General | Quotes | Misc | Heroic Ordeal |
Innes New Year's Aim | |
---|---|
Art by: Dd | |
Description | Prince of Frelia and Tana's brother. In an effort to continue to improve upon himself, he begins his training day one of the new year. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 4 — 5 — Tempest Trials |
Weapon Type | Colorless bow |
Move Type | Infantry |
Voice Actor EN | Xander Mobus |
Voice Actor JP | Jun Fukuyama (福山潤) |
Release Date | |
Addition Date | |
Entry | The Sacred Stones |
Version | 8.10 |
Internal ID | PID_年明ヒーニアス (1190)
|
Origin | 70000200100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 11/12/13 | 9/10/11 | 3/4/5 | 1/2/3 | 44 |
2 | 15/16/17 | 12/13/14 | 10/11/12 | 3/4/5 | 1/2/3 | 46 |
3 | 16/17/18 | 12/13/14 | 10/11/12 | 4/5/6 | 2/3/4 | 49 |
4 | 16/17/18 | 13/14/15 | 11/12/13 | 4/5/6 | 2/3/4 | 51 |
5 | 17/18/19 | 13/14/15 | 11/12/13 | 5/6/7 | 3/4/5 | 54 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 32/35/37 | 33/36/39 | 16/18/21 | 24/26/29 | 146~148 |
2 | 30/33/36 | 35/38/40 | 36/39/42 | 17/19/22 | 26/28/31 | 156~158 |
3 | 33/36/39 | 37/40/43 | 39/42/45 | 19/22/25 | 29/32/35 | 172 |
4 | 34/37/40 | 39/42/46 | 42/45/48 | 20/23/26 | 30/34/37 | 180~182 |
5 | 36/40/43 | 41/44/48 | 44/47/50 | 22/25/29 | 33/37/40 | 192~194 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 80% | 45% | 75% | 320% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1 | 1 |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 2 | 2 |
Snaking Bow | 8 | 2 | Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, and deals damage= 10% of unit's Atk during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials). | 200 | 3 | 3 |
Snaking Bow+ | 12 | 2 | Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, and deals damage= 10% of unit's Atk during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials). | 300 | 5 | 5 |
Snaking Bow+ can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Glacies | 4 | Boosts damage by 80% of unit's Res. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Spd/Res Finish 1 | If unit is within 3 spaces of an ally, grants Spd/Res+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 60 | 3 | |
Spd/Res Finish 2 | If unit is within 3 spaces of an ally, grants Spd/Res+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 120 | 4 | ||
Spd/Res Finish 3 | If unit is within 3 spaces of an ally, grants Spd/Res+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 240 | 5 | ||
B | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 1 | |
Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 2 | ||
Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 4 |