General | Quotes | Misc | Heroic Ordeal |
Joshua Tempest King | |
---|---|
Art by: Fujiwara Ryo (冨士原良) | |
Description | A mercenary who loves to gamble. He has an evasive, almost aggravating personality. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 4 — 5 — Tempest Trials |
Weapon Type | Sword |
Move Type | Infantry |
Voice Actor EN | Todd Haberkorn |
Voice Actor JP | 野島裕史(Hirofumi Nojima) |
Release Date | |
Addition Date | |
Entry | The Sacred Stones |
Version | 1.8 |
Internal ID | PID_ヨシュア (190)
|
Origin | 70000400100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 4/5/6 | 6/7/8 | 5/6/7 | 3/4/5 | 38 |
2 | 15/16/17 | 4/5/6 | 7/8/9 | 6/7/8 | 3/4/5 | 40 |
3 | 16/17/18 | 5/6/7 | 7/8/9 | 6/7/8 | 4/5/6 | 43 |
4 | 16/17/18 | 5/6/7 | 8/9/10 | 7/8/9 | 4/5/6 | 45 |
5 | 17/18/19 | 6/7/8 | 8/9/10 | 7/8/9 | 5/6/7 | 48 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 20/23/25 | 24/26/29 | 19/22/25 | 17/20/23 | 122~124 |
2 | 30/33/36 | 21/24/27 | 26/29/32 | 21/24/27 | 18/21/24 | 131 |
3 | 33/36/39 | 24/27/30 | 28/31/34 | 23/26/29 | 21/24/27 | 144 |
4 | 34/37/40 | 25/28/31 | 30/33/36 | 25/28/31 | 22/25/28 | 151 |
5 | 36/40/43 | 28/31/34 | 32/35/38 | 26/30/33 | 24/28/31 | 163~164 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 55% | 60% | 50% | 50% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 3 | 2 |
Slaying Edge | 10 | 1 | Accelerates Special trigger (cooldown count-1). | 200 | 4 | 3 |
Audhulma | 16 | 1 | Accelerates Special trigger (cooldown count-1). Grants Res+5. | 400 | 5 | 5 |
Audhulma can be upgraded in the Weapon Refinery.
Audhulma can be upgraded with the additional effect "If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Close Def 1 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat. | 60 | 3 | |
Close Def 2 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat. | 120 | 4 | ||
Close Def 3 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat. | 240 | 5 | ||
B | Windsweep 1 | If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd ≥ foe’s Spd+5 and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack. | 60 | 1 | |
Windsweep 2 | If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd ≥ foe’s Spd+3 and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack. | 120 | 2 | ||
Windsweep 3 | If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd > foe’s Spd and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack. | 240 | 4 |