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Status Icon WeaponStatus Icon MoveInnes Regal Strategician Face FC
Innes: Regal Strategician
Status Icon WeaponStatus Icon MoveInnes Flawless Form Face FC
Innes: Flawless Form
Status Icon WeaponStatus Icon MoveInnes Frelian Moonlight Face FC
Innes: Frelian Moonlight
General Quotes Misc Heroic Ordeal
Innes
New Year's Aim
Portrait
Innes New Years Aim Face
Attack
Innes New Years Aim BtlFace
Special
Innes New Years Aim BtlFace C
Damage

Innes New Years Aim BtlFace D

Art by: Dd
Description Prince of Frelia and Tana's brother. In an effort to continue to improve upon himself, he begins his training day one of the new year. Appears in Fire Emblem: The Sacred Stones.
Rarities ★ — 5 ★Tempest Trials
Weapon Type Icon Class Colorless Bow Colorless bow
Move Type Icon Move Infantry Infantry
Voice Actor EN Xander Mobus
Voice Actor JP Jun Fukuyama (福山潤)
Release Date
Addition Date
Entry Icon MiniUnit Head 7 The Sacred Stones
Version 8.10
Internal ID PID_年明ヒーニアス (1190)
Origin 70000200100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1711/12/139/10/113/4/51/2/344
★15/16/1712/13/1410/11/123/4/51/2/346
★16/17/1812/13/1410/11/124/5/62/3/449
★16/17/1813/14/1511/12/134/5/62/3/451
★17/18/1913/14/1511/12/135/6/73/4/554

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3532/35/3733/36/3916/18/2124/26/29146~148
★30/33/3635/38/4036/39/4217/19/2226/28/31156~158
★33/36/3937/40/4339/42/4519/22/2529/32/35172
★34/37/4039/42/4642/45/4820/23/2630/34/37180~182
★36/40/4341/44/4844/47/5022/25/2933/37/40192~194

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%80%45%75%320%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Snaking Bow82
Effective against flying foes.

If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, and deals damage= 10% of unit's Atk during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials).
200★★
Snaking Bow+122
Effective against flying foes.

If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, and deals damage= 10% of unit's Atk during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials).
300★★

Snaking Bow+ can be upgraded in the Weapon Refinery.

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4
Boosts damage by 50% of unit's Res.
100★★
Glacies4
Boosts damage by 80% of unit's Res.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ASpd Res Finish 1Spd/Res Finish 1
If unit is within 3 spaces of an ally, grants Spd/Res+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.)
60★
Spd Res Finish 2Spd/Res Finish 2
If unit is within 3 spaces of an ally, grants Spd/Res+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.)
120★
Spd Res Finish 3Spd/Res Finish 3
If unit is within 3 spaces of an ally, grants Spd/Res+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.)
240★
BNull Follow Up 1Null Follow-Up 1
At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
60★
Null Follow Up 2Null Follow-Up 2
At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
120★
Null Follow Up 3Null Follow-Up 3
Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
240★

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