General | Quotes | Misc | Heroic Ordeal |
Ivy Tidal Breeze | |
---|---|
Art by: cuboon | |
Description | Crown princess of Elusia. Though she has no enthusiasm for summer, it is tolerable spent by the Divine Dragon's side. Appears in Fire Emblem Engage. |
Rarities | 5 Focus — Special |
Weapon Type | Green Tome |
Move Type | Flying |
Voice Actor EN | Reba Buhr |
Voice Actor JP | 日笠陽子(Yoko Hikasa) |
Release Date | |
Addition Date | |
Entry | Engage |
Version | 7.7 |
Internal ID | PID_水着アイビー (970)
|
Origin | 140000400200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 13/14/15 | 13/14/15 | 0/1/2 | 0/1/2 | 8/9/10 | 39 |
2 | 13/14/15 | 14/15/16 | 0/1/2 | 0/1/2 | 9/10/11 | 41 |
3 | 14/15/16 | 14/15/16 | 1/2/3 | 1/2/3 | 9/10/11 | 44 |
4 | 14/15/16 | 15/16/17 | 1/2/3 | 1/2/3 | 10/11/12 | 46 |
5 | 15/16/17 | 15/16/17 | 2/3/4 | 2/3/4 | 10/11/12 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 27/30/33 | 34/37/39 | 14/17/20 | 11/14/16 | 31/33/36 | 130~132 |
2 | 28/31/34 | 37/40/42 | 15/18/21 | 12/15/17 | 34/36/39 | 139~141 |
3 | 31/34/37 | 39/42/45 | 18/21/24 | 14/17/20 | 36/39/42 | 153 |
4 | 32/35/38 | 41/44/48 | 19/22/25 | 15/18/21 | 38/42/45 | 160~162 |
5 | 34/38/41 | 43/46/50 | 21/25/28 | 17/20/23 | 40/44/47 | 172~174 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 50% | 40% | 75% | 285% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 2 | 2 |
Rexcalibur | 9 | 2 | — | 200 | 4 | 3 |
Divine Draught | 14 | 2 | Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of support partner, unit can move to a space within 2 spaces of that ally. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, and also, if unit initiates combat, unit is within 2 spaces of support partner, or 【Penalty】is active on foe, grants the following effects to unit during combat based on how many of those 3 conditions apply: if ≥ 2, unit attacks twice; if = 3, deals damage = 15% of the greater of unit's Atk or foe's Atk (excluding area-of-effect Specials). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Still Water 1 | Grants Atk/Res+3. Inflicts Def-3. | 50 | 2 | |
Still Water 2 | Grants Atk/Res+4. Inflicts Def-4. | 100 | 3 | ||
Still Water 3 | Grants Atk/Res+5. Inflicts Def-5. | 200 | 4 | ||
Still Water 4 | Grants Atk/Res+7. Inflicts Def-5. | 300 | 5 | ||
B | Sabotage Res 1 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Res-3 on that foe through its next action. | 60 | 2 | |
Sabotage Res 2 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Res-5 on that foe through its next action. | 120 | 3 | ||
Sabotage Res 3 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Res-7 on that foe through its next action. | 240 | 4 | ||
Sabotage A/R 3 | At start of turn, if any foe's Res < unit's Res and that foe is adjacent to another foe, inflicts Atk/Res-6 on that foe through its next action. At start of combat, if unit's Res > foe's Res, inflicts Atk/Res-X on foe during combat (X = 3 + highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently). | 300 | 5 | ||
C | Flier Guidance 1 | If unit's HP = 100%, flying allies within 2 spaces can move to a space adjacent to unit. | 60 | 2 | |
Flier Guidance 2 | If unit's HP ≥ 50%, flying allies within 2 spaces can move to a space adjacent to unit. | 120 | 3 | ||
Flier Guidance 3 | Flying allies within 2 spaces can move to a space adjacent to unit. | 240 | 4 | ||
Soaring Guidance | Infantry and flying allies within 2 spaces of unit can move to a space within 2 spaces of unit. Grants Atk/Spd+3 to infantry and flying allies within 2 spaces of unit during combat, and also, if those allies' Spd > foe's Spd, neutralizes effects that prevent those allies' follow-up attacks during combat. | 300 | 5 |