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This map is the final map of the twelfth Tempest Trials, and it features Robin: Fell Reincarnation as a boss unit.
Map availability[]
This map was made available:
- – (Notification)
Rewards[]
![]() | Reward | ![]() | Reward | ![]() | Reward | ![]() | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
100 | ![]() | 5,500 | ![]() | 30,000 | ![]() ![]() ![]() | 67,500 | ![]() | |||
200 | ![]() | 6,000 | ![]() | 32,500 | ![]() | 70,000 | ![]() | |||
300 | ![]() | 7,000 | ![]() | 35,000 | ![]() | 72,500 | ![]() | |||
400 | ![]() | 8,000 | ![]() | 37,500 | ![]() | 75,000 | ![]() | |||
500 | ![]() | 9,000 | ![]() | 40,000 | ![]() | 77,500 | ![]() | |||
700 | ![]() | 10,000 | ![]() | 42,500 | ![]() | 80,000 | ![]() | |||
1,000 | ![]() | 11,000 | ![]() | 45,000 | ![]() | 82,500 | ![]() | |||
1,500 | ![]() | 12,000 | ![]() | 47,500 | ![]() | 85,000 | ![]() | |||
2,000 | ![]() ![]() ![]() | 14,000 | ![]() | 50,000 | ![]() | 87,500 | ![]() | |||
2,500 | ![]() | 16,000 | ![]() | 52,500 | ![]() | 90,000 | ![]() | |||
3,000 | ![]() | 18,000 | ![]() | 55,000 | ![]() | 92,500 | ![]() | |||
3,500 | ![]() | 20,000 | ![]() | 57,500 | ![]() | 95,000 | ![]() | |||
4,000 | ![]() | 22,500 | ![]() | 60,000 | ![]() | 97,500 | ![]() | |||
4,500 | ![]() | 25,000 | ![]() | 62,500 | ![]() | 99,999 | ![]() | |||
5,000 | ![]() | 27,500 | ![]() | 65,000 | ![]() |
Rank rewards[]
![]() | Reward |
---|---|
1 ~ 1,000 | ![]() |
1,001 ~ 5,000 | ![]() |
5,001 ~ 10,000 | ![]() |
10,001 ~ 50,000 | ![]() |
50,001 ~ 100,000 | ![]() |
100,001 ~ 200,000 | ![]() |
200,001 ~ 300,000 | ![]() |
300,001 ~ 400,000 | ![]() |
400,001 ~ 500,000 | ![]() |
Unit data[]
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Robin | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Robin | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Robin | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Robin | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Robin | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Robin | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Robin | Turn 1 | Attacks breakable terrain |
— | #2 | Random | Turn 1 | Attacks breakable terrain |
— | #3 | Random | Turn 1 | Attacks breakable terrain |
— | #4 | Random | Turn 1 | Attacks breakable terrain |
— | #5 | Random | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Randomized units[]
The other four enemy units are selected randomly from the below pool of Heroes:
Enemy 2: Close Cavalry Units[]
Enemy 3: Close Flying Units[]
Enemy 4 & 5: Ranged Infantry Units[]
Story[]
Opening[]
Nameplate | Text |
---|---|
Chrom | Finally...it's over. Robin, we did it. We changed our fates! We have finally, truly won. |
Robin | Yes... What's that!? |
Robin | Indeed. The course of fate has been altered. |
Robin | Who are you!? |
Robin | Distortions flow through time and space... Causality is warped and twisted. This world's history has been set free. Who knows how it will waver and bend? |
Chrom | What's that supposed to mean? And you haven't answered Robin's question, either. Who are you!? |
Robin | Who am I? Robin, of course. Before fate was altered, Chrom slew me. I was reborn as Grima. I have come here in pursuit of the child who calls herself Marth. |
Robin | You're saying that you're...me? From a different past? |
Robin | Indeed. We are one and the same. But we come from different worlds... Very different. Perhaps it's due to the intensity of the forces of chaos... I had not anticipated meeting a female self. |
Robin | Well, here I am. |
Robin | Would this qualify as self-loathing? Because I have an intense desire to kill you... This turmoil is fascinating. |
Chrom | Don't you even think about it! |
Robin | Oh, Chrom... You're here? I didn't even notice you. You've grown in strength. I will have to tear some strips off of you before I devour you. Come to me... You have no choice, since the only way to escape the Tempest is to defeat me. I am the wings of despair. I am the breath of ruin. I am the fell dragon, Grima! |
Ending[]
Nameplate | Text |
---|---|
Marth | I should have known you were pulling the strings. |
![]() Loki |
Well, well. You caught me. Do you really have time to waste on me, though? Don't you have a Fell Dragon to murder? And there's that young lady that Prince Chrom seems so attached to. She's Grima too, isn't she? |
Loki | Don't you worry that little artifice will come tumbling down some day? That she'll kill your dear prince? I would. |
Marth | I'm aware of the situation. I once tried to kill her, myself... |
![]() Loki |
Oh, really? My, my... |
Marth | But I know better now. The bond those two share cannot be broken—by anything. We have the power to change fate. |
![]() Loki |
Change fate? Oh, how adorable. But tell me this. Can you really be sure that changing fate will make you happy? And doesn't it seem likely that all your meddling will ruin some lives? |
Marth | ... |
Loki | Someone whose life was perfectly lovely... Well, they might not be quite so happy as you are... Once the world changes. All you really want to do is pick a future that suits you... Isn't that a little self-serving? If I can see that, dear, surely you can. |
Marth | ... Of course I can. |
![]() Loki |
Well, at least you'll admit that much. You may be completely lacking in charm, but you're not stupid. |
Loki | Of course, if you're too clever... That means I'd better kill you. |
Marth | What!? |
![]() Loki |
Oh, sweet pea. Did I scare you? Hush now. I don't mean right this second! I'll be seeing you again... |
Opening[]
Nameplate | Text |
---|---|
クロム | 終わった……か… ルフレ。 運命は、変わった! 今度こそ俺たちが勝ったんだ! |
ルフレ | はい… !? |
ルフレ | …確かに、運命は変わった。 |
ルフレ | あなたは……! |
ルフレ | 時と空は歪み…混ざり合った。 この世界の歴史はもう、 どう揺れ動くか定まらない… |
クロム | どういうことだ!? 貴様、一体…? |
ルフレ | 僕はルフレ。 もとの歴史でクロムを殺し、 ギムレーとして蘇った者… そしてマルスを名乗る小娘を追って、 この世界にやって来た者だ。 |
ルフレ | もとの歴史の…私自身…!? |
ルフレ | そう。僕は君であり、 君は僕だ。 僕たちは異なる世界の 同じ人物というわけだよ。 しかし、驚いたね。 これも混沌の産物というわけか… まさか、 こうして出会ったのが 女の僕とはね… |
ルフレ | ………… |
ルフレ | …まったく、傑作だね。 これを同族嫌悪というのかな? 君を殺したくてたまらないよ。 |
クロム | 貴様……! |
ルフレ | ああ、クロム…君がいたね。 今の君の力は厄介だ。 喰い殺すのは弱らせてからが良い… さあ、追ってくるといい。 この混沌の渦から逃れたければ 僕を倒す他ない… 我はギムレー。 破滅と絶望の竜… |
Ending[]
Nameplate | Text |
---|---|
マルス | やはり、君が裏で糸を引いていたのか。 ロキ… |
![]() ロキ |
あらん、見つかっちゃった。 私なんかより、 邪竜ギムレーを殺しに行かなくて いいのかしらん? クロム王子の傍にいるあの女… あれもギムレーなんでしょう? |
ロキ | いつ、正体を現して クロム王子を殺しちゃうか… 心配よねえ? |
マルス | …確かに、僕はかつて そのことを恐れていた。 この手で、 彼女を殺そうとしたことさえある… |
![]() ロキ |
へえ…? |
マルス | でも、今ならわかる。 二人の絆は… 何があろうと 断ち切られはしない。 運命は、変えられるんだ… |
![]() ロキ |
ふぅん… 運命を変える…ねえ? あなたたちが運命を変えて、 それでみんなが幸せになるの? 前より不幸になる人は、 世界中でただの一人もいないのかしら? |
マルス | ………… |
ロキ | そんなわけないわよねえ? 前の世界で幸福だった誰かさんが、 後の世界で不幸になるかもしれない。 あなたがやっていることは、 ただ、自分たちに都合の良い未来に 書き換えたいというだけのこと… ただの、独善。 それをわかっているのかしら? |
マルス | ………… …ああ。 |
![]() ロキ |
ふぅん…覚悟はしてるというわけね。 可愛げはないけど、認めてあげるわ。 |
ロキ | それならやっぱり… あなたは私が殺さないといけないわね。 |
マルス | ……! |
![]() ロキ |
あらん。怖がらせちゃったかしら? ふふ、今じゃないから安心なさいな。 じゃあ、またねえ…? |
Story | ||
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Previous: Book II: Chapter 6: Part 5: Sheathed Steel ← |
Next: C & L: Bound Hero Battle → |
In other languages[]
Language | Name |
---|---|
Japanese | 運命か、絆か |
German | Unsichtbare Bande |
Spanish (Europe) | Lazos invisibles |
Spanish (Latin America) | Lazos invisibles |
French | Liens et destinée |
Italian | Legami invisibili |
Traditional Chinese (Taiwan) | 是命運?還是羈絆? |
Portuguese | Laços invisíveis |
Trivia[]
- This map is a reference to Fire Emblem Awakening - Endgame: Grima. (Map Video)