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General | Quotes | Misc | Heroic Ordeal |
Kvasir Unknown Future | |
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Art by: ne-on | |
Description | The Golden Seer before she became Gullveig. Experiencing her first New Year's celebration. |
Rarities | 5 Focus — Special |
Weapon Type | Green Tome |
Move Type | Infantry |
Voice Actor EN | Valeria Rodriguez |
Voice Actor JP | 羊宮妃那(Hina Yomiya) |
Release Date | |
Addition Date | |
Entry | Heroes |
Version | 8.0 |
Internal ID | PID_年明クワシル (1043)
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Origin | 00000700300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 7/8/9 | 5/6/7 | 5/6/7 | 5/6/7 | 42 |
2 | 15/16/17 | 8/9/10 | 6/7/8 | 5/6/7 | 5/6/7 | 44 |
3 | 16/17/18 | 8/9/10 | 6/7/8 | 6/7/8 | 6/7/8 | 47 |
4 | 16/17/18 | 9/10/11 | 7/8/9 | 6/7/8 | 6/7/8 | 49 |
5 | 17/18/19 | 9/10/11 | 7/8/9 | 7/8/9 | 7/8/9 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 31/34/37 | 33/36/38 | 13/15/18 | 19/22/25 | 138~140 |
2 | 30/33/36 | 34/37/40 | 36/39/42 | 13/16/19 | 20/23/26 | 148 |
3 | 33/36/39 | 37/40/43 | 39/42/45 | 15/18/21 | 23/26/29 | 162 |
4 | 34/37/40 | 40/43/46 | 42/45/48 | 16/19/22 | 24/27/30 | 171 |
5 | 36/40/43 | 42/45/48 | 44/47/51 | 17/21/24 | 26/30/33 | 182~184 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 80% | 90% | 30% | 50% | 300% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 2 | 2 |
Rexcalibur | 9 | 2 | — | 200 | 4 | 3 |
Faded Paper Fan | 14 | 2 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, reduces foe's Spd/Res during combat by 20% of unit's Spd at start of combat, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat, and also, if it is unit's first combat initiated by unit or first combat initiated by foe that turn, reduces damage from foe's first attack by 70% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). If unit initiates combat or unit is within 2 spaces of an ally, after combat, if unit attacked, inflicts status on target and foes within 2 spaces of target preventing counterattacks through their next actions. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Retribution | 3 | Boosts damage by 30% of damage dealt to unit. | 100 | 4 | 3 |
Reprisal | 2 | Boosts damage by 30% of damage dealt to unit. | 200 | — | 4 |
Light Is Time | 5 | Boosts damage by 60% of foe's Atk when Special triggers. Neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. If unit initiates combat, unit's Special triggered, and unit survives, grants one of the following two effects after combat (once per turn): if there is only one ally with the highest HP among allies within 2 spaces of unit who have already acted, grants another action to that ally (allies with Sing or Dance can be granted this effect as well), and also, if that ally's or their Pair Up cohort's Range = 2, inflicts "restricts movement to 1 space" on that ally or that Pair Up cohort through their next action; otherwise, grants【Time's Gate】 to unit. 【Time's Gate】 Allies within 4 spaces of unit can move to a space adjacent to unit (that turn only). | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Darting Blow 1 | If unit initiates combat, grants Spd+2 during combat. | 50 | 2 | |
Swift Sparrow 1 | If unit initiates combat, grants Atk/Spd+2 during combat. | 120 | 3 | ||
Swift Sparrow 2 | If unit initiates combat, grants Atk/Spd+4 during combat. | 240 | 4 | ||
Flash Sparrow | If unit initiates combat, grants Atk/Spd+7 to unit during combat, and also, if unit's Spd ≥ foe's Spd-5, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). | 300 | 5 | ||
B | Lull Spd/Res 1 | Inflicts Spd/Res-1 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 60 | 2 | |
Lull Spd/Res 2 | Inflicts Spd/Res-2 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 120 | 3 | ||
Lull Spd/Res 3 | Inflicts Spd/Res-3 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 240 | 4 | ||
Lull Spd/Res 4 | Inflicts Spd/Res-X on foe (X = 4 + number of【Bonus】effects active on foe; max 8; excludes stat bonuses) and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 300 | 5 | ||
C | Inf. Null Follow 1 | At start of turn, if unit's HP ≥ 50%, grants 【Null Follow-Up】to adjacent infantry allies. 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. | 60 | 2 | |
Inf. Null Follow 2 | At start of turn, grants【Null Follow-Up】 to adjacent infantry allies. 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. | 120 | 3 | ||
Inf. Null Follow 3 | At start of turn, grants【Null Follow-Up】 to infantry allies within 2 spaces of unit. 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. | 240 | 4 | ||
Inf. Null Follow 4 | At start of turn, if unit is within 2 spaces of an ally, grants【Null Follow-Up】and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." At start of turn, grants【Null Follow-Up】 to infantry allies within 2 spaces of unit. 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. | 300 | 5 |