Fire Emblem Heroes Wiki
Fire Emblem Heroes Wiki
Advertisement

Incited[1] is a status effect that grants Atk/Spd/Def/Res during combat = the number of spaces from start to end position of the unit if they initiated combat (max 3). For sources of this status effect, see the category page Sources of Incited.

Skill Interaction[ | ]

Main article: Skill interaction
  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • The stat increase that can be applied by Incited is considered a temporary buff.
  • The calculation of "spaces from start position to end position" counts the total number of spaces from the initiator's starting position to the end position before combat.
When a unit has this status effect, an icon is shown on their sprite on the map.
Icon Type Example Source Description Sound Effect
Status Effect Incited Positive Incite Atk Spd Incite Atk/Spd
Chloe Spring Wings Face FC Chloé: Spring Wings
If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).

Sources of Incited[ | ]

List of Weapons

List of Unrefined Weapons

None, currently.

List of Refined Weapons

Weapon Refined Description
Hrímfaxi
Grants Spd+3 and【Pathfinder】.

At start of turn, if unit's HP ≥ 25%, grants 【Incited】to allies within 2 spaces of unit (excludes unit).

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and grants bonus to unit's Atk/Spd/Def/Res = highest bonus on each stat between unit and allies within 2 spaces of unit (calculates each stat bonus independently).

【Pathfinder】
When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)

【Incited】
If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).

List of Skill Refined Weapons

Icon Weapon Refined Description
Auto-Lofnheidr W Auto-Lofnheiðr
At start of turn, if unit's HP ≥ 25%, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and【Incited】to unit and allies within 2 spaces of unit for 1 turn.

At start of combat, if unit's HP ≥ 25%, grants Atk/Def/Res+5 to unit, inflicts penalty on foe's Atk/Def = current bonus on each of foe's stats × 2 (calculates each stat penalty independently), and deals damage = 20% of unit's Def during combat (excluding area-of-effect Specials).

【Incited】
If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).

List of Assists

Assist Description
Changing Waters
Grants another action to target ally and target can move 1 extra space (that turn only; does not stack; excluding cavalry allies with Range = 2), and also, grants【Incited】to target and allies within 2 spaces of target (excluding unit). (Cannot target an ally with Sing or Dance; this skill treated as Sing or Dance.)

【Incited】
If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).

List of Specials

None, currently.

List of Passives

List of A Passives

None, currently.

List of B Passives

None, currently.

List of C Passives

Icon Passive Description
Incite Atk Res Incite Atk/Res
At start of turn, if number of allies adjacent to unit ≤ 2, grants Atk/Res+6 and【Incited】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Atk/Res+3 to unit during combat.

【Incited】
If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).
Incite Atk Spd Incite Atk/Spd
At start of turn, if number of allies adjacent to unit ≤ 2, grants Atk/Spd+6 and【Incited】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Atk/Spd+3 to unit during combat.

【Incited】
If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).

List of Attuned Skills

None, currently.

List of Sacred Seals

None, currently.

List of Emblem Effects

None, currently.

List of Captain Skills

None, currently.

List of Duo Skills

None, currently.

List of Harmonized Skills

Owners Harmonized Skill
Chloe Spring Wings Face FC
Chloé: Spring Wings
Grants Special cooldown count-2 to unit and allies from the same titles as unit. Grants 【Resonance: Blades】and【Incited】to unit and allies from the same titles as unit.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

【Incited】
If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).

List of Items

None, currently.

List of Structures

None, currently.

In other languages[ | ]

Language Name
Japanese 奮激
German Beflügelt
Spanish (Europe) Instigación
Spanish (Latin America) Instigación
French Incitateur
Italian Ispirazione
Traditional Chinese (Taiwan) 奮激
Portuguese Incitação

References[ | ]

Advertisement