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General Quotes Misc Heroic Ordeal
Ike
Vanguard Legend
Portrait
Ike Vanguard Legend Face.webp
Attack
Ike Vanguard Legend BtlFace.webp
Special
Ike Vanguard Legend BtlFace C.webp
Damage
Ike Vanguard Legend BtlFace D.webp
Art by: Kita Senri (北千里)
Description The leader of the Greil Mercenaries. He is blunt but genuine and loyal. He is also a general that pulled people of different races and kingdoms together. Appears in Fire Emblem: Radiant Dawn.
Rarities 5★ Focus — Legendary
Effect Legendary Effect Earth.png Earth
Ally Boost +3 HP +2 Atk
Weapon Type  Sword
Move Type  Infantry
Voice Actor EN Greg Chun
Voice Actor JP Hagi Michihiko (萩道彦)
Release Date
Entry Icon MiniUnit Head 9.png Radiant Dawn
Internal ID PID_伝承アイク (214)
Origin 90000150100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★16/17/187/8/93/4/56/7/81/2/338
2★16/17/188/9/103/4/57/8/91/2/340
3★17/18/198/9/104/5/67/8/92/3/443
4★17/18/199/10/114/5/68/9/102/3/445
5★18/19/209/10/115/6/78/9/103/4/548

Level 40 stats

RarityHPAtkSpdDefResTotal
1★30/33/3625/27/3019/22/2424/26/2912/15/17122~124
2★31/34/3727/30/3320/23/2626/29/3213/16/18131~132
3★34/37/4029/32/3523/26/2928/31/3415/18/21144
4★35/38/4131/34/3724/27/3030/33/3616/19/22151
5★37/41/4433/36/3927/30/3332/35/3818/21/24162~163

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%60%55%60%40%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword61501★1★
Steel Sword811003★2★
Silver Sword1112004★3★
Ragnell161
Unit can counterattack regardless of foe's range.
4005★5★

Ragnell can be upgraded in the Weapon Refinery.
Ragnell can be upgraded with the additional effect "Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4.".

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Daylight3
Restores HP = 30% of damage dealt.
1004★3★
Sol3
Restores HP = 50% of damage dealt.
2004★
Radiant Aether4
During combat, treats foe's Def/Res as if reduced by 50%. Restores HP = 50% of damage dealt.
5005★
Radiant Aether II4
At the start of turn 1, grants Special cooldown count-2 to unit. Treats foe's Def/Res as if reduced by 50% during combat. Restores HP = 50% of damage dealt.
5005★

Passives[]

TypeNameDescriptionSPUnlock
AWarding Stance 1
If foe initiates combat, grants Res+2 during combat.
503★
Warding Stance 2
If foe initiates combat, grants Res+4 during combat.
1004★
Warding Breath
If foe initiates combat, grants Res+4 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)
2405★
BSeal Def 1
Inflicts Def-3 on foe through its next action after combat.
403★
Seal Atk/Def 1
Inflicts Atk/Def-3 on foe through its next action after combat.
1004★
Seal Atk/Def 2
Inflicts Atk/Def-5 on foe through its next action after combat.
2005★
CSpur Res 1
Grants Res+2 to adjacent allies during combat.
502★
Drive Res 1
Grants Res+2 to allies within 2 spaces during combat.
1203★
Drive Res 2
Grants Res+3 to allies within 2 spaces during combat.
2404★
Joint Drive Res
Grants Res+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Res+4 to unit during combat.
3005★
Def Tactic 1
At start of turn, grants Def+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
601★
Def Tactic 2
At start of turn, grants Def+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
1202★
Def Tactic 3
At start of turn, grants Def+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
2404★

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