General | Quotes | Misc | Heroic Ordeal |
Kjelle Fair Fighter | |
---|---|
Art by: Amagaitaro (アマガイタロー) | |
Description | Sully's daughter. Won't miss a chance to train for battle. Determined to be the best soldier she can be. Appears in Fire Emblem Awakening. |
Rarities | 4 SR |
Weapon Type | Lance |
Move Type | Armored |
Voice Actor EN | Stephanie Sheh |
Voice Actor JP | 山戸めぐみ(Megumi Yamato) |
Release Date | |
Addition Date | |
Entry | Awakening |
Version | 3.6 |
Internal ID | PID_デジェル (386)
|
Origin | 100006901300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 20/21/22 | 7/8/9 | 2/3/4 | 8/9/10 | 3/4/5 | 45 |
2 | 20/21/22 | 8/9/10 | 2/3/4 | 9/10/11 | 3/4/5 | 47 |
3 | 21/22/23 | 8/9/10 | 3/4/5 | 9/10/11 | 4/5/6 | 50 |
4 | 21/22/23 | 9/10/11 | 3/4/5 | 10/11/12 | 4/5/6 | 52 |
5 | 22/23/24 | 9/10/11 | 4/5/6 | 10/11/12 | 5/6/7 | 55 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 36/39/41 | 28/31/33 | 13/16/18 | 26/28/31 | 17/20/23 | 133~135 |
2 | 37/40/43 | 31/34/36 | 14/17/19 | 28/31/34 | 18/21/24 | 142~143 |
3 | 40/43/46 | 33/36/39 | 16/19/22 | 30/33/36 | 21/24/27 | 155 |
4 | 41/44/47 | 35/38/42 | 17/20/23 | 32/35/38 | 22/25/28 | 162~163 |
5 | 44/47/50 | 37/40/44 | 19/22/25 | 34/37/40 | 24/28/31 | 173~175 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 70% | 40% | 60% | 50% | 275% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 3 | 2 |
Barrier Lance | 10 | 1 | If foe initiates combat, grants Res+7 during combat. | 200 | 4 | 3 |
Barrier Lance+ | 14 | 1 | If foe initiates combat, grants Res+7 during combat. | 300 | 5 | 5 |
Heartbeat Lance | 16 | 1 | At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. | 400 | — | 5 |
Barrier Lance+ can be upgraded in the Weapon Refinery.
Heartbeat Lance can be upgraded in the Weapon Refinery.
Heartbeat Lance can be upgraded with the additional effect "If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe during combat and reduces foe's Atk during combat by X% of foe's Atk at start of combat (X = number of unit's base HP/Atk/Spd/Def/Res stats that are greater than foe's stats at start of combat × 5, + 10).".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Draconic Aura | 3 | Boosts damage by 30% of unit's Atk. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | AR-D Def/Res 1 | If defending in Aether Raids, grants Def/Res+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +4; 4 grants +3; 3 grants +2; ≤2 grants +1. Destroyed defensive structures are not counted.) | 60 | 1 | |
AR-D Def/Res 2 | If defending in Aether Raids, grants Def/Res+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +7; 4 grants +5; 3 grants +3; ≤2 grants +1. Destroyed defensive structures are not counted.) | 120 | 2 | ||
AR-D Def/Res 3 | If defending in Aether Raids, grants Def/Res+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +10; 4 grants +7; 3 grants +4; ≤2 grants +1. Destroyed defensive structures are not counted.) | 240 | 4 | ||
B | Bold Fighter 1 | If unit's HP = 100% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 60 | 3 | |
Bold Fighter 2 | If unit's HP ≥ 50% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 120 | 4 | ||
Bold Fighter 3 | If unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 240 | 5 |