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Status Icon WeaponStatus Icon MoveKagero Honorable Ninja Face FC
Kagero: Honorable Ninja
Status Icon WeaponStatus Icon MoveKagero Spring Ninja Face FC
Kagero: Spring Ninja
Status Icon WeaponStatus Icon MoveKagero Beverage Ninja Face FC
Kagero: Beverage Ninja
Status Icon WeaponStatus Icon MoveNina Shadowy Figures Face FC
Nina: Shadowy Figures
Status Icon WeaponStatus Icon MoveOrochi Merry Diviner Face FC
Orochi: Merry Diviner
General Quotes Misc Heroic Ordeal
Kagero
Bond Unwavering
Portrait
Kagero Bond Unwavering Face
Attack
Kagero Bond Unwavering BtlFace
Special
Kagero Bond Unwavering BtlFace C
Damage

Kagero Bond Unwavering BtlFace D

Art by: ekao
Description Childhood friends Kagero and Orochi from Hoshido putting the strength of their bond on display at the wind festival. They appear in Fire Emblem Fates.
Rarities ★ Focus — Special Duo Duo
Duo Skill Grants Special cooldown count-1 to unit. Grants "unit can move 1 extra space (that turn only; does not stack)" and "neutralizes foe's bonuses during combat" to unit for 1 turn.

Once used, Duo Skill cannot be activated again right away. At start of every third turn, if Duo Skill has already been used, unit can use Duo Skill again.

(Duo Skills can be used by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 200, treats unit's stats as 200 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Weapon Type Icon Class Colorless Dagger Colorless Dagger
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Sarah Blandy + Fria Coleman
Voice Actor JP 村川梨衣(Rie Murakawa) with 五十嵐由佳(Yuka Igarashi)
Release Date
Addition Date
Entry Icon MiniUnit Head 11 Fates
Version 7.9
Internal ID PID_比翼カゲロウ (992)
Origin 110000200500

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/167/8/912/13/140/1/21/2/339
★14/15/168/9/1013/14/150/1/21/2/341
★15/16/178/9/1013/14/151/2/32/3/444
★15/16/179/10/1114/15/161/2/32/3/446
★16/17/189/10/1114/15/162/3/43/4/549

Level 40 stats

RarityHPAtkSpdDefResTotal
★32/34/3733/36/3933/36/3811/14/1614/16/19135~137
★33/36/3936/39/4236/39/4112/15/1715/17/20145~147
★36/39/4239/42/4538/41/4414/17/2017/20/23159
★37/40/4342/45/4840/43/4715/18/2118/21/24167~168
★40/43/4644/47/5042/45/4917/20/2320/23/27178~179

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★60%85%70%40%45%300%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Dagger32
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
50★★
Steel Dagger52
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
100★★
Silver Dagger72
After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action.
200★★
Brightwind Fans142
Enables【Canto (Dist.; Max 3)】.

Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Atk/Spd+X to unit (X = 20% of unit's Spd at start of combat), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, if unit initiates combat, reduces damage from foe's first attack by 50% during combat, and unit's next attack deals damage = total damage reduced (by any source, including other skills; resets at end of combat).
Effect:【Dagger 7】

【Canto (Dist.; Max 3)】
After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position unit moved prior to taking action (max 3).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★
Lethality4
When Special triggers, treats foe's Def/Res as if reduced by 75% during combat. Disables non-Special skills that "reduce damage by X%."
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADeath Blow 1Death Blow 1
If unit initiates combat, grants Atk+2 during combat.
50★
Swift Sparrow 1Swift Sparrow 1
If unit initiates combat, grants Atk/Spd+2 during combat.
120★
Swift Sparrow 2Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during combat.
240★
Remote SparrowRemote Sparrow
If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%.
300★
BDisarm Trap 1Disarm Trap 1
While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap and that trap's level ≤ 1, cancels trap's effect.
60★
Disarm Trap 2Disarm Trap 2
While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap and that trap's level ≤ 3, cancels trap's effect.
120★
Disarm Trap 3Disarm Trap 3
While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect.
240★
Disarm Trap 4Disarm Trap 4
Inflicts Spd/Def-4 on foe during combat, and if unit initiates combat, neutralizes effects that prevent unit's follow-up attacks during combat. While attacking in Aether Raids, if unit ends movement on a space with a Bolt Trap or a Heavy Trap, cancels trap's effect; if unit ends movement on a space with a Hex Trap, reduces trap's trigger condition by 10 HP.
300★
CC Feud 1C Feud 1
If in combat against a colorless foe, disables skills of all foes, excluding foe in combat. During combat, disables skills of all colorless foes, excluding foe in combat.
60★
C Feud 2C Feud 2
If in combat against a colorless foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-2 on foe during combat. During combat, disables skills of all colorless foes, excluding foe in combat.
120★
C Feud 3C Feud 3
If in combat against a colorless foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-4 on foe during combat. During combat, disables skills of all colorless foes, excluding foe in combat.
240★

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