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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2020-05-20 8:13:21 PM
_modificationDateDatetime2024-03-06 2:34:16 PM
_creatorStringEndilyn
_categoriesList of String, delimiter: |Colorless Tomes Exclusive skills Exclusive weapons Skills Skills with stat boosts Sources of Sabotage Sources of effective against armored foes Sources of effective against cavalry foes Sources of effective damage Sources of follow-up attack prevention Sources of guaranteed follow-up attacks Sources of penalties Sources of status effects Sources of temporary buffs Sources of temporary debuffs Upgradable weapons Weapons Weapons with stat boosts
_pageIDInteger118,075
_pageNamePageJoyful Vows
_pageTitleString

Joyful Vows

_pageNamespaceInteger0

"Languages" values

1 row is stored for this page
FieldField typeValue
TypeString
EnglishStringJoyful Vows
JapaneseString幸せの誓約
GermanStringFrohes Gelöbnis
SpanishEUStringVotos dichosos
SpanishLAStringVotos dichosos
ItalianStringVoti giulivi
FrenchStringVœux joyeux
ChineseTWString幸福的誓約
PortugueseStringVotos jubilosos

"Skills" values

6 rows are stored for this page
FieldField typeValue
GroupNameStringJoyful Vows
NameStringJoyful Vows
WikiNameStringJoyful Vows
TagIDStringSID_幸せの誓約
ScategoryStringweapon
UseRangeInteger2
IconFile
RefinePathString
DescriptionWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit, grants Atk/Res+6 during combat, and if unit initiates combat, foe cannot make a follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

RequiredList of String, delimiter: ;Atlas weapon
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Colorless Tome
MightInteger14
StatModifiersString0,17,0,0,0
CooldownInteger
WeaponEffectivenessStringarmored,cavalry
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,
FieldField typeValue
GroupNameStringJoyful Vows
NameStringJoyful Vows
WikiNameStringJoyful Vows SKILL1
TagIDStringSID_幸せの誓約_一
ScategoryStringweapon
UseRangeInteger2
IconFile
Joyful Vows W.png
RefinePathStringskill1
DescriptionWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Res+6 to unit, grants additional bonus to unit's Atk = highest total penalties among target and foes within 2 spaces of target, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
At start of turn, if any foes have the highest Atk, Spd, Def, or Res on the enemy team, inflicts -7 on the corresponding stat of those foes and foes within 2 spaces of those foes through their next actions. At start of turn, if any foes have the highest Atk, Spd, Def, or Res on the enemy team, inflicts【Sabotage】on those foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit and reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

【Sabotage】
Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.

RequiredList of String, delimiter: ;
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Colorless Tome
MightInteger14
StatModifiersString0,17,0,0,0
CooldownInteger
WeaponEffectivenessStringarmored,cavalry
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,
FieldField typeValue
GroupNameStringJoyful Vows
NameStringJoyful Vows
WikiNameStringJoyful Vows ATK
TagIDStringSID_幸せの誓約_ATK
ScategoryStringweapon
UseRangeInteger2
IconFile
Attack Plus W.png
RefinePathStringatk
DescriptionWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Res+6 to unit, grants additional bonus to unit's Atk = highest total penalties among target and foes within 2 spaces of target, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

RequiredList of String, delimiter: ;
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Colorless Tome
MightInteger14
StatModifiersString2,18,0,0,0
CooldownInteger
WeaponEffectivenessStringarmored,cavalry
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,
FieldField typeValue
GroupNameStringJoyful Vows
NameStringJoyful Vows
WikiNameStringJoyful Vows SPD
TagIDStringSID_幸せの誓約_AGI
ScategoryStringweapon
UseRangeInteger2
IconFile
Speed Plus W.png
RefinePathStringspd
DescriptionWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Res+6 to unit, grants additional bonus to unit's Atk = highest total penalties among target and foes within 2 spaces of target, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

RequiredList of String, delimiter: ;
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Colorless Tome
MightInteger14
StatModifiersString2,17,2,0,0
CooldownInteger
WeaponEffectivenessStringarmored,cavalry
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,
FieldField typeValue
GroupNameStringJoyful Vows
NameStringJoyful Vows
WikiNameStringJoyful Vows DEF
TagIDStringSID_幸せの誓約_DEF
ScategoryStringweapon
UseRangeInteger2
IconFile
Defense Plus W.png
RefinePathStringdef
DescriptionWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Res+6 to unit, grants additional bonus to unit's Atk = highest total penalties among target and foes within 2 spaces of target, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

RequiredList of String, delimiter: ;
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Colorless Tome
MightInteger14
StatModifiersString2,17,0,3,0
CooldownInteger
WeaponEffectivenessStringarmored,cavalry
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,
FieldField typeValue
GroupNameStringJoyful Vows
NameStringJoyful Vows
WikiNameStringJoyful Vows RES
TagIDStringSID_幸せの誓約_RES
ScategoryStringweapon
UseRangeInteger2
IconFile
Resistance Plus W.png
RefinePathStringres
DescriptionWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Res+6 to unit, grants additional bonus to unit's Atk = highest total penalties among target and foes within 2 spaces of target, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

RequiredList of String, delimiter: ;
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Colorless Tome
MightInteger14
StatModifiersString2,17,0,0,3
CooldownInteger
WeaponEffectivenessStringarmored,cavalry
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,

"WeaponUpgrades" values

5 rows are stored for this page
FieldField typeValue
BaseWeaponStringJoyful Vows
UpgradesIntoStringJoyful Vows SKILL1
CostMedalsInteger500
CostStonesInteger
CostDewsInteger200
StatModifiersString0,0,0,0,0
BaseDescWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Res+6 to unit, grants additional bonus to unit's Atk = highest total penalties among target and foes within 2 spaces of target, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

AddedDescWikitext

At start of turn, if any foes have the highest Atk, Spd, Def, or Res on the enemy team, inflicts -7 on the corresponding stat of those foes and foes within 2 spaces of those foes through their next actions. At start of turn, if any foes have the highest Atk, Spd, Def, or Res on the enemy team, inflicts【Sabotage】on those foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit and reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

【Sabotage】
Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.

FieldField typeValue
BaseWeaponStringJoyful Vows
UpgradesIntoStringJoyful Vows ATK
CostMedalsInteger500
CostStonesInteger
CostDewsInteger200
StatModifiersString2,1,0,0,0
BaseDescWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Res+6 to unit, grants additional bonus to unit's Atk = highest total penalties among target and foes within 2 spaces of target, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

AddedDescWikitext
FieldField typeValue
BaseWeaponStringJoyful Vows
UpgradesIntoStringJoyful Vows SPD
CostMedalsInteger500
CostStonesInteger
CostDewsInteger200
StatModifiersString2,0,2,0,0
BaseDescWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Res+6 to unit, grants additional bonus to unit's Atk = highest total penalties among target and foes within 2 spaces of target, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

AddedDescWikitext
FieldField typeValue
BaseWeaponStringJoyful Vows
UpgradesIntoStringJoyful Vows DEF
CostMedalsInteger500
CostStonesInteger
CostDewsInteger200
StatModifiersString2,0,0,3,0
BaseDescWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Res+6 to unit, grants additional bonus to unit's Atk = highest total penalties among target and foes within 2 spaces of target, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

AddedDescWikitext
FieldField typeValue
BaseWeaponStringJoyful Vows
UpgradesIntoStringJoyful Vows RES
CostMedalsInteger500
CostStonesInteger
CostDewsInteger200
StatModifiersString2,0,0,0,3
BaseDescWikitext

Effective against armored and cavalry foes. Grants Atk+3. If【Bonus】is active on unit or if【Penalty】is active on foe, grants Atk/Res+6 to unit, grants additional bonus to unit's Atk = highest total penalties among target and foes within 2 spaces of target, unit makes a guaranteed follow-up attack, and foe cannot make a follow-up attack during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

AddedDescWikitext