrie Keranen
Voice Actor JP 生天目仁美(Hitomi Nabatame)
Release Date
Entry Icon MiniUnit Head 7 The Sacred Stones
Version 5.4
Internal ID PID_幼少ラーチェル (652)
Origin 70000500100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/166/7/85/6/70/1/25/6/735
★14/15/167/8/96/7/80/1/25/6/737
★15/16/177/8/96/7/81/2/36/7/840
★15/16/178/9/107/8/91/2/36/7/842
★16/17/188/9/107/8/92/3/47/8/945

Level 40 stats

RarityHPAtkSpdDefResTotal
★27/29/3225/28/3126/29/318/10/1319/22/25117~119
★28/30/3328/31/3429/32/348/11/1420/23/26126~128
★30/33/3630/33/3631/34/3710/13/1623/26/29139
★31/34/3732/35/3833/36/4011/14/1724/27/30146~147
★33/36/4034/37/4035/38/4212/16/1926/30/33156~158

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★45%65%70%30%50%260%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Assault10250★★
Staff of Rausten142
Calculates damage from staff like other weapons. At start of turn, inflicts Res-6 and status preventing counterattacks on closest foes within 5 spaces of unit through their next actions. If unit initiates combat, grants Atk/Spd+6 during combat.
400★★

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Heal1
Restores 5 HP to target ally.
50★★
Reconcile1
Restores 7 HP to unit and target ally.
100★★
Rescue1
Restores 8 HP to target ally. Unit moves 1 space away from target ally. Ally moves to unit's previous space.

If unit or ally cannot move to the target space (if another ally or foe is occupying the space), unit and ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.)
200★★
Rescue+1
Restores HP = 50% of unit's Atk (min 8 HP) to target ally. Unit moves 1 space away from target ally. Ally moves to unit's previous space.

If unit or ally cannot move to the target space (if another ally or foe is occupying the space), unit and ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.)
300★★

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Imbue1
When healing an ally with a staff, restores an additional 10 HP to target ally.
50★★
Kindled-Fire Balm1
When healing an ally with a staff, grants Atk+4 to all allies for 1 turn.
150★★
Windfire Balm1
When healing an ally with a staff, grants Atk/Spd+4 to all allies for 1 turn.
200★
Windfire Balm+1
When healing an ally with a staff, grants Atk/Spd+6 to all allies for 1 turn.
300★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Push 1Atk/Spd Push 1
At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat.
60★
Atk Spd Push 2Atk/Spd Push 2
At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat.
120★
Atk Spd Push 3Atk/Spd Push 3
At start of combat, if unit's HP = 100%, grants Atk/Spd+5, but if unit attacked, deals 1 damage to unit after combat.
240★
Atk Spd Push 4Atk/Spd Push 4
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit.
300★
BS R Far Trace 1S/R Far Trace 1
Enables【Canto (Rem.)】.

Inflicts Spd/Res-1 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
60★
S R Far Trace 2S/R Far Trace 2
Enables【Canto (Rem.)】.

Inflicts Spd/Res-2 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
120★
S R Far Trace 3S/R Far Trace 3
Enables【Canto (Rem.)】.

Inflicts Spd/Res-3 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
240★

Advertisement