General | Quotes | Misc | Heroic Ordeal |
Kaze Easygoing Ninja | |
---|---|
Art by: lack | |
Description | A serious and disciplined ninja from Hoshido. Has a twin brother, Saizo. Popular with women. Appears in Fire Emblem Fates. |
Rarities | 3 — 4 |
Weapon Type | Colorless Dagger |
Move Type | Infantry |
Voice Actor EN | Xander Mobus |
Voice Actor JP | 小野大輔(Daisuke Ono) |
Release Date | |
Addition Date | |
Entry | Fates |
Version | 2.4 |
Internal ID | PID_スズカゼ (244)
|
Origin | 110000300100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 3/4/5 | 7/8/9 | 1/2/3 | 5/6/7 | 35 |
2 | 14/15/16 | 3/4/5 | 8/9/10 | 1/2/3 | 6/7/8 | 37 |
3 | 15/16/17 | 4/5/6 | 8/9/10 | 2/3/4 | 6/7/8 | 40 |
4 | 15/16/17 | 4/5/6 | 9/10/11 | 2/3/4 | 7/8/9 | 42 |
5 | 16/17/18 | 5/6/7 | 9/10/11 | 3/4/5 | 7/8/9 | 45 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 25/28/30 | 19/22/24 | 25/27/30 | 9/11/14 | 23/25/28 | 112~114 |
2 | 26/29/31 | 20/23/26 | 27/30/33 | 9/12/15 | 25/28/31 | 121~122 |
3 | 28/31/34 | 23/26/29 | 29/32/35 | 11/14/17 | 27/30/33 | 133 |
4 | 29/32/35 | 24/27/30 | 31/34/37 | 12/15/18 | 29/32/35 | 140 |
5 | 31/34/37 | 27/30/33 | 33/36/39 | 13/17/20 | 31/34/37 | 150~151 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 40% | 55% | 60% | 30% | 60% | 245% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | 1 | 1 |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 3 | 2 |
Barb Shuriken | 8 | 2 | Accelerates Special trigger (cooldown count-1). After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. | 200 | 4 | 3 |
Barb Shuriken+ | 12 | 2 | Accelerates Special trigger (cooldown count-1). After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. | 300 | 5 | 5 |
Kaze's Needle | 14 | 2 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Res+4 to unit during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. | 400 | — | 5 |
Barb Shuriken+ can be upgraded in the Weapon Refinery.
Kaze's Needle can be upgraded in the Weapon Refinery.
Kaze's Needle can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Res+4 to unit during combat, and also, if unit's Spd > foe's Spd, grants Special cooldown charge +1 and deals +5 damage per unit's attack, including when dealing damage with a Special triggered before combat. (Only highest value applied. Does not stack.)".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Iceberg | 3 | Boosts damage by 50% of unit's Res. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Poison Strike 1 | If unit initiates combat, deals 4 damage to foe after combat. | 60 | 3 | |
Poison Strike 2 | If unit initiates combat, deals 7 damage to foe after combat. | 120 | 4 | ||
Poison Strike 3 | If unit initiates combat, deals 10 damage to foe after combat. | 240 | 5 | ||
C | Atk Smoke 1 | Inflicts Atk-3 on foes within 2 spaces of target through their next actions after combat. | 60 | 1 | |
Atk Smoke 2 | Inflicts Atk-5 on foes within 2 spaces of target through their next actions after combat. | 120 | 2 | ||
Atk Smoke 3 | Inflicts Atk-7 on foes within 2 spaces of target through their next actions after combat. | 240 | 4 |