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Status Icon WeaponStatus Icon MoveIvy Tidal Breeze Face FC
Ivy: Tidal Breeze
General Quotes Misc Heroic Ordeal
Ivy
Snow Queen
Portrait
Ivy Snow Queen Face
Attack
Ivy Snow Queen BtlFace
Special
Ivy Snow Queen BtlFace C
Damage

Ivy Snow Queen BtlFace D

Art by: Kakage (かかげ)
Description Crown princess of Elusia, Kingdom of Knowledge. Unfailingly upholds the dignity and majesty of royalty. Appears in Fire Emblem Engage.
Rarities ★ Focus — Attuned Attuned
Pre-Inheritance In contrast with standard inheritance, Attuned Skills can be inherited and the source ally will not be lost in the process. This can be performed only once for each Attuned Hero summoned. (See the Inherit Skills menu Help messages to learn more.)
Weapon Type Icon Class Blue Tome Blue Tome
Move Type Icon Move Flying Flying
Voice Actor EN Reba Buhr
Voice Actor JP 日笠陽子(Yoko Hikasa)
Release Date
Entry Icon MiniUnit Head 14 Engage
Version 8.2
Internal ID PID_響心アイビー (1063)
Origin 140000400200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★16/17/185/6/71/2/38/9/105/6/740
★16/17/186/7/81/2/39/10/115/6/742
★17/18/196/7/82/3/49/10/116/7/845
★17/18/197/8/92/3/410/11/126/7/847
★18/19/207/8/93/4/510/11/127/8/950

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3633/36/3822/25/2717/20/2319/22/25135~136
★31/34/3736/39/4224/27/2919/22/2520/23/26144~145
★34/37/4039/42/4527/30/3320/23/2623/26/29158
★35/38/4142/45/4828/31/3522/25/2824/27/30166~167
★37/41/4444/47/5131/34/3823/26/2926/30/33177~179

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%90%70%35%50%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Thunder4250★★
Elthunder62100★★
Thoron92200★★
Icebound Tome142
Accelerates Special trigger (cooldown count-1). If unit is on a team with unit's support partner, unit can move to a space within 2 spaces of any support partner within 3 spaces of unit. If unit is not on a team with their support partner, at start of turn, unit can move 1 extra space (that turn only; does not stack). If unit initiates combat or foe's Range = 2, grants Atk/Spd/Def/Res+X to unit during combat (X = 25% of foe's Atk at start of combat - 4; max 14, min 5), neutralizes effects that inflict "Special cooldown charge -X" on unit, reduces damage from attacks during combat by percentage = 20 + number of spaces from start position to end position of whoever initiated combat (max 5) × 10 (excluding area-of-effect Specials), and if unit deals damage with follow-up attack, restores 7 HP to unit (triggers even if 0 damage is dealt).
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AObsessionObsession
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+9 to unit during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and also, when unit performs a follow-up attack, neutralizes "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials). At start of combat, if unit's HP ≥ 25% and if decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers【Potent Follow X%】during combat (if unit cannot perform follow-up and attack twice, X = 80; otherwise, X = 40).

【Potent Follow X%】
Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack).
300★
BA R Far Trace 1A/R Far Trace 1
Enables【Canto (Rem.)】.

Inflicts Atk/Res-1 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
60★
A R Far Trace 2A/R Far Trace 2
Enables【Canto (Rem.)】.

Inflicts Atk/Res-2 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
120★
A R Far Trace 3A/R Far Trace 3
Enables【Canto (Rem.)】.

Inflicts Atk/Res-3 on foe during combat.

【Canto (Rem.)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
240★
A R Far Trace 4A/R Far Trace 4
Enables【Canto (Rem.; Min 1)】.

Inflicts Atk/Res-4 on foe during combat and unit deals +7 damage, including when dealing damage with a Special triggered before combat.

【Canto (Rem.; Min 1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s).)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
300★
CSavage Blow 1Savage Blow 1
If unit initiates combat, deals 3 damage to foes within 2 spaces of target after combat.
50★
Savage Blow 2Savage Blow 2
If unit initiates combat, deals 5 damage to foes within 2 spaces of target after combat.
100★
Savage Blow 3Savage Blow 3
If unit initiates combat, deals 7 damage to foes within 2 spaces of target after combat.
200★
Deadly MiasmaDeadly Miasma
If unit initiates combat, inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and after combat, deals 7 damage to target and foes within 2 spaces of target and applies【Divine Vein (Haze)】on target's space and on each space within 2 spaces of target's space for 1 turn.

【Divine Vein (Haze)】
Applies the following effects on space: Inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.)
300★
XSoaring EchoSoaring Echo
Infantry and flying allies within 2 spaces can move to a space within 2 spaces of unit.
★

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