Notes[ | ]
- The stat decrease that can be applied by Inveterate Axe is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- Unit selection takes place after all Bonuses on allies are removed, and before any new Bonuses or Penalties are applied. All other existing Bonuses and Penalties count towards their respective stats during unit selection.
- Inveterate Axe does not compare Spd stats, so 【Phantom】 effects will not work.
- If multiple units are tied for the lowest Spd, each of those units will receive the effect.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
+3 HP | At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Spd through its next action. Grants Atk/Def+4 to infantry and cavalry allies within 2 spaces during combat. If unit is within 2 spaces of an infantry or cavalry ally, grants Atk/Def+4 to unit during combat. |
400 SP, 500, 200 | |
+5 HP, +2 Mt | At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Spd through its next action. | 400 SP, 500, 200 | |
+5 HP, +3 Spd | At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Spd through its next action. | 400 SP, 500, 200 | |
+5 HP, +4 Def | At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Spd through its next action. | 400 SP, 500, 200 | |
+5 HP, +4 Res | At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Spd through its next action. | 400 SP, 500, 200 |
Notes[ | ]
- The stat increase that can be applied by Inveterate Axe is considered a temporary buff.
- The combat boost of Inveterate Axe will not apply to the user's allies if the user is inflicted with Time's Grip, the user's allies are inflicted with Feud, or the user's allies are in combat against a foe with skills such as Impenetrable Void and C Feud 3.
List of owners[ | ]
Unit | Skill chain |
---|---|
Inveterate Axe 5 |
Trivia[ | ]
- The skill ID for the refined effect listed first is
SID_相互紋章R歩騎2
, which can be translated as Joint Goad R Infantry Cavalry 2.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 老騎士の古斧 |
German | Eherne Axt |
Spanish (Europe) | Hacha vetusta |
Spanish (Latin America) | Hacha vetusta |
French | Hache invétérée |
Italian | Ascia veterano |
Traditional Chinese (Taiwan) | 老邁騎士的古斧 |
Portuguese | Machado antigo |