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Status Icon WeaponStatus Icon MoveIke Young Mercenary Face FC
Ike: Young Mercenary
Status Icon WeaponStatus Icon MoveIke Brave Mercenary Face FC
Ike: Brave Mercenary
Status Icon WeaponStatus Icon MoveIke Vanguard Legend Face FC
Ike: Vanguard Legend
Status Icon WeaponStatus Icon MoveIke Stalwart Heart Face FC
Ike: Stalwart Heart
Status Icon WeaponStatus Icon MoveIke Close-Knit Siblings Face FC
Ike: Close-Knit Siblings
General Quotes Misc Heroic Ordeal
Ike
Zeal Unleashed
Portrait
Ike Zeal Unleashed Face
Attack
Ike Zeal Unleashed BtlFace
Special
Ike Zeal Unleashed BtlFace C
Damage

Ike Zeal Unleashed BtlFace D

Art by: Fujisaka Kimihiko (藤坂公彦)
Description Leader of the Greil Mercenaries. Overwhelmed with negative energy, the power is enough for him to lose control. Appears in Fire Emblem: Radiant Dawn.
Rarities ★ SR
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Infantry Infantry
Voice Actor EN Greg Chun
Voice Actor JP 萩道彦(Michihiko Hagi)
Release Date
Addition Date
Entry Icon MiniUnit Head 9 Radiant Dawn
Version 4.5
Internal ID PID_暴走アイク (515)
Origin 90000150100

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/176/7/89/10/113/4/53/4/541
★15/16/177/8/910/11/123/4/53/4/543
★16/17/187/8/910/11/124/5/64/5/646
★16/17/188/9/1011/12/134/5/64/5/648
★17/18/198/9/1011/12/135/6/75/6/751

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3524/26/2930/33/3521/23/2614/17/19130~132
★30/33/3626/29/3233/36/3822/25/2815/18/20140~141
★33/36/3928/31/3435/38/4125/28/3117/20/23153
★34/37/4030/33/3637/40/4426/29/3218/21/24160~161
★36/40/4332/35/3839/42/4629/32/3520/23/26171~173

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%60%70%60%40%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Chaos Ragnell161
Unit can counterattack regardless of foe's range. Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of unit's stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+7.) Calculates each stat bonus independently.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★
Mayhem Aether4
During combat, treats foe's Def/Res as if reduced by 50%. Restores HP = 50% of damage dealt.
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADarting Stance 1Darting Stance 1
If foe initiates combat, grants Spd+2 during combat.
50★
Darting Stance 2Darting Stance 2
If foe initiates combat, grants Spd+4 during combat.
100★
Darting BreathDarting Breath
If foe initiates combat, grants Spd+4 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)
240★
BRepel 1Repel 1
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit initiates combat, foe is moved 1 space away after combat.
60★
Repel 2Repel 2
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit initiates combat, foe is moved 1 space away after combat.
120★
Repel 3Repel 3
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, foe is moved 1 space away after combat.
240★
CAtk Spd Oath 1Atk/Spd Oath 1
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 to unit for 1 turn.
60★
Atk Spd Oath 2Atk/Spd Oath 2
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn.
120★
Atk Spd Oath 3Atk/Spd Oath 3
At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 to unit for 1 turn.
240★

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