General | Quotes | Misc | Heroic Ordeal |
Kana Rising Sunlight | |
---|---|
Art by: SATO POTE (さとうぽて) | |
Description | Corrin's daughter, always lively and cheerful, celebrating the new year and taking in all the festival sights with a smile on her face. Appears in Fire Emblem Fates. |
Rarities | 4 — 5 — Tempest Trials |
Weapon Type | Blue Breath |
Move Type | Infantry |
Voice Actor EN | Claudia Lenz |
Voice Actor JP | 佐藤聡美(Satomi Sato) |
Release Date | |
Addition Date | |
Entry | Fates |
Version | 8.0 |
Internal ID | PID_年明カンナ女 (1045)
|
Origin | 110006900200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 7/8/9 | 12/13/14 | 2/3/4 | 5/6/7 | 46 |
2 | 15/16/17 | 8/9/10 | 13/14/15 | 2/3/4 | 5/6/7 | 48 |
3 | 16/17/18 | 8/9/10 | 13/14/15 | 3/4/5 | 6/7/8 | 51 |
4 | 16/17/18 | 9/10/11 | 14/15/16 | 3/4/5 | 6/7/8 | 53 |
5 | 17/18/19 | 9/10/11 | 14/15/16 | 4/5/6 | 7/8/9 | 56 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 28/30/33 | 30/32/35 | 33/36/38 | 16/19/22 | 28/30/33 | 146~148 |
2 | 29/31/34 | 33/35/38 | 36/39/41 | 17/20/23 | 30/32/35 | 156~158 |
3 | 31/34/37 | 35/38/41 | 38/41/44 | 20/23/26 | 33/36/39 | 172 |
4 | 32/35/38 | 37/41/44 | 40/43/47 | 21/24/27 | 34/38/41 | 180~182 |
5 | 34/37/41 | 39/43/46 | 42/45/49 | 23/27/30 | 37/41/44 | 192~194 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 45% | 75% | 70% | 50% | 75% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
New-Sun Stone | 10 | 1 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 15% of unit's Atk ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 200 | 3 | 3 |
New-Sun Stone+ | 14 | 1 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 15% of unit's Atk ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 300 | 5 | 5 |
New-Sun Stone+ can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Dragon's Ire 1 | If unit's HP = 100% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. | 60 | 3 | |
Dragon's Ire 2 | If unit's HP ≥ 75% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. | 120 | 4 | ||
Dragon's Ire 3 | If unit's HP ≥ 50% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. | 240 | 5 | ||
C | Spur Res 1 | Grants Res+2 to adjacent allies during combat. | 50 | 1 | |
Drive Res 1 | Grants Res+2 to allies within 2 spaces during combat. | 120 | 2 | ||
Drive Res 2 | Grants Res+3 to allies within 2 spaces during combat. | 240 | 4 |