Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat decrease that can be applied by Inviolable Axe is considered a temporary debuff.
- The damage boosting effect is a flat +7 damage that ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, File:Nine-Realm Pact.png Nine-Realm Pact, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
+3 HP | If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit deals +7 damage. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat and restores 7 HP to unit and allies within 2 spaces after combat. |
400 SP, 500, 200 | |
+5 HP, +2 Mt | If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit deals +7 damage. | 400 SP, 500, 200 | |
+5 HP, +3 Spd | If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit deals +7 damage. | 400 SP, 500, 200 | |
+5 HP, +4 Def | If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit deals +7 damage. | 400 SP, 500, 200 | |
+5 HP, +4 Res | If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit deals +7 damage. | 400 SP, 500, 200 |
Notes[ | ]
- The healing effect is triggered regardless of whether Inviolable Axe's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Inviolable Axe's healing effect will still trigger.
- Inviolable Axe's user needs to survive the combat for the healing effect to trigger.
- Inviolable Axe's healing effect stacks with skills such as Fury 4, that deal out of combat damage to their owner after combat.
- Inviolable Axe's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 or Incurable+, or the user has been inflicted with Deep Wounds.
- However, allies unaffected by Deep Wounds will still receive Inviolable Axe's healing effect.
List of owners[ | ]
Unit | Skill chain |
---|---|
Inviolable Axe 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 美僧の戦斧 |
German | Unantastbare Axt |
Spanish (Europe) | Hacha inalterable |
Spanish (Latin America) | Hacha inalterable |
French | Hache inaltérable |
Italian | Ascia intoccabile |
Traditional Chinese (Taiwan) | 美僧的戰斧 |
Portuguese | Machado imutável |