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Status Icon WeaponStatus Icon MoveEitr Hand of Nothing Face FC
Eitr: Hand of Nothing
Status Icon WeaponStatus Icon MoveFreyja Lady of Nightmare Face FC
Freyja: Lady of Nightmare
Status Icon WeaponStatus Icon MoveFreyja Fleeting Summer Face FC
Freyja: Fleeting Summer
Status Icon WeaponStatus Icon MoveKarla Sword Vassal Face FC
Karla: Sword Vassal
Status Icon WeaponStatus Icon MoveKarla Sun-Piercing Steel Face FC
Karla: Sun-Piercing Steel
General Quotes Misc Heroic Ordeal
Karla
Spring Reveries
Portrait
Karla Spring Reveries Face
Attack
Karla Spring Reveries BtlFace
Special
Karla Spring Reveries BtlFace C
Damage

Karla Spring Reveries BtlFace D

Art by: cuboon
Description Karla the swordmaster joined by Freyja, Lady of Nightmare. What could bring these two together at the spring festival? They appear in Fire Emblem: The Blazing Blade / Heroes.
Rarities ★ Focus — Special Harmonized Harmonized
Harmonized Skill
[ExpandCollapse]
Grants Special cooldown count-2 to unit and allies from the same titles as unit. Grants Atk+6 and【Resonance: Blades】to unit and allies from the same titles as unit for 1 turn.
(Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.)
Grants Special cooldown count-2 to unit and allies from the same titles as unit. Grants Atk+6 and【Resonance: Blades】to unit and allies from the same titles as unit for 1 turn.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

(Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.)
Resonance Effect The Blazing Blade / Heroes
Increases scores in Resonant Battles.
(More details can be found in the Help messages within Resonant Battles.)
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Allegra Clark + Stephanie Southerland
Voice Actor JP 諏訪彩花(Ayaka Suwa) with 林原めぐみ(Megumi Hayashibara)
Release Date
Addition Date
Entries Icon MiniUnit Head 0 Heroes
Icon MiniUnit Head 6 The Blazing Blade
Version 7.3
Internal ID PID_双界カアラ (923)
Origin 60001100200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1712/13/145/6/72/3/42/3/441
★15/16/1713/14/156/7/82/3/42/3/443
★16/17/1813/14/156/7/83/4/53/4/546
★16/17/1814/15/167/8/93/4/53/4/548
★17/18/1914/15/167/8/94/5/64/5/651

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3533/36/3833/36/3815/17/2013/16/18136~138
★30/33/3636/39/4136/39/4216/18/2114/17/19145~147
★33/36/3938/41/4439/42/4518/21/2416/19/22159
★34/37/4040/43/4742/45/4819/22/2517/20/23167~168
★36/40/4342/45/4944/47/5121/24/2819/22/25177~179

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%90%45%40%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Sisterly War Axe161
Accelerates Special trigger (cooldown count-1). At start of odd-numbered turns, grants Special cooldown count-2. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat and deals damage = X% of unit's Spd when Special triggers (X = unit's max Special cooldown count value × 10, + 20). If unit initiates combat or is within 2 spaces of an ally, and if unit's Special triggers (excluding area-of-effect Specials), disables non-Special effects that "reduce damage by X%" and prevents foe's Specials that are triggered by unit's attack.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4
Boosts damage by 30% of unit's Atk.
100★★
Draconic Aura3
Boosts damage by 30% of unit's Atk.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Clash 1Atk/Spd Clash 1
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 1. (X = number of spaces from start position to end position of whoever initiated combat; max 1.)
60★
Atk Spd Clash 2Atk/Spd Clash 2
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 3. (X = number of spaces from start position to end position of whoever initiated combat; max 2.)
120★
Atk Spd Clash 3Atk/Spd Clash 3
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 5. (X = number of spaces from start position to end position of whoever initiated combat; max 3.)
240★
Atk Spd Clash 4Atk/Spd Clash 4
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 6. (X = number of spaces from start position to end position of whoever initiated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Spd during combat.
300★
BFlow N Trace 1Flow N Trace 1
Enables【Canto (Rem. +1)】.

At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move again.

The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
60★
Flow N Trace 2Flow N Trace 2
Enables【Canto (Rem. +1)】.

At the start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move again.

The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
120★
Flow N Trace 3Flow N Trace 3
Enables【Canto (Rem. +1)】.

If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move again.

The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
240★
CSpd Smoke 1Spd Smoke 1
Inflicts Spd-3 on foes within 2 spaces of target through their next actions after combat.
60★
Spd Smoke 2Spd Smoke 2
Inflicts Spd-5 on foes within 2 spaces of target through their next actions after combat.
120★
Spd Smoke 3Spd Smoke 3
Inflicts Spd-7 on foes within 2 spaces of target through their next actions after combat.
240★
Spd Smoke 4Spd Smoke 4
After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and【Dodge】 to unit for 1 turn.

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
300★

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