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Fae: Divine Dragon Fae: Holiday Dear Fae: Childlike Dragon Idunn: Dark Priestess Idunn: Divine Demon |
General | Quotes | Misc | Heroic Ordeal |
Idunn Dragonkin Duo | |
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Art by: Umiu Geso (海鵜げそ) | |
Description | The last of the dragonkin on the continent Elibe. They heard about the spring festival and are trying the costumes out for themselves. They appear in Fire Emblem: The Binding Blade. |
Rarities | 5![]() |
Duo Skill | Grants Def/Res+6 and the following status to unit and allies within 5 rows and 5 columns centered on unit for 1 turn: "Neutralizes 'effective against dragons' bonuses and 'effective against armored' bonuses." (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | — + Sarah Blandy |
Voice Actor JP | Taneda Risa (種田梨沙) with Ozawa Ari (小澤亜李) |
Release Date | |
Entry | ![]() |
Internal ID | PID_比翼イドゥン (498)
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Origin | 50001900100 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 17/18/19 | 6/7/8 | 1/2/3 | 4/5/6 | 5/6/7 | 38 |
2![]() | 17/18/19 | 7/8/9 | 1/2/3 | 4/5/6 | 6/7/8 | 40 |
3![]() | 18/19/20 | 7/8/9 | 2/3/4 | 5/6/7 | 6/7/8 | 43 |
4![]() | 18/19/20 | 8/9/10 | 2/3/4 | 5/6/7 | 7/8/9 | 45 |
5![]() | 19/20/21 | 8/9/10 | 3/4/5 | 6/7/8 | 7/8/9 | 48 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 35/37/40 | 25/28/31 | 15/18/21 | 25/28/30 | 26/29/31 | 139~141 |
2![]() | 36/39/42 | 28/31/34 | 16/19/22 | 27/30/32 | 29/32/34 | 150~151 |
3![]() | 39/42/45 | 30/33/36 | 19/22/25 | 30/33/36 | 31/34/37 | 164 |
4![]() | 40/43/46 | 32/35/38 | 20/23/26 | 31/34/38 | 33/36/40 | 171~172 |
5![]() | 43/46/49 | 34/37/40 | 22/26/29 | 34/37/41 | 35/38/42 | 183~185 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 60% | 65% | 50% | 70% | 70% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1![]() | 1![]() |
Fire Breath+ | 8 | 1 | — | 100 | 2![]() | 2![]() |
Flametongue | 11 | 1 | — | 200 | 4![]() | 3![]() |
Zephyr Breath | 16 | 1 | Effective against armored foes. Grants Res+3. If a bonus granted by a skill like Rally or Hone is active on unit or if unit is within 2 spaces of an ally, neutralizes unit's penalties and inflicts Atk-6 on foe during combat, and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5![]() | 5![]() |
Assists[]
This unit owns no Assist skills.
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4![]() | 3![]() |
Iceberg | 3 | Boosts damage by 50% of unit's Res. | 200 | — | 4![]() |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Steady Stance 1 | If foe initiates combat, grants Def+2 during combat. | 50 | 2![]() |
![]() | Sturdy Stance 1 | If foe initiates combat, grants Atk/Def+2 during combat. | 120 | 3![]() | |
![]() | Sturdy Stance 2 | If foe initiates combat, grants Atk/Def+4 during combat. | 240 | 4![]() | |
![]() | Sturdy Stance 3 | If foe initiates combat, grants Atk/Def+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 300 | 5![]() | |
B | ![]() | Vengeful Fighter 1 | If unit's HP ≥ 90% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 60 | 3![]() |
![]() | Vengeful Fighter 2 | If unit's HP ≥ 70% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 120 | 4![]() | |
![]() | Vengeful Fighter 3 | If unit's HP ≥ 50% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 240 | 5![]() | |
C | ![]() | Spur Atk 1 | Grants Atk+2 to adjacent allies during combat. | 50 | 1![]() |
![]() | Spur Atk 2 | Grants Atk+3 to adjacent allies during combat. | 100 | 2![]() | |
![]() | Goad Dragons | Grants Atk/Spd+4 to dragon allies within 2 spaces during combat. | 200 | 4![]() |