Fire Emblem Heroes Wiki
Fire Emblem Heroes Wiki
Advertisement
Image Name Category Level Cost Description
Raids Resorts
Structure Infantry School Infantry School (O) Icon Structures O Structures (O)

1 50 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-2 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time. A training facility focused on gaining advantage over infantry foes.
2 150 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-3 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
3 250 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-4 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
4 350 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-5 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
5 450 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-6 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
6 750 Heavenly Dew At start of turn, inflicts Atk/Spd/Def/Res-7 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
7 1,000 Heavenly Dew At start of turn, inflicts Atk/Spd/Def/Res-8 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
8 1,500 Heavenly Dew At start of turn, inflicts Atk/Spd/Def/Res-9 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
9 2,500 Heavenly Dew At start of turn, inflicts Atk/Spd/Def/Res-10 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
10 3,500 Heavenly Dew At start of turn, inflicts Atk/Spd/Def/Res-11 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
11 5,000 Heavenly Dew At start of turn, inflicts Atk/Spd/Def/Res-12 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
12 6,000 Heavenly Dew At start of turn, inflicts Atk/Spd/Def/Res-13 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
13 7,000 Heavenly Dew At start of turn, inflicts Atk/Spd/Def/Res-14 on infantry foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.

Notes[ | ]

  • The stat decrease that can be applied by Infantry School (O) is considered a Status Effect Penalty Penalty.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Penalty Penalties for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty Penalties will remain active until the start of that unit's next phase.

In other languages[ | ]

Language Name
Japanese 攻撃・対歩行訓練所
German Infanterieschule (A)
Spanish (Europe) Liceo pedestre (A)
Spanish (Latin America) Escuela inf. (A)
French École infanterie (A)
Italian Scuola fanteria (A)
Traditional Chinese (Taiwan) 攻擊・對抗步行訓練所
Portuguese Escola infant. (A)

Advertisement