Instant Lance+ | |
---|---|
![]() | |
Weapon type | ![]() |
Might | 14 |
Range | 1 |
Required | Instant Lance |
SP | 300 |
Exclusive? | No |
String ID | SID_瞬撃の槍+
|
Numeric ID | 2313
|
Description | If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. |
Notes[]
If unit initiates combat
means if the user starts a combat on their turn. The unit does not need to deal damage, nor be the first to attack.- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Instant Lance+ is considered a combat boost.
- Instant Lance+ can prevent the foe from making a follow-up attack.
- Instant Lance+ will not prevent a Brave Weapon user from performing the 2 consecutive attacks when initiating combat, but the attacker is not able to perform a follow-up attack.
- As a general rule, if a unit is both prevented from making, and guaranteed to make, a follow-up attack, the effects cancel out, and the standard speed check decides instead.
- A foe with skills such as
Null Follow-Up 3 or a status effect such as
Null Follow-Up will disable Instant Lance+'s follow-up attack prevention.
Upgrades[]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
List of owners[]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Lance 5 ![]() | Steel Lance 5 ![]() | Instant Lance 5 ![]() | Instant Lance+ 5 ![]() | |
Iron Lance 3 ![]() | Steel Lance 3 ![]() | Instant Lance 3 ![]() | Instant Lance+ 5 ![]() |
In other languages[]
Language | Name |
---|---|
Japanese | 瞬撃の槍+ |
German | Sekundenlanze+ |
Spanish (Europe) | Lanza fugaz + |
Spanish (Latin America) | Lanza fugaz + |
French | Lance vive + |
Italian | Lancia rapida+ |
Traditional Chinese (Taiwan) | 瞬擊之槍+ |
Portuguese | Lança imediata+ |