General | Quotes | Misc | Heroic Ordeal |
Jeralt Blade Breaker | |
---|---|
Art by: Nishiki Areku (西木あれく) | |
Description | Famed former captain of the Knights of Seiros. Moved on to lead a band of mercenaries after the loss of his wife. Appears in Fire Emblem: Three Houses. |
Rarities | 3 — 4 — Grand Hero Battle |
Weapon Type | Lance |
Move Type | Cavalry |
Voice Actor EN | David Lodge |
Voice Actor JP | 大塚明夫(Akio Ohtsuka) |
Release Date | |
Addition Date | |
Entry | Three Houses |
Version | 6.8 |
Internal ID | PID_ジェラルト (843)
|
Origin | 120000501500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 10/11/12 | 1/2/3 | 6/7/8 | 3/4/5 | 41 |
2 | 16/17/18 | 11/12/13 | 1/2/3 | 7/8/9 | 3/4/5 | 43 |
3 | 17/18/19 | 11/12/13 | 2/3/4 | 7/8/9 | 4/5/6 | 46 |
4 | 17/18/19 | 12/13/14 | 2/3/4 | 8/9/10 | 4/5/6 | 48 |
5 | 18/19/20 | 12/13/14 | 3/4/5 | 8/9/10 | 5/6/7 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 30/33/36 | 31/34/36 | 15/18/21 | 27/30/32 | 19/22/24 | 136~137 |
2 | 31/34/37 | 34/37/39 | 16/19/22 | 30/33/35 | 20/23/26 | 145~146 |
3 | 34/37/40 | 36/39/42 | 19/22/25 | 32/35/38 | 23/26/29 | 159 |
4 | 35/38/41 | 38/41/45 | 20/23/26 | 34/37/41 | 24/27/30 | 166~167 |
5 | 37/41/44 | 40/43/47 | 22/26/29 | 36/39/43 | 27/30/33 | 178~180 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 50% | 70% | 55% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
Breaker Lance | 16 | 1 | Grants Atk+3. At start of turn, inflicts Atk/Def-6 and【Panic】on foe on the enemy team with the highest Atk+Def total and foes within 2 spaces of that foe through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat and unit makes a guaranteed follow-up attack. 【Panic】 Converts bonuses on target into penalties through its next action. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Dragon Fang | 4 | Boosts damage by 50% of unit's Atk. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Def Catch 1 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 60 | 3 | |
Atk/Def Catch 2 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 120 | 4 | ||
Atk/Def Catch 3 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 240 | 5 | ||
C | Distant Guard 1 | Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+2 during combat." | 60 | 1 | |
Distant Guard 2 | Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+3 during combat." | 120 | 2 | ||
Distant Guard 3 | Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+4 during combat." | 240 | 4 |