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Jorge
Traveling Peddler
Portrait
Jorge Traveling Peddler Face
Attack
Jorge Traveling Peddler BtlFace
Special
Jorge Traveling Peddler BtlFace C
Damage

Jorge Traveling Peddler BtlFace D

Art by: Daisuke Izuka
Description A merchant from Crimea. Formed a traveling convoy with his peers, doing business within various countries. Appears in Fire Emblem: Radiant Dawn.
Rarities ★ — 5 ★Grand Hero Battle
Weapon Type Icon Class Blue Bow Blue bow
Move Type Icon Move Infantry Infantry
Voice Actor EN Aleks Le
Voice Actor JP 渡辺紘(Hiroshi Watanabe)
Release Date
Addition Date
Entry Icon MiniUnit Head 9 Radiant Dawn
Version 4.8
Internal ID PID_ジョージ (558)
Origin 90000105100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★16/17/185/6/72/3/48/9/104/5/640
★16/17/186/7/82/3/49/10/114/5/642
★17/18/196/7/83/4/59/10/115/6/745
★17/18/197/8/93/4/510/11/125/6/747
★18/19/207/8/94/5/610/11/126/7/850

Level 40 stats

RarityHPAtkSpdDefResTotal
★34/36/3924/27/3016/19/2224/27/2918/21/24129~131
★35/38/4127/30/3317/20/2326/29/3219/22/25139
★38/41/4429/32/3520/23/2628/31/3422/25/28152
★39/42/4531/34/3721/24/2730/33/3623/26/29159
★42/45/4833/36/3923/27/3032/35/3825/29/32171~172

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★60%65%50%55%50%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Silver Bow92
Effective against flying foes.
200★★
Daniel-Made Bow142
Accelerates Special trigger (cooldown count-1). Effective against flying foes. Grants Atk+5 to allies within 2 spaces during combat. Inflicts Atk-5 on foes within 2 spaces during combat.
400★★

Daniel-Made Bow can be upgraded in the Weapon Refinery.
When upgraded, the description of Daniel-Made Bow becomes "Accelerates Special trigger (cooldown count-1). Effective against flying foes. Grants Atk/Def+5 to allies within 4 spaces of unit during their combat. Inflicts Atk/Def-5 on foes within 4 spaces of unit and those foes suffer guaranteed follow-up attacks during combat.".
Daniel-Made Bow can be upgraded with the additional effect Daniel-Made Bow W "At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6,【Hexblade】, and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat.

【Hexblade】
Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat).".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Ignis4
Boosts damage by 80% of unit's Def.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
BChill Def 1Chill Def 1
At start of turn, inflicts Def-3 on foe on the enemy team with the highest Def through its next action.
60★
Chill Def 2Chill Def 2
At start of turn, inflicts Def-5 on foe on the enemy team with the highest Def through its next action.
120★
Chill Def 3Chill Def 3
At start of turn, inflicts Def-7 on foe on the enemy team with the highest Def through its next action.
240★
CAtk Opening 1Atk Opening 1
At start of turn, grants Atk+2 to ally with the highest Atk for 1 turn. (Excludes unit.)
60★
Atk Opening 2Atk Opening 2
At start of turn, grants Atk+4 to ally with the highest Atk for 1 turn. (Excludes unit.)
120★
Atk Opening 3Atk Opening 3
At start of turn, grants Atk+6 to ally with the highest Atk for 1 turn. (Excludes unit.)
240★

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